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Palais De Reine
''Palais de Reine'' (パレドゥレーヌ) is a PC videogame that was released on November 10, 2006 and was later released on PlayStation 2 on October 18, 2007 from Interchannel. It was published in English through the Steam platform for PCs on June 18, 2020 by Degica. It could be considered both a strategy game and an otome game An , is a story-based video game that is targeted towards women. Generally one of the goals, besides the main idea/goal, is to develop a romantic relationship between the female player/main character and one of the second-lead male characters. His .... The player acts as the young princess of a kingdom who never expected to ascend to the throne. In the last year, her father died, and her older brother went missing. During the coronation ceremony, some of the leaders of the 12 provinces in the kingdom say they don't believe she can lead the country, and refuse to give their allegiance. The aim of the game is to win over enough leaders over a year to be ...
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English Language
English is a West Germanic language of the Indo-European language family, with its earliest forms spoken by the inhabitants of early medieval England. It is named after the Angles, one of the ancient Germanic peoples that migrated to the island of Great Britain. Existing on a dialect continuum with Scots, and then closest related to the Low Saxon and Frisian languages, English is genealogically West Germanic. However, its vocabulary is also distinctively influenced by dialects of France (about 29% of Modern English words) and Latin (also about 29%), plus some grammar and a small amount of core vocabulary influenced by Old Norse (a North Germanic language). Speakers of English are called Anglophones. The earliest forms of English, collectively known as Old English, evolved from a group of West Germanic (Ingvaeonic) dialects brought to Great Britain by Anglo-Saxon settlers in the 5th century and further mutated by Norse-speaking Viking settlers starting in the 8th and 9th ...
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Videogame
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote cloud g ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Interchannel
was a Japanese video game developer and publisher. History Interchannel was founded on October 2, 1995 as an NEC subsidiary named . Its founding was a result of divisions within NEC being spun off. NEC Interchannel took over NEC Avenue's music and game operations in October 1997, then acquired its music subsidiary, NEC Avenue Music Publishing, in March 1998. 70 percent of the company was sold to Index Corporation for approximately 3 billion yen ($28 million) in 2004. Around this time, NEC Avenue Music Publishing became . Interchannel's games tended to be Japanese only, however the company established Gamebridge Ltd., a UK-based joint venture with Bergsala, that published its games in Europe. Only ten games were ever published. In 2006, Index Corporation opened their own music label, Index Music, from assets acquired from IC Avenue, where they specialize in publishing music from kids' anime series. In 2008, T.Y. Limited took over their music label, and in 2013, the music label ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Strategy Game
A strategy game or strategic game is a game (e.g. a board game) in which the players' uncoerced, and often autonomous, decision-making skills have a high significance in determining the outcome. Almost all strategy games require internal decision tree-style thinking, and typically very high situational awareness. Strategy games are also seen as a descendant of war games, and define strategy in terms of the context of war, but this is more partial. A strategy game is a game that relies primarily on strategy, and when it comes to defining what strategy is, two factors need to be taken into account: its complexity and game-scale actions, such as each placement in a Total War series. The definition of a strategy game in its cultural context should be any game that belongs to a tradition that goes back to war games, contains more strategy than the average video game, contains certain gameplay conventions, and is represented by a particular community. Although war is dominant in strate ...
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Otome Game
An , is a story-based video game that is targeted towards women. Generally one of the goals, besides the main idea/goal, is to develop a romantic relationship between the female player/main character and one of the second-lead male characters. History The first ''otome'' game is generally acknowledged to be '' Angelique'', released in 1994 by Koei in Japan for the Super Famicom, and created by an all-woman team. The game was originally designed for pre-teen and younger teenage girls, but became unexpectedly popular with older teenagers and women in their 20s. In 2021, the series continues with ''Angelique Luminarise'', in which the protagonist is a 25-year-old office worker. ''Angelique'' is credited with "setingup the specifics and conventions of women's games: a focus on romance, easy controls and utilizing other multimedia." After Angelique came in 1997 the second otome game, Albaria no Otome which was created by Gimmick House and Magical Craft for PC-FX and later for PlayStati ...
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Otome Games
An , is a story-based video game that is targeted towards women. Generally one of the goals, besides the main idea/goal, is to develop a romantic relationship between the female player/main character and one of the second-lead male characters. History The first ''otome'' game is generally acknowledged to be '' Angelique'', released in 1994 by Koei in Japan for the Super Famicom, and created by an all-woman team. The game was originally designed for pre-teen and younger teenage girls, but became unexpectedly popular with older teenagers and women in their 20s. In 2021, the series continues with ''Angelique Luminarise'', in which the protagonist is a 25-year-old office worker. ''Angelique'' is credited with "setingup the specifics and conventions of women's games: a focus on romance, easy controls and utilizing other multimedia." After Angelique came in 1997 the second otome game, Albaria no Otome which was created by Gimmick House and Magical Craft for PC-FX and later for PlayStatio ...
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Interchannel Games
was a Japanese video game developer and publisher. History Interchannel was founded on October 2, 1995 as an NEC subsidiary named . Its founding was a result of divisions within NEC being spun off. NEC Interchannel took over NEC Avenue's music and game operations in October 1997, then acquired its music subsidiary, NEC Avenue Music Publishing, in March 1998. 70 percent of the company was sold to Index Corporation for approximately 3 billion yen ($28 million) in 2004. Around this time, NEC Avenue Music Publishing became . Interchannel's games tended to be Japanese only, however the company established Gamebridge Ltd., a UK-based joint venture with Bergsala, that published its games in Europe. Only ten games were ever published. In 2006, Index Corporation opened their own music label, Index Music, from assets acquired from IC Avenue, where they specialize in publishing music from kids' anime series. In 2008, T.Y. Limited took over their music label, and in 2013, the music label ...
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