Pacific Novelty
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Pacific Novelty
Pacific Novelty was a developer of coin-operated arcade video games. ''Deep Death'' was their first title, which was later licensed by Game Plan (company), Game Plan and re-released as ''Shark Attack'' (1981). ''Thief (arcade game), Thief'', a ''Pac-Man'' styled maze chase, was their greatest success. Development history ''Deep Death'' 1980 ''Shark Attack'' (Rerelease of ''Deep Death'') 1981 ''Thief (arcade game), Thief'' 1981 ''NATO Defense'' 1982 ''The Amazing Adventures of Mr. F. Lea'' 1982 ''Pop-A-Ball'' 1988 (non-video redemption game) ''Pop-A-Ball II'' 1990 (non-video redemption game) References Video game development companies ...
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Game Plan (company)
Game Plan was a pinball manufacturer that produced pinball tables from 1978 to 1985. Game Plan was a subsidiary of AES Technology Systems and was located in Elk Grove Village, Illinois. Game Plan's president was former Chicago Coin table designer Wendell McAdams. The company initially produced cocktail-style pinball tables and produced five different models in their first year of existence. The company began producing full-size tables with 1979's ''Sharpshooter'', a "Wild West" themed table. ''Sharpshooter'', incidentally, was Game Plan's best-selling table, having produced 4,200 units in all. From 1980 through 1982, Game Plan also released a small number of video games, most all of them licensed from other manufacturers, beginning with ''Tora Tora'' in 1980. Other games include: ''Killer Comet'', ''Intruder'', ''Megatack'', ''Kaos'', and ''Pot Of Gold''. Former Game Plan designer John Trudeau went on to design many other pinball games at Gottlieb/Premier and later Williams, includ ...
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Thief (arcade Game)
''Thief'' is a 1981 arcade video game that is extremely similar to ''Pac-Man''. The player operates a car being pursued by several blue police cars, in a maze that is supposed to represent city streets. There are eight mazes in all, which change every level in a set order, then repeat starting with the ninth screen. The ninth through sixteenth levels are identical to the first through eighth, except the cars all move faster and the dollar signs (see next paragraph) don't last as long. After that, the game loops back to Level 9, even identifying it as such (i.e., the seventeenth stage says "Level 9 completed!" when cleared). Mazes can have up to three side tunnels that the cars can use to go from one side of the screen to the other, but a few have no tunnels at all. Gameplay Each maze is littered with dollar bills which the player collects by running over them. There are also several (usually four, but the first maze configuration has five) golden dollar signs placed throughou ...
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, 口). The in-game characters were made to be cute and colorful to appeal to younger p ...
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The Amazing Adventures Of Mr
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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