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Plant Simulation
Plant Simulation is a computer application developed by Siemens Digital Industries Software for modeling, simulating, analyzing, visualizing and optimizing production systems and processes, the flow of materials and logistic operations. Using Tecnomatix Plant Simulation, users can optimize material flow, resource utilization and logistics for all levels of plant planning from global production facilities, through local plants, to specific lines. Within the ''Plant Design and Optimization Solution'' the software portfolio, to which Plant Simulation belongs, is — together with the products of the Digital Factory and of Digital Manufacturing — part of the Product Lifecycle Management Software (PLM). The application allows comparing complex production alternatives, including the immanent process logic, by means of computer simulations. Plant Simulation is used by individual production planners as well as by multi-national enterprises, primarily to strategically plan layout, co ...
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Siemens Digital Industries Software
Siemens Digital Industries Software (formerly UGS and then Siemens PLM Software) is an American computer software company specializing in 3D & 2D Product Lifecycle Management (PLM) software. The company is a business unit of Siemens, operates under the legal name of Siemens Industry Software Inc, and is headquartered in Plano, Texas. History Evolution of Siemens PLM from UGS: 1963–2007 The first commercial product developed by what is now known as Siemens PLM Software was called UNIAPT, released in 1969 by a software company then called United Computing. UNIAPT was one of the world's first end-user CAM products. United Computing was founded in 1963 above a hair salon in Torrance, California, and went on to purchase the Automated Drafting and Machining (ADAM) software code from MCS in 1973. The code became a foundation for a product called UNI-GRAPHICS, later sold commercially in 1975 as Unigraphics. The following year, United Computing was acquired by the aerospace company M ...
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Operations Research
Operations research ( en-GB, operational research) (U.S. Air Force Specialty Code: Operations Analysis), often shortened to the initialism OR, is a discipline that deals with the development and application of analytical methods to improve decision-making. It is considered to be a subfield of mathematical sciences. The term management science is occasionally used as a synonym. Employing techniques from other mathematical sciences, such as modeling, statistics, and optimization, operations research arrives at optimal or near-optimal solutions to decision-making problems. Because of its emphasis on practical applications, operations research has overlap with many other disciplines, notably industrial engineering. Operations research is often concerned with determining the extreme values of some real-world objective: the maximum (of profit, performance, or yield) or minimum (of loss, risk, or cost). Originating in military efforts before World War II, its techniques have grown to ...
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Hierarchy
A hierarchy (from Greek: , from , 'president of sacred rites') is an arrangement of items (objects, names, values, categories, etc.) that are represented as being "above", "below", or "at the same level as" one another. Hierarchy is an important concept in a wide variety of fields, such as architecture, philosophy, design, mathematics, computer science, organizational theory, systems theory, systematic biology, and the social sciences (especially political philosophy). A hierarchy can link entities either directly or indirectly, and either vertically or diagonally. The only direct links in a hierarchy, insofar as they are hierarchical, are to one's immediate superior or to one of one's subordinates, although a system that is largely hierarchical can also incorporate alternative hierarchies. Hierarchical links can extend "vertically" upwards or downwards via multiple links in the same direction, following a path. All parts of the hierarchy that are not linked vertically to one ano ...
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Polymorphism In Object-oriented Programming
In programming language theory and type theory, polymorphism is the provision of a single interface to entities of different types or the use of a single symbol to represent multiple different types.: "Polymorphic types are types whose operations are applicable to values of more than one type." The concept is borrowed from a principle in biology where an organism or species can have many different forms or stages. The most commonly recognized major classes of polymorphism are: * ''Ad hoc polymorphism'': defines a common interface for an arbitrary set of individually specified types. * ''Parametric polymorphism'': not specifying concrete types and instead use abstract symbols that can substitute for any type. * ''Subtyping'' (also called ''subtype polymorphism'' or ''inclusion polymorphism''): when a name denotes instances of many different classes related by some common superclass. History Interest in polymorphic type systems developed significantly in the 1960s, with practic ...
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Inheritance (object-oriented Programming)
In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object ( prototype-based inheritance) or class ( class-based inheritance), retaining similar implementation. Also defined as deriving new classes ( sub classes) from existing ones such as super class or base class and then forming them into a hierarchy of classes. In most class-based object-oriented languages, an object created through inheritance, a "child object", acquires all the properties and behaviors of the "parent object" , with the exception of: constructors, destructor, overloaded operators and friend functions of the base class. Inheritance allows programmers to create classes that are built upon existing classes, to specify a new implementation while maintaining the same behaviors ( realizing an interface), to reuse code and to independently extend original software via public classes and interfaces. The relationships of objects or classes through inheritance give ris ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as ''methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with imper ...
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DBCS
A double-byte character set (DBCS) is a character encoding in which either all characters (including control characters) are encoded in two bytes, or merely every graphic character not representable by an accompanying single-byte character set (SBCS) is encoded in two bytes (Han characters would generally comprise most of these two-byte characters). A DBCS supports national languages that contain many unique characters or symbols (the maximum number of characters that can be represented with one byte is 256 characters, while two bytes can represent up to 65,536 characters). Examples of such languages include Japanese and Chinese. Korean Hangul does not contain as many characters, but KS X 1001 supports both Hangul and Hanja, and uses two bytes per character. In CJK (Chinese/Japanese/Korean) computing The term ''DBCS'' traditionally refers to a character encoding where each graphic character is encoded in two bytes. In an 8-bit code, such as Big-5 or Shift JIS, a character from ...
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Dialog Box
The dialog box (also called dialogue box (non-U.S. English), message box or simply dialog) is a graphical control element in the form of a small window that communicates information to the user and prompts them for a response. Dialog boxes are classified as " modal" or "modeless", depending on whether they block interaction with the software that initiated the dialog. The type of dialog box displayed is dependent upon the desired user interaction. The simplest type of dialog box is the alert, which displays a message and may require an acknowledgment that the message has been read, usually by clicking "OK", or a decision as to whether or not an action should proceed, by clicking "OK" or "Cancel". Alerts are also used to display a "termination notice"—sometimes requesting confirmation that the notice has been read—in the event of either an intentional closing or unintentional closing ("crash") of an application or the operating system. (E.g., "Gedit has encountered ...
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Chinese Language
Chinese (, especially when referring to written Chinese) is a group of languages spoken natively by the ethnic Han Chinese majority and many minority ethnic groups in Greater China. About 1.3 billion people (or approximately 16% of the world's population) speak a variety of Chinese as their first language. Chinese languages form the Sinitic branch of the Sino-Tibetan languages family. The spoken varieties of Chinese are usually considered by native speakers to be variants of a single language. However, their lack of mutual intelligibility means they are sometimes considered separate languages in a family. Investigation of the historical relationships among the varieties of Chinese is ongoing. Currently, most classifications posit 7 to 13 main regional groups based on phonetic developments from Middle Chinese, of which the most spoken by far is Mandarin (with about 800 million speakers, or 66%), followed by Min (75 million, e.g. Southern Min), Wu (74 million, e.g. Shangh ...
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Russian Language
Russian (russian: русский язык, russkij jazyk, link=no, ) is an East Slavic languages, East Slavic language mainly spoken in Russia. It is the First language, native language of the Russians, and belongs to the Indo-European languages, Indo-European language family. It is one of four living East Slavic languages, and is also a part of the larger Balto-Slavic languages. Besides Russia itself, Russian is an official language in Belarus, Kazakhstan, and Kyrgyzstan, and is used widely as a lingua franca throughout Ukraine, the Caucasus, Central Asia, and to some extent in the Baltic states. It was the De facto#National languages, ''de facto'' language of the former Soviet Union,1977 Soviet Constitution, Constitution and Fundamental Law of the Union of Soviet Socialist Republics, 1977: Section II, Chapter 6, Article 36 and continues to be used in public life with varying proficiency in all of the post-Soviet states. Russian has over 258 million total speakers worldwide. ...
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Hungarian Language
Hungarian () is an Uralic language spoken in Hungary and parts of several neighbouring countries. It is the official language of Hungary and one of the 24 official languages of the European Union. Outside Hungary, it is also spoken by Hungarian communities in southern Slovakia, western Ukraine ( Subcarpathia), central and western Romania (Transylvania), northern Serbia (Vojvodina), northern Croatia, northeastern Slovenia (Prekmurje), and eastern Austria. It is also spoken by Hungarian diaspora communities worldwide, especially in North America (particularly the United States and Canada) and Israel. With 17 million speakers, it is the Uralic family's largest member by number of speakers. Classification Hungarian is a member of the Uralic language family. Linguistic connections between Hungarian and other Uralic languages were noticed in the 1670s, and the family itself (then called Finno-Ugric) was established in 1717. Hungarian has traditionally been assigned to the Ugric alo ...
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Japanese Language
is spoken natively by about 128 million people, primarily by Japanese people and primarily in Japan, the only country where it is the national language. Japanese belongs to the Japonic or Japanese- Ryukyuan language family. There have been many attempts to group the Japonic languages with other families such as the Ainu, Austroasiatic, Koreanic, and the now-discredited Altaic, but none of these proposals has gained widespread acceptance. Little is known of the language's prehistory, or when it first appeared in Japan. Chinese documents from the 3rd century AD recorded a few Japanese words, but substantial Old Japanese texts did not appear until the 8th century. From the Heian period (794–1185), there was a massive influx of Sino-Japanese vocabulary into the language, affecting the phonology of Early Middle Japanese. Late Middle Japanese (1185–1600) saw extensive grammatical changes and the first appearance of European loanwords. The basis of the standard dialect moved f ...
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