Ninja Gaiden Sigma 2 Plus
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Ninja Gaiden Sigma 2 Plus
''Ninja Gaiden Sigma 2'', stylized as ''Ninja Gaiden Σ2'', is a port of the 2008 Xbox 360 video game ''Ninja Gaiden II'', and was developed by Team Ninja exclusively for the PlayStation 3 in 2009. It includes the entirety of the original story mode as well as various changes to the game's design, along with updated textures and a 720p resolution. The game changes ''Ninja Gaiden II'' in a similar, but not identical way to how ''Ninja Gaiden Sigma'' changed the original ''Ninja Gaiden''. A port for the PlayStation Vita, titled ''Ninja Gaiden Sigma 2 Plus'' (''Ninja Gaiden Σ2+''), was released in 2013. ''Ninja Gaiden Sigma 2'' was released for the Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One as part of the ''Ninja Gaiden: Master Collection'' on June 10, 2021. Gameplay In comparison to the original version of ''Ninja Gaiden II'', the game features new large-scale bosses, an online co-operative gameplay mode with three new playable characters (Ayane, Momiji, Rach ...
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Team Ninja
is a Japanese video game developer, and a division of Koei Tecmo, founded in 1995 as a part of Tecmo. It is founded and formerly led by Tomonobu Itagaki, later by Yosuke Hayashi, and is best known for the ''Ninja Gaiden'' action-adventure game series and the ''Dead or Alive (franchise), Dead or Alive'' fighting game series. History Team Ninja was formed by Tomonobu Itagaki from a group of game designers working at Tecmo specifically for the purpose of creating the home versions of the fighting game series ''Dead or Alive (franchise), Dead or Alive''. In 2008, the action-adventure game ''Ninja Gaiden II (2008 video game), Ninja Gaiden II'' for the Xbox 360 was published by Microsoft Game Studios, making it the first game created by Team Ninja to not be published by Tecmo; Tecmo Koei later released an enhanced version of ''Ninja Gaiden II'' on the PlayStation 3 as ''Ninja Gaiden Sigma 2''. On June 3, 2008, Itagaki announced that he would be leaving Tecmo and Team Ninja on July 1, ...
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Ninja Gaiden (2004 Video Game)
is an action adventure hack and slash video game developed by Team Ninja and published by Tecmo for the Xbox. It was released in March 2004. Players control Ryu Hayabusa, a master ninja, in his quest to recover a stolen sword and avenge the slaughter of his clan. It was inspired by Tecmo's ''Ninja Gaiden'' series, and is set in the same continuity as Team Ninja's ''Dead or Alive'' fighting games. Tecmo developed ''Ninja Gaiden'' for five years, targeting a western audience. The game's violence created difficulties obtaining content ratings, and it was censored in some regions. Making use of the Xbox's internet connectivity, Tecmo promoted ''Ninja Gaiden'' with a series of international online contests; record-breaking numbers of players competed for places in the live final held at the 2004 Tokyo Game Show. ''Ninja Gaiden'' was critically acclaimed and sold 362,441 copies in North America in the first month of release; however, Japanese sales were poor. Team Ninja released ...
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Quetzalcoatl
Quetzalcoatl (, ; Spanish: ''Quetzalcóatl'' ; nci-IPA, Quetzalcōātl, ket͡saɬˈkoːaːt͡ɬ (Modern Nahuatl pronunciation), in honorific form: ''Quetzalcōātzin'') is a deity in Aztec culture and literature whose name comes from the Nahuatl language and means "Precious serpent" or " Quetzal-feathered Serpent". In the 17th century, Ixtlilxóchitl, a descendant of Aztec royalty and historian of the Nahua people, wrote, "Quetzalcoatl, in its literal sense, means 'serpent of precious feathers', but in the allegorical sense, 'wisest of men'." Among the Aztecs, whose beliefs are the best-documented in the historical sources, Quetzalcoatl was related to gods of the wind, of the planet Venus, of the dawn, of merchants and of arts, crafts and knowledge. He was also the patron god of the Aztec priesthood, of learning and knowledge. Quetzalcoatl was one of several important gods in the Aztec pantheon, along with the gods Tlaloc, Tezcatlipoca and Huitzilopochtli. Two other gods re ...
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Dragon Sword
''Dragon Sword'' is an unreleased action role-playing game, action role-playing video game that was in development by Interactive Studios and planned to be published by MGM Interactive for the Nintendo 64, Microsoft Windows, Windows and PlayStation (console), PlayStation. In the game, players would have assume the role from one of the four crusaders battling with monsters on a quest against an evil god to save the land of Avantaria and free its people from enslavement. Its gameplay consists of melee focused fights against multiple enemies in dungeon crawler styled levels. ''Dragon Sword'' was developed over the course of more than two years by Team Storm, a group within Interactive Studios and was originally envisioned as a ''The Legend of Zelda''-style adventure game with Role-playing video game, role-playing elements before the idea was ultimately reworked into a ''Tekken''-style Arcade game, arcade-like hybrid with an emphasis on combat influenced by ''Golden Axe (video game), ...
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