Priority Queue
In computer science, a priority queue is an abstract data-type similar to a regular queue or stack data structure in which each element additionally has a ''priority'' associated with it. In a priority queue, an element with high priority is served before an element with low priority. In some implementations, if two elements have the same priority, they are served according to the order in which they were enqueued; in other implementations ordering of elements with the same priority remains undefined. While coders often implement priority queues with heaps, they are conceptually distinct from heaps. A priority queue is a concept like a list or a map; just as a list can be implemented with a linked list or with an array, a priority queue can be implemented with a heap or with a variety of other methods such as an unordered array. Operations A priority queue must at least support the following operations: * ''is_empty'': check whether the queue has no elements. * ''insert_ ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Heap (data Structure)
In computer science, a heap is a specialized tree-based data structure which is essentially an almost complete tree that satisfies the heap property: in a ''max heap'', for any given node C, if P is a parent node of C, then the ''key'' (the ''value'') of P is greater than or equal to the key of C. In a ''min heap'', the key of P is less than or equal to the key of C. The node at the "top" of the heap (with no parents) is called the ''root'' node. The heap is one maximally efficient implementation of an abstract data type called a priority queue, and in fact, priority queues are often referred to as "heaps", regardless of how they may be implemented. In a heap, the highest (or lowest) priority element is always stored at the root. However, a heap is not a sorted structure; it can be regarded as being partially ordered. A heap is a useful data structure when it is necessary to repeatedly remove the object with the highest (or lowest) priority, or when insertions need to be intersper ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Heap (data Structure)
In computer science, a heap is a specialized Tree (data structure), tree-based data structure which is essentially an Binary_tree#Types_of_binary_trees, almost complete tree that satisfies the heap property: in a ''max heap'', for any given Node (computer science), node C, if P is a parent node of C, then the ''key'' (the ''value'') of P is greater than or equal to the key of C. In a ''min heap'', the key of P is less than or equal to the key of C. The node at the "top" of the heap (with no parents) is called the ''root'' node. The heap is one maximally efficient implementation of an abstract data type called a priority queue, and in fact, priority queues are often referred to as "heaps", regardless of how they may be implemented. In a heap, the highest (or lowest) priority element is always stored at the root. However, a heap is not a sorted structure; it can be regarded as being partially ordered. A heap is a useful data structure when it is necessary to repeatedly remove the ob ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Heap (data Structure)
In computer science, a heap is a specialized tree-based data structure which is essentially an almost complete tree that satisfies the heap property: in a ''max heap'', for any given node C, if P is a parent node of C, then the ''key'' (the ''value'') of P is greater than or equal to the key of C. In a ''min heap'', the key of P is less than or equal to the key of C. The node at the "top" of the heap (with no parents) is called the ''root'' node. The heap is one maximally efficient implementation of an abstract data type called a priority queue, and in fact, priority queues are often referred to as "heaps", regardless of how they may be implemented. In a heap, the highest (or lowest) priority element is always stored at the root. However, a heap is not a sorted structure; it can be regarded as being partially ordered. A heap is a useful data structure when it is necessary to repeatedly remove the object with the highest (or lowest) priority, or when insertions need to be intersper ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to practical disciplines (including the design and implementation of hardware and software). Computer science is generally considered an area of academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing security vulnerabilities. Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of repositories ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Equivalence Of Priority Queues And Sorting Algorithms
Equivalence or Equivalent may refer to: Arts and entertainment *Album-equivalent unit, a measurement unit in the music industry *Equivalence class (music) *''Equivalent VIII'', or ''The Bricks'', a minimalist sculpture by Carl Andre *'' Equivalents'', a series of photographs of clouds by Alfred Stieglitz Language *Dynamic and formal equivalence in translation *Equivalence (formal languages) Law *The doctrine of equivalents in patent law *The equivalence principle as if impacts on the direct effect of European Union law Logic *Logical equivalence, where two statements are logically equivalent if they have the same logical content *Material equivalence, a relationship where the truth of either one of the connected statements requires the truth of the other Science and technology Chemistry *Equivalent (chemistry) *Equivalence point *Equivalent weight Computing *Turing equivalence (theory of computation), or Turing completeness *Semantic equivalence in computer metadata Economi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Heapsort
In computer science, heapsort is a comparison-based sorting algorithm. Heapsort can be thought of as an improved selection sort: like selection sort, heapsort divides its input into a sorted and an unsorted region, and it iteratively shrinks the unsorted region by extracting the largest element from it and inserting it into the sorted region. Unlike selection sort, heapsort does not waste time with a linear-time scan of the unsorted region; rather, heap sort maintains the unsorted region in a heap data structure to more quickly find the largest element in each step. Although somewhat slower in practice on most machines than a well-implemented quicksort, it has the advantage of a more favorable worst-case runtime (and as such is used by Introsort as a fallback should it detect that quicksort is becoming degenerate). Heapsort is an in-place algorithm, but it is not a stable sort. Heapsort was invented by J. W. J. Williams in 1964. This was also the birth of the heap, presented ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Abstraction (computer Science)
In software engineering and computer science, abstraction is: * The process of removing or generalizing physical, spatial, or temporal details or attributes in the study of objects or systems to focus attention on details of greater importance; it is similar in nature to the process of generalization; * the creation of abstract concept- objects by mirroring common features or attributes of various non-abstract objects or systems of study – the result of the process of abstraction. Abstraction, in general, is a fundamental concept in computer science and software development. The process of abstraction can also be referred to as modeling and is closely related to the concepts of ''theory'' and '' design''. Models can also be considered types of abstractions per their generalization of aspects of reality. Abstraction in computer science is closely related to abstraction in mathematics due to their common focus on building abstractions as objects, but is also related to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Sorting Algorithm
In computer science, a sorting algorithm is an algorithm that puts elements of a list into an order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the efficiency of other algorithms (such as search and merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for canonicalizing data and for producing human-readable output. Formally, the output of any sorting algorithm must satisfy two conditions: # The output is in monotonic order (each element is no smaller/larger than the previous element, according to the required order). # The output is a permutation (a reordering, yet retaining all of the original elements) of the input. For optimum efficiency, the input data should be stored in a data structure which allows random access rather than one that allows only sequential access. History and concepts From the beginning of c ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Operational Semantics
Operational semantics is a category of formal programming language semantics in which certain desired properties of a program, such as correctness, safety or security, are verified by constructing proofs from logical statements about its execution and procedures, rather than by attaching mathematical meanings to its terms ( denotational semantics). Operational semantics are classified in two categories: structural operational semantics (or small-step semantics) formally describe how the ''individual steps'' of a computation take place in a computer-based system; by opposition natural semantics (or big-step semantics) describe how the ''overall results'' of the executions are obtained. Other approaches to providing a formal semantics of programming languages include axiomatic semantics and denotational semantics. The operational semantics for a programming language describes how a valid program is interpreted as sequences of computational steps. These sequences then ''are'' t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Monotone Priority Queue
In computer science, a monotone priority queue is a variant of the priority queue abstract data type in which the priorities of extracted items are required to form a monotonic sequence. That is, for a priority queue in which each successively extracted item is the one with the minimum priority (a min-heap), the minimum priority should be monotonically increasing. Conversely for a max-heap the maximum priority should be monotonically decreasing. The assumption of monotonicity arises naturally in several applications of priority queues, and can be used as a simplifying assumption to speed up certain types of priority queues. A necessary and sufficient condition on a monotone priority queue is that one never attempts to add an element with lower priority than the most recently extracted one. Applications Monotone priority queues arise naturally when arranging events in order of time, such as network Timeout (computing), timeouts or discrete event simulation. An event can cause some ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Michael Fredman
Michael Lawrence Fredman is an emeritus professor at the Computer Science Department at Rutgers University, United States. He earned his Ph.D. degree from Stanford University in 1972 under the supervision of Donald Knuth. He was a member of the mathematics department at the Massachusetts Institute of Technology from 1974 to 1976. and of the Computer Science and Engineering department at the University of California, San Diego until 1992. . Among his contributions to computer science are the development of the Fibonacci heap in a joint work with , the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fusion Tree
In computer science, a fusion tree is a type of tree data structure that implements an associative array on -bit integers on a finite universe, where each of the input integer has size less than 2w and is non-negative. When operating on a collection of key–value pairs, it uses space and performs searches in time, which is asymptotically faster than a traditional self-balancing binary search tree, and also better than the van Emde Boas tree for large values of . It achieves this speed by using certain constant-time operations that can be done on a machine word. Fusion trees were invented in 1990 by Michael Fredman and Dan Willard. Several advances have been made since Fredman and Willard's original 1990 paper. In 1999 it was shown how to implement fusion trees under a model of computation in which all of the underlying operations of the algorithm belong to AC0, a model of circuit complexity that allows addition and bitwise Boolean operations but does not allow the multi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |