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Olympic Summer Games (video Game)
''Olympic Summer Games'' is an official video game of the Atlanta 1996 Olympic Games. It is the successor to '' Olympic Gold'' and ''Winter Olympics''. It was the last "Olympic" video game released for the fourth generation of consoles, as well as the Game Boy. It follows the already common button mashing techniques of previous (and future) games, with the usual exceptions. It has 10 events (three more than '' Olympic Gold''), with all but two based on track and field events. Unlike ''Winter Olympics'', there are no major differences between each event on different platforms. Athletes The game comes with eight preset athletes to choose from, but the player can customize their names and nationalities before entering events. * Paul * Chris * David * Kevin * Gary * Colin * Ian * Jon Events * 100 m sprint *110 m hurdles *Pole vault *High jump *Long Jump *Triple Jump *Javelin * Discus *Archery *Skeet Gameplay As in the previous titles, there are three difficulty level ...
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Silicon Dreams Studio
Silicon Dreams Studio Limited was a British video game developer based in Adderbury, England. History Silicon Dreams Studio was founded by Geoff Brown in March 1994 as the in-house development team for video game publisher U.S. Gold, also founded by Brown, and became part of the CentreGold umbrella. In April 1996, the entirety of CentreGold (including Silicon Dreams) was acquired by Eidos Interactive for . However, in December 1996, Brown re-acquired a 75% share in the Silicon Dreams label for at least , and merged it into a new, legally incorporated entity, Silicon Dreams Studio, which became a subsidiary of Geoff Brown Holdings (later renamed Kaboom Studios). In August 2003, Kaboom Studios, facing financial difficulties, closed down sister studio, Attention to Detail, which led media to expect similar to happen to Silicon Dreams Studio. Silicon Dreams Studio entered liquidation on 3 September 2003, laying off all of its 55 employees and cancelling the in-development ''Ur ...
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History Of Video Game Consoles (fourth Generation)
In the history of video games, the fourth generation of game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North America). Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive (''Sega Genesis'' in North America) and the Super Nintendo Entertainment System (SNES; ''Super Famicom'' in Japan). Cartridge-based handheld consoles became prominent during this time, such as the Nintendo Game Boy (1989), Atari Lynx (1989), Sega Game Gear (1990) and TurboExpress (1990). Nintendo was able to capitalize on its success in the previous, third generation, and managed to win the largest worldwide market share in the fourth generation as well. Sega, however, was extremely successful in this generation and began a new franchise, Sonic the Hedgehog, to compete with ...
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Skeet Shooting
Skeet shooting is a recreational and competitive activity where participants use shotguns to attempt to break clay targets which two fixed stations mechanically fling into the air at high speed and at a variety of angles. Skeet is one of the three major disciplines of competitive clay shooting - alongside trap shooting and sporting clays. There are several types of skeet, including one with Olympic status (often called "Olympic skeet" or "international skeet"), and many with only national recognition. General principles For the American version of the game, the clay discs are in diameter, thick, and fly a distance of . The international version of skeet uses a target that is slightly larger in diameter 110±1) mm vs. 109.54 mm thinner in cross-section 25.5±.5) mm vs. 28.58  mm/nowiki>, and has a thicker dome center, making it harder to break. International targets are also thrown a longer distance from similar heights, at over , resulting in hig ...
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Archery
Archery is the sport, practice, or skill of using a bow to shoot arrows.Paterson ''Encyclopaedia of Archery'' p. 17 The word comes from the Latin ''arcus'', meaning bow. Historically, archery has been used for hunting and combat. In modern times, it is mainly a competitive sport and recreational activity. A person who practices archery is typically called an archer, bowman, or toxophilite. History Origins and ancient archery The oldest known evidence of the bow and arrow comes from South African sites such as Sibudu Cave, where the remains of bone and stone arrowheads have been found dating approximately 72,000 to 60,000 years ago.Backwell L, d'Errico F, Wadley L.(2008). Middle Stone Age bone tools from the Howiesons Poort layers, Sibudu Cave, South Africa. Journal of Archaeological Science, 35:1566–1580. Backwell L, Bradfield J, Carlson KJ, Jashashvili T, Wadley L, d'Errico F.(2018). The antiquity of bow-and-arrow technology: evidence from Middle Stone Age layers ...
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Javelin Throw
The javelin throw is a track and field event where the javelin, a spear about in length, is thrown. The javelin thrower gains momentum by running within a predetermined area. Javelin throwing is an event of both the men's decathlon and the women's heptathlon. History The javelin throw was added to the Ancient Olympic Games as part of the pentathlon in 708 BC. It included two events, one for distance and the other for accuracy in hitting a target. The javelin was thrown with the aid of a thong ('' ankyle'' in Greek) that was wound around the middle of the shaft. Athletes held the javelin by the ''ankyle'', and when they released the shaft, the unwinding of the thong gave the javelin a spiral trajectory. Throwing javelin-like poles into targets was revived in Germany and Sweden in the early 1870s. In Sweden, these poles developed into the modern javelin, and throwing them for distance became a common event there and in Finland in the 1880s. The rules continued to ...
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Triple Jump
The triple jump, sometimes referred to as the hop, step and jump or the hop, skip and jump, is a track and field event, similar to the long jump. As a group, the two events are referred to as the "horizontal jumps". The competitor runs down the track and performs a hop, a bound and then a jump into the sand pit. The triple jump was inspired by the ancient Olympic Games and has been a modern Olympics event since the Games' inception in 1896. According to World Athletics rules, "the hop shall be made so that an athlete lands first on the same foot as that from which he has taken off; in the step he shall land on the other foot, from which, subsequently, the jump is performed." The current male world record holder is Jonathan Edwards of the United Kingdom, with a jump of . The current female world record holder is Yulimar Rojas of Venezuela, with a jump of . History Historical sources on the ancient Olympic Games occasionally mention jumps of 15 meters or more. This led sports ...
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Long Jump
The long jump is a track and field event in which athletes combine speed, strength and agility in an attempt to leap as far as possible from a takeoff point. Along with the triple jump, the two events that measure jumping for distance as a group are referred to as the "horizontal jumps". This event has a history in the ancient Olympic Games and has been a modern Olympic event for men since the first Olympics in 1896 and for women since 1948. Rules At the elite level, competitors run down a runway (usually coated with the same rubberized surface as running tracks, crumb rubber or vulcanized rubber, known generally as an all-weather track) and jump as far as they can from a wooden or synthetic board, 20 centimetres or 8 inches wide, that is built flush with the runway, into a pit filled with soft damp sand. If the competitor starts the leap with any part of the foot past the foul line, the jump is declared a foul and no distance is recorded. A layer of plasticine is ...
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High Jump
The high jump is a track and field event in which competitors must jump unaided over a horizontal bar placed at measured heights without dislodging it. In its modern, most-practiced format, a bar is placed between two standards with a crash mat for landing. Since ancient times, competitors have introduced increasingly effective techniques to arrive at the current form, and the current universally preferred method is the Fosbury Flop, in which athletes run towards the bar and leap head first with their back to the bar. The discipline is, alongside the pole vault, one of two vertical clearance events in the Olympic athletics program. It is contested at the World Championships in Athletics and the World Athletics Indoor Championships, and is a common occurrence at track and field meets. The high jump was among the first events deemed acceptable for women, having been held at the 1928 Olympic Games. Javier Sotomayor (Cuba) is the current men's record holder with a jump of set in 1 ...
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Pole Vault
Pole vaulting, also known as pole jumping, is a track and field event in which an athlete uses a long and flexible pole, usually made from fiberglass or carbon fiber, as an aid to jump over a bar. Pole jumping competitions were known to the Mycenaean Greeks, Minoan Greeks and Celts. It has been a full medal event at the Olympic Games since 1896 for men and since 2000 for women. It is typically classified as one of the four major jumping events in athletics, alongside the high jump, long jump and triple jump. It is unusual among track and field sports in that it requires a significant amount of specialised equipment in order to participate, even at a basic level. A number of elite pole vaulters have had backgrounds in gymnastics, including world record breakers Yelena Isinbayeva and Brian Sternberg, reflecting the similar physical attributes required for the sports. Running speed, however, may be the most dominant factor. Physical attributes such as speed, agility and streng ...
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110 M Hurdles
The 110 metres hurdles, or 110-metre hurdles, is a hurdling track and field event for men. It is included in the athletics programme at the Summer Olympic Games. The female counterpart is the 100 metres hurdles. As part of a racing event, ten hurdles of in height are evenly spaced along a straight course of 110 metres. They are positioned so that they will fall over if bumped into by the runner. Fallen hurdles do not carry a fixed time penalty for the runners, but they have a significant pull-over weight which slows down the run. Like the 100 metres sprint, the 110 metres hurdles begins in the starting blocks. For the 110 m hurdles, the first hurdle is placed after a run-up of 13.72 metres (45 ft) from the starting line. The next nine hurdles are set at a distance of 9.14 metres (30 ft) from each other, and the home stretch from the last hurdle to the finish line is 14.02 metres (46 ft) long. The Olympic Games have included the 110&nbs ...
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