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P-CAV
In optical storage, constant angular velocity (CAV) is a qualifier for the rated speed of any disc containing information, and may also be applied to the writing speed of recordable discs. A drive or disc operating in CAV mode maintains a constant angular velocity, contrasted with a constant linear velocity (CLV). A typical CD-ROM drive operates in CLV mode, in contrast to a floppy or hard disk drive, or gramophone, which operates in CAV mode. In CAV mode, the spindle motor turns at a constant speed, which makes the medium pass by the read/write head faster when the head is positioned at the outside of the disk. In contrast, in CLV mode, the spindle motor speed varies so that the medium passes by the head at the same speed regardless of where on the disk the head is positioned. If the disk is recorded at the same areal density throughout, then when read or written in CAV mode, the data rate is higher for the outer tracks than for the inner tracks, whereas in CLV mode, the d ...
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CD-R
CD-R (Compact disc-recordable) is a digital optical disc storage format. A CD-R disc is a compact disc that can be written once and read arbitrarily many times. CD-R discs (CD-Rs) are readable by most CD readers manufactured prior to the introduction of CD-R, unlike CD-RW discs. History Originally named CD Write-Once (WO), the CD-R specification was first published in 1988 by Philips and Sony in the Orange Book, which consists of several parts that provide details of the CD-WO, CD-MO (Magneto-Optic), and later CD-RW (ReWritable). The latest editions have abandoned the use of the term "CD-WO" in favor of "CD-R", while "CD-MO" was rarely used. Written CD-Rs and CD-RWs are, in the aspect of low-level encoding and data format, fully compatible with the audio CD (''Red Book'' CD-DA) and data CD (''Yellow Book'' CD-ROM) standards. The Yellow Book standard for CD-ROM only specifies a high-level data format and refers to the Red Book for all physical format and low-level code de ...
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Comparison Disk Storage
Comparison or comparing is the act of evaluating two or more things by determining the relevant, comparable characteristics of each thing, and then determining which characteristics of each are similar to the other, which are different, and to what degree. Where characteristics are different, the differences may then be evaluated to determine which thing is best suited for a particular purpose. The description of similarities and differences found between the two things is also called a comparison. Comparison can take many distinct forms, varying by field: To compare things, they must have characteristics that are similar enough in relevant ways to merit comparison. If two things are too different to compare in a useful way, an attempt to compare them is colloquially referred to in English as "comparing apples and oranges." Comparison is widely used in society, in science and in the arts. General usage Comparison is a natural activity, which even animals engage in when deci ...
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Audio Storage
Sound recording and reproduction is the electrical, Mechanical system, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording. Sound recording is the transcription of invisible vibrations in air onto a storage medium such as a phonograph disc. The process is reversed in sound reproduction, and the variations stored on the medium are transformed back into sound waves. Acoustic analog recording is achieved by a microphone diaphragm that senses changes in atmospheric pressure caused by acoustics, acoustic sound waves and records them as a mechanical representation of the sound waves on a medium such as a phonograph record (in which a stylus cuts grooves on a record). In magnetic tape recording, the sound waves vibrate the microphone diaphragm and are converted into a varying electric current, wh ...
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Rotating Disc Computer Storage Media
Rotation, or spin, is the circular movement of an object around a '' central axis''. A two-dimensional rotating object has only one possible central axis and can rotate in either a clockwise or counterclockwise direction. A three-dimensional object has an infinite number of possible central axes and rotational directions. If the rotation axis passes internally through the body's own center of mass, then the body is said to be ''autorotating'' or ''spinning'', and the surface intersection of the axis can be called a '' pole''. A rotation around a completely external axis, e.g. the planet Earth around the Sun, is called ''revolving'' or ''orbiting'', typically when it is produced by gravity, and the ends of the rotation axis can be called the '' orbital poles''. Mathematics Mathematically, a rotation is a rigid body movement which, unlike a translation, keeps a point fixed. This definition applies to rotations within both two and three dimensions (in a plane and in space ...
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Zone Bit Recording
In computer storage, zone bit recording (ZBR) is a method used by disk drives to optimise the tracks for increased data capacity. It does this by placing more sectors per zone on outer tracks than on inner tracks. This contrasts with other approaches, such as ''constant angular velocity'' (CAV) -drives, where the number of sectors per track are the same. On a disk consisting of roughly concentric tracks – whether realized as separate circular tracks or as a single spiral track – the physical track length (circumference) is increased as it gets farther from the centre hub. The inner tracks are packed as densely as the particular drive's technology allows. The packing of the rest of the disks is changed depending on the type of disk. Zone recording was pioneered and patented by Chuck Peddle in 1961 while working for General Electric. With a CAV-drive the data on the outer tracks are the same angular width of those in the centre, and so less densely packed. Using ZBR instead, the ...
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Constant Linear Velocity
In optical storage, constant linear velocity (CLV) is a qualifier for the rated speed of an optical disc drive, and may also be applied to the writing speed of recordable discs. CLV implies that the angular velocity (i.e. rpm) varies during an operation, as contrasted with CAV modes. The concept of constant linear velocity was patented in 1886 by phonograph pioneers Chichester Bell and Charles Tainter. History Laserdiscs, the first consumer optical discs, used constant linear velocity to double playback time (CLV / "extended play" discs can hold 1 hour per side; CAV / "standard play" discs can only hold 30 minutes). As the motor's speed decreases from 1,800 to 600 rpm when the read head moves away from the center (which is the start of the recording), the disc moves past the read head at a constant speed. Later optical formats such as the audio CD also employ CLV to maintain both a constant data rate and a constant bit density. Their rotation gradually decreases from 495 to ...
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DVD-RAM
DVD-RAM (DVD Random Access Memory) is a DVD-based disc specification presented in 1996 by the DVD Forum, which specifies rewritable DVD-RAM media and the appropriate DVD writers. DVD-RAM media have been used in computers as well as camcorders and personal video recorders since 1998. In May 2019, Panasonic, the only remaining manufacturer of DVD-RAM discs, announced that it would end production of DVD-RAM media by the end of that month, citing shrinking demand as the primary motivation. Panasonic made its discs under its own brand name and also under the Verbatim brand. Cartridge types Format DVD-RAM works by means of phase change technology which was chosen instead of magneto-optical technology (an already existing rewritable solution at the time) because it doesn't require a magnetic head and therefore it represented reduced complexity and costs. Phase change technology uses laser light to heat the surface of a phase changing alloy and allows it to go from a crystalline to a ...
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GD-ROM
GD-ROM (an abbreviation of "Gigabyte Disc Read-Only Memory") is a proprietary optical disc format originally used for the Dreamcast video game console, as well as its arcade counterpart, the Sega NAOMI and select Triforce arcade board titles. It was developed by Yamaha to curb piracy common to standard CDs and to offer increased storage capacity without the expense of the fledgling DVD-ROM. It is similar to the standard CD-ROM except that the pits on the disc are packed more closely together, resulting in a higher storage capacity of 1 gigabyte, a 42% increase over a conventional CD's capacity of 700 megabytes. The Dreamcast ended up being the only sixth-generation console with a disc based on CD technology rather than DVD technology; even the Nintendo GameCube's smaller 8 cm discs held 50% more data due to being based on DVD technology. In addition, GD-ROM proved to be an ineffective anti-piracy measure when it was discovered the Dreamcast's forgotten MIL-CD functionality could ...
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Xbox (console)
The Xbox is a home video game console and the first installment in the Xbox series of video game consoles manufactured by Microsoft. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth-generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993. The console was announced in March 2000. With the release of the PlayStation 2, which featured the ability to playback CD-ROMs and DVDs in addition to playing games, Microsoft became concerned that game consoles would threaten the personal computer as an entertainment device for living rooms. Whereas most games consoles to that point were built from custom hardware components, the Xbox was built around standard personal computer components, using variations of Micro ...
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Nintendo Optical Disc
Nintendo optical discs are physical media used to distribute video games on three of Nintendo's consoles that followed the Nintendo 64. These are the GameCube Game Disc, Wii Optical Disc, and Wii U Optical Disc. The physical size of a GameCube Game Disc is that of a miniDVD; the Wii is based on DVD format, and Wii U Optical Discs are based on Blu-ray format. To maintain backward compatibility between generations of game consoles, GameCube discs are compatible with the first model of the Wii, and Wii Optical Discs are compatible with the Wii U. A burst cutting area is located at the inner ring of the disc surface. All official discs and their formats were manufactured and developed by Panasonic. In 2017, Nintendo discontinued disc-based media in favor of game cards for the Wii U's successor, the Nintendo Switch, although it would license several more physically released Wii and Wii U games for many more months, with the last one being a port of '' Shakedown: Hawaii'' to both cons ...
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Special Edition
The terms special edition, limited edition, and variants such as deluxe edition, or collector's edition, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints, recorded music and films, and videogames, but now including clothing, cars, fine wine, and whisky, among other products. A limited edition is restricted in the number of copies produced, although in fact the number may be very low or very high. Suzuki (2008) defines limited edition products as those “sold in a state that makes them difficult to obtain because of companies limiting their availability to a certain period, quantity, region, or channel". A special edition implies there is extra material of some kind included. The term is frequently used on DVD film releases, often when the so-called "special" edition is actually the only version released. Collector's edition Collector's edition may just be another term for special edition a ...
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LaserDisc
The LaserDisc (LD) is a home video format and the first commercial optical disc storage medium, initially licensed, sold and marketed as DiscoVision, MCA DiscoVision (also known simply as "DiscoVision") in the United States in 1978. Its diameter typically spans . Unlike most optical disc standards, LaserDisc is not fully Digital data, digital, and instead requires the use of analog video signals. Although the format was capable of offering higher-quality video and audio than its consumer rivals—VHS and Betamax videotape—LaserDisc never managed to gain widespread use in North America, largely due to high costs for the players and the inability to record TV programmes. It eventually did gain some traction in that region and became somewhat popular in the 1990s. It was not a popular format in Europe and Australia. By contrast, the format was much more popular in Japan and in the more affluent regions of Southeast Asia, such as Hong Kong, Singapore and Malaysia, and was the ...
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