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PlayStation 5 Games
This is a list of games for the PlayStation 5. Physical games are sold on Ultra HD Blu-ray and digital games can be purchased through the PlayStation Store. The PlayStation 5 is backwards compatible with all but six PlayStation 4 games. This list only includes games that are released natively for PlayStation 5. PlayStation VR2 and backwards compatible games are excluded. There are currently games on this list. Notes References {{Video game lists by platform Games 5 games PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
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PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, with worldwide release following a week later. The PS5 is part of the ninth generation of video game consoles, along with Microsoft's Xbox Series X and Series S consoles, which were released in the same month. The base model includes an optical disc drive compatible with Ultra HD Blu-ray discs. The Digital Edition lacks this drive, allowing it to serve as a lower-cost model for those who prefer to buy games through digital download. The two variants were launched simultaneously. The PlayStation 5's main hardware features include a solid-state drive customized for high-speed data streaming to enable significant improvements in storage performance, an AMD GPU capable of 4K resolution display at up to 120 frames per s ...
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Akatsuki Blitzkampf
is a series of Japanese dōjin 2D fighting games, developed by the dōjin circle SUBTLE STYLE for Microsoft Windows and arcades. It takes place in an alternate 21 century in the year 200X - 20XX, where most of its characters wears outfits from World War II era. Games ''Akatsuki'' ''Akatsuki Shisei Ichigō'' is the first installment of the series, which was released in November 2003 for Microsoft Windows. As the game itself has no storyline, it is a prototype version of ''Akatsuki Blitzkampf'', below. ''Akatsuki Blitzkampf'' is a full version of ''Akatsuki Shisei Ichigō'', developed by the dōjin circle SUBTLE STYLE for Microsoft Windows and arcades. ''Akatsuki Blitzkampf Ausf. Achse'' is a final standalone revision of the first game for arcade and Microsoft Windows. After finding success on the Dōjin soft scene, on September 27, 2007, ''Monthly Arcadia'' magazine confirmed that the game would be launched as an arcade title, with the provisional name "Akatsuki Blitzk ...
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Concerto To Simulatrix
A concerto (; plural ''concertos'', or ''concerti'' from the Italian plural) is, from the late Baroque era, mostly understood as an instrumental composition, written for one or more soloists accompanied by an orchestra or other ensemble. The typical three-movement structure, a slow movement (e.g., lento or adagio) preceded and followed by fast movements (e.g. presto or allegro), became a standard from the early 18th century. The concerto originated as a genre of vocal music in the late 16th century: the instrumental variant appeared around a century later, when Italians such as Giuseppe Torelli started to publish their concertos. A few decades later, Venetian composers, such as Antonio Vivaldi, had written hundreds of violin concertos, while also producing solo concertos for other instruments such as a cello or a woodwind instrument, and concerti grossi for a group of soloists. The first keyboard concertos, such as George Frideric Handel's organ concertos and Johann ...
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Third-person Shooter
Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the player character visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view. Definition A third-person shooter is a game structured around shooting,Nate Garrets, ''The Meaning and Culture of Grand Theft Auto: critical essays'' (McFarland, 2006)159 and in which the player can see the avatar on-screen in a third-person view.Anne-Marie Schreiner,Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games '' Leonardo Journal'', Vol. 34, No. 3 (2001): 222. Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as shoot 'me ups, as the game is ...
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Fireteam Elite
A fireteam or fire team is a small military sub-subunit of infantry designed to optimize " bounding overwatch" and " fire and movement" tactical doctrine in combat. Depending on mission requirements, a typical fireteam consists of four or fewer members: an automatic rifleman, a grenadier, a rifleman, and a designated team leader. The role of each fireteam leader is to ensure that the fireteam operates as a cohesive unit. Two or three fireteams are organized into a section or squad in co-ordinated operations, which is led by a squad leader. Historically, nations with effective fireteam organization have had a significantly better performance from their infantry units in combat than those limited to operations by traditionally larger units. US Army doctrine recognizes the fire team, or crew, as the smallest military organization while NATO doctrine refers to this level of organization simply as team. Fireteams are the most basic organization upon which modern infantry units ...
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Microids
Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activision and Broderbund) in international markets. Through expanding its staff and development teams, Microïds generated funds to expand from just development to publishing and distribution and opening international offices. The company merged with MC2 in 2003 to create MC2-Microïds, whereafter it acquired publishers Wanadoo Edition and Cryo Interactive. Grassiano left MC2-Microïds in 2005; under new management, MC2-Microïds was briefly renamed MC2 before returning to the old Microïds name. It was then acquired by Anuman Interactive in 2010, which itself was renamed Microïds (then simplified to Microids) in 2019. History Background and early years (1985–2003) Microïds was founded by Elliot Grassiano, a French programmer. He was educa ...
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Pendulo Studios
Pendulo Studios S.L. is a Madrid-based video game developer founded in 1993 by Ramón Hernáez, Felipe Gómez Pinilla, Rafael Latiegui and Miguel Angel Ramos. Since the company's 1994 debut project, '' Igor: Objective Uikokahonia'', it has specialized in graphic adventure games. Pendulo first achieved mainstream prominence in Spain via '' Hollywood Monsters'' (1997), which met with critical and commercial success in the country but was never released beyond Southern Europe. The company broke into the international market with its third game, '' Runaway: A Road Adventure'' (2001), whose hit status in Europe contributed to the reenergization of the adventure game genre. It also saved Pendulo from bankruptcy, following the closure of its publisher Dinamic Multimedia. Thereafter, Pendulo created two sequels to ''Runaway''; the series collectively had sold more than 1.5 million units worldwide by 2010. After the release of '' Yesterday'' in 2012, Pendulo entered another period of fina ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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Alfred Hitchcock – Vertigo
''Alfred Hitchcock – Vertigo'' is an adventure video game developed by the Spanish company Pendulo Studios and published by Microids. It is loosely based on the films of Alfred Hitchcock, particularly ''Vertigo'' (1958). The story follows a man named Ed Miller, who enters therapy to cope with the mysterious after-effects of a car crash. Pendulo and Microids announced ''Vertigo'' in early 2018, during the development of their game '' Blacksad: Under the Skin''. It was first shown at the Guerrilla Collective Showcase in June 2021. The game was released for Windows via Steam, Epic Games Store, and GOG in December 2021, and was for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in September and October 2022. Gameplay ''Alfred Hitchcock – Vertigo'' is an adventure game that takes place in a three-dimensional game world. The player controls three characters, with a focus on solving mysteries tied to flashbacks. Plot ''Vertigo'' tells the story o ...
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ...
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Epic Games
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, '' ZZT'' (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games develops Unreal Engine, a commercially available game engine which also powers their internally developed video games, such as ''Fortnite'' and the ''Unreal'', '' Gears of War'' and ''Infinity Blade'' series. In 2014, Unreal Engine was named the "most successful videogame engine" by ''Guinness World Records''. Epic Games owns the game developers Chair Entertainment, Psyonix, Mediatonic and Harmonix, as well as cloud-based software developer Clou ...
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Remedy Entertainment
Remedy Entertainment Oyj, trading internationally as Remedy Entertainment Plc, is a Finnish video game developer based in Espoo. Notable games the studio has developed include the first two instalments in the '' Max Payne'' franchise, ''Alan Wake'', ''Quantum Break'' and ''Control''. Sam Lake, Remedy's creative director, has represented the company on numerous occasions. Founded in August 1995 by members of demoscene group Future Crew, Remedy Entertainment created their first game, '' Death Rally'', in a team member's basement. Apogee Software served as the game's publisher, and continued to be involved in the production of their next title, '' Max Payne'', which received critical acclaim upon release. The game was followed by a sequel, '' Max Payne 2: The Fall of Max Payne'', released by Rockstar Games. After spending seven years working on the ''Max Payne'' franchise, the developer decided to create a new intellectual property called ''Alan Wake''. This title was once susp ...
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