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NVLink
NVLink is a wire-based serial multi-lane near-range communications link developed by Nvidia. Unlike PCI Express, a device can consist of multiple NVLinks, and devices use mesh networking to communicate instead of a central hub. The protocol was first announced in March 2014 and uses a proprietary high-speed signaling interconnect (NVHS). Principle NVLink is a wire-based communications protocol for near-range semiconductor communications developed by Nvidia that can be used for data and control code transfers in processor systems between CPUs and GPUs and solely between GPUs. NVLink specifies a point-to-point connection with data rates of 20, 25 and 50 Gbit/s (v1.0/v2.0/v3.0 resp.) per differential pair. Eight differential pairs form a "sub-link" and two "sub-links", one for each direction, form a "link". The total data rate for a sub-link is 25 GByte/s and the total data rate for a link is 50 GByte/s. Each V100 GPU supports up to six links. Thus, each GPU is capable of supporti ...
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Scalable Link Interface
Scalable Link Interface (SLI) is a brand name for a deprecated multi-GPU technology developed by Nvidia for linking two or more video cards together to produce a single output. SLI is a parallel processing algorithm for computer graphics, meant to increase the available processing power. The initialism SLI was first used by 3dfx for Scan-Line Interleave, which was introduced to the consumer market in 1998 and used in the Voodoo2 line of video cards. After buying out 3dfx, Nvidia acquired the technology but did not use it. Nvidia later reintroduced the SLI name in 2004 and intended for it to be used in modern computer systems based on the PCI Express (PCIe) bus; however, the technology behind the name SLI has changed dramatically requirincompatible motherboards Implementation SLI allows two, three, or four graphics processing units (GPUs) to share the workload when rendering real-time 3D computer graphics. Ideally, identical GPUs are installed on the motherboard that contains ...
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POWER8
POWER8 is a family of superscalar multi-core microprocessors based on the Power ISA, announced in August 2013 at the Hot Chips conference. The designs are available for licensing under the OpenPOWER Foundation, which is the first time for such availability of IBM's highest-end processors. Systems based on POWER8 became available from IBM in June 2014. Systems and POWER8 processor designs made by other OpenPOWER members were available in early 2015. Design POWER8 is designed to be a massively multithreaded chip, with each of its cores capable of handling eight hardware threads simultaneously, for a total of 96 threads executed simultaneously on a 12-core chip. The processor makes use of very large amounts of on- and off-chip eDRAM caches, and on-chip memory controllers enable very high bandwidth to memory and system I/O. For most workloads, the chip is said to perform two to three times as fast as its predecessor, the POWER7. POWER8 chips comes in 6- or 12-core variants; e ...
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Volta (microarchitecture)
Volta is the codename for a GPU microarchitecture developed by Nvidia, succeeding Pascal. It was first announced on a roadmap in March 2013, although the first product was not announced until May 2017. The architecture is named after 18th–19th century Italian chemist and physicist Alessandro Volta. It was NVIDIA's first chip to feature Tensor Cores, specially designed cores that have superior deep learning performance over regular CUDA cores. The architecture is produced with TSMC's 12 nm FinFET process. The Ampere microarchitecture is the successor to Volta. The first graphics card to use it was the datacenter Tesla V100, e.g. as part of the Nvidia DGX-1 system. It has also been used in the Quadro GV100 and Titan V. There were no mainstream GeForce graphics cards based on Volta. Details Architectural improvements of the Volta architecture include the following: * CUDA Compute Capability 7.0 ** concurrent execution of integer and floating point operations * TSMC's 12& ...
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SXM2
SXM is a high bandwidth socket solution for connecting Nvidia Compute Accelerators to a system. Each generation of Nvidia Tesla since P100 models, the DGX computer series and the HGX boards come with an SXM socket type that realizes high bandwidth, power delivery and more for the matching GPU daughter cards. Nvidia offers these combinations as an end-user product e.g. in their models of the DGX system series. Current socket generations are SXM for Pascal based GPUs, SXM2 and SXM3 for Volta based GPUs, SXM4 for Ampere based GPUs, and SXM5 for Hopper based GPUs. These sockets are used for specific models of these accelerators, and offer higher performance per card than PCIe equivalents. The DGX-1 system was the first to be equipped with SXM-2 sockets and thus was the first to carry the form factor compatible SXM modules with P100 GPUs and later was unveiled to be capable of allowing upgrading to (or being pre-equipped with) SXM2 modules with V100 GPUs. SXM boards are typical ...
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POWER9
POWER9 is a family of superscalar, multithreading, multi-core microprocessors produced by IBM, based on the Power ISA. It was announced in August 2016. The POWER9-based processors are being manufactured using a 14 nm FinFET process, in 12- and 24-core versions, for scale out and scale up applications, and possibly other variations, since the POWER9 architecture is open for licensing and modification by the OpenPOWER Foundation members. Summit, the fourth fastest supercomputer in the world (based on the Top500 list as of June 2022), is based on POWER9, while also using Nvidia Tesla GPUs as accelerators. Design Core The POWER9 core comes in two variants, a four-way multithreaded one called ''SMT4'' and an eight-way one called ''SMT8''. The SMT4- and SMT8-cores are similar, in that they consist of a number of so-called ''slices'' fed by common schedulers. A slice is a rudimentary 64-bit single-threaded processing core with load store unit (LSU), integer unit (ALU) and a ...
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Hopper (microarchitecture)
Hopper is the codename for Nvidia's GPU Datacenter microarchitecture that will be parallel release of Ada Lovelace (for the consumer segment). It is named after the American computer scientist and United States Navy Rear Admiral Grace Hopper. Hopper was once rumored to be Nvidia's first generation of GPUs that will use multi-chip modules (MCMs), although the H100 announcement showed a massive monolithic die. Nvidia officially announced the Hopper GPU microarchitecture and H100 GPU at GTC 2022 on March 22, 2022. Details Architectural improvements of the Hopper architecture include the following: * CUDA Compute Capability 9.0 * TSMC N4 FinFET process * Fourth-generation Tensor Cores with FP8, FP16, bfloat16, TensorFloat-32 (TF32) and FP64 support and sparsity acceleration. * New Nvidia Transformer Engine with FP8 and FP16 * New DPX instructions * High Bandwidth Memory 3 (HBM3) on H100 80GB * Double FP32 cores per Streaming Multiprocessor (SM) * NVLink 4.0 * PCI Express 5.0 w ...
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Ampere (microarchitecture)
Ampere is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia as the successor to both the Volta and Turing architectures, officially announced on May 14, 2020. It is named after French mathematician and physicist André-Marie Ampère. Nvidia announced the next-generation GeForce 30 series consumer GPUs at a GeForce Special Event on September 1, 2020. Nvidia announced A100 80GB GPU at SC20 on November 16, 2020. Mobile RTX graphics cards and the RTX 3060 were revealed on January 12, 2021. Nvidia also announced Ampere's successor, Hopper, at GTC 2022, and "Ampere Next Next" for a 2024 release at GPU Technology Conference 2021. Details Architectural improvements of the Ampere architecture include the following: * CUDA Compute Capability 8.0 for A100 and 8.6 for the GeForce 30 series * TSMC's 7 nm FinFET process for A100 * Custom version of Samsung's 8 nm process (8N) for the GeForce 30 series * Third-generation Tensor Cores with ...
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Pascal (microarchitecture)
Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the GP104 GPU), which were released on May 17, 2016 and June 10, 2016 respectively. Pascal was manufactured using TSMC's 16 nm FinFET process, and later Samsung's 14nm FinFET process. The architecture is named after the 17th century French mathematician and physicist, Blaise Pascal. In April 2019, Nvidia enabled a software implementation of DirectX Raytracing on Pascal-based cards starting with the GTX 1060 6 GB, and in the 16 series cards, a feature reserved to the Turing-based RTX series up to that point. Details In March 2014, Nvidia announced that the successor to Maxwell would be the Pascal microarchitecture; announced on May 6, 20 ...
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GeForce 20 Series
The GeForce 20 series is a family of graphics processing units developed by Nvidia. Serving as the successor to the GeForce 10 series, the line started shipping on September 20, 2018, and after several editions, on July 2, 2019, the GeForce RTX Super line of cards was announced. The 20 series marked the introduction of Nvidia's Turing microarchitecture, and the first generation of RTX cards, the first in the industry to implement realtime hardware ray tracing in a consumer product. In a departure from Nvidia's usual strategy, the 20 series has no entry level range, leaving it to the 16 series to cover this segment of the market. These cards are succeeded by the GeForce 30 series, powered by the Ampere microarchitecture. History Announcement On August 14, 2018, Nvidia teased the announcement of the first card in the 20 series, the GeForce RTX 2080, shortly after introducing the Turing architecture at SIGGRAPH earlier that year. The GeForce 20 series was finally announced ...
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128b/130b
In data networking and transmission, 64b/66b is a line code that transforms 64-bit data to 66-bit line code to provide enough state changes to allow reasonable clock recovery and alignment of the data stream at the receiver. It was defined by the IEEE 802.3 working group as part of the IEEE 802.3ae-2002 amendment which introduced 10 Gbit/s Ethernet. At the time 64b/66b was deployed, it allowed 10 Gb Ethernet to be transmitted with the same lasers used by SONET OC-192, rather than requiring the 12.5 Gbit/s lasers that were not expected to be available for several years. The protocol overhead of a coding scheme is the ratio of the number of raw payload bits to the number of raw payload bits plus the number of added coding bits. The overhead of 64b/66b encoding is 2 coding bits for every 64 payload bits or 3.125%. This is a considerable improvement on the 25% overhead of the previously-used 8b/10b encoding scheme, which added 2 coding bits to every 8 payload bits. T ...
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Turing (microarchitecture)
Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing. The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, and one week later at Gamescom in consumer GeForce RTX 20 series graphics cards. Building on the preliminary work of its HPC-exclusive predecessor, the Turing architecture introduces the first consumer products capable of real-time ray tracing, a longstanding goal of the computer graphics industry. Key elements include dedicated artificial intelligence processors ("Tensor cores") and dedicated ray tracing processors (“RT cores”). Turing leverages DXR, OptiX, and Vulkan for access to ray-tracing. In February 2019, Nvidia released the GeForce 16 series of GPUs, which utilizes the new Turing design but lacks the RT and Tensor cores. Turing is manufactured using TSMC's 12 nm FinFET s ...
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Graphics Processing Unit
A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobile phones, personal computers, workstations, and game consoles. Modern GPUs are efficient at manipulating computer graphics and image processing. Their parallel structure makes them more efficient than general-purpose central processing units (CPUs) for algorithms that process large blocks of data in parallel. In a personal computer, a GPU can be present on a video card or embedded on the motherboard. In some CPUs, they are embedded on the CPU die. In the 1970s, the term "GPU" originally stood for ''graphics processor unit'' and described a programmable processing unit independently working from the CPU and responsible for graphics manipulation and output. Later, in 1994, Sony used the term (now standing for ''graphics processing unit'' ...
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