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Null-terminated String
In computer programming, a null-terminated string is a character string stored as an array containing the characters and terminated with a ''null character'' (a character with an internal value of zero, called "NUL" in this article, not same as the glyph zero). Alternative names are '' C string'', which refers to the C programming language and ASCIIZ (although C can use encodings other than ASCII). The length of a string is found by searching for the (first) NUL. This can be slow as it takes O(''n'') (linear time) with respect to the string length. It also means that a string cannot contain a NUL (there is a NUL in memory, but it is after the last character, not the string). History Null-terminated strings were produced by the .ASCIZ directive of the PDP-11 assembly languages and the ASCIZ directive of the MACRO-10 macro assembly language for the PDP-10. These predate the development of the C programming language, but other forms of strings were often used. At the time C ( ...
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Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ...
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Zilog Z80
The Zilog Z80 is an 8-bit computing, 8-bit microprocessor designed by Zilog that played an important role in the evolution of early personal computing. Launched in 1976, it was designed to be Backward compatibility, software-compatible with the Intel 8080, offering a compelling alternative due to its better Integrated circuit, integration and increased performance. Along with the 8080's seven Processor register, registers and flags register, the Z80 introduced an alternate register set, two 16-bit index registers, and additional instructions, including bit manipulation and block copy/search. Originally intended for use in embedded systems like the 8080, the Z80's combination of compatibility, affordability, and superior performance led to widespread adoption in video game systems and home computers throughout the late 1970s and early 1980s, helping to fuel the personal computing revolution. The Z80 was used in iconic products such as the Osborne 1, TRS-80, Radio Shack TRS-80, Col ...
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UTF-16
UTF-16 (16-bit Unicode Transformation Format) is a character encoding that supports all 1,112,064 valid code points of Unicode. The encoding is variable-length as code points are encoded with one or two ''code units''. UTF-16 arose from an earlier obsolete fixed-width 16-bit encoding now known as UCS-2 (for 2-byte Universal Character Set), once it became clear that more than 216 (65,536) code points were needed, including most emoji and important CJK characters such as for personal and place names. UTF-16 is used by the Windows API, and by many programming environments such as Java and Qt. The variable length character of UTF-16, combined with the fact that most characters are ''not'' variable length (so variable length is rarely tested), has led to many bugs in software, including in Windows itself. UTF-16 is the only encoding (still) allowed on the web that is incompatible with 8-bit ASCII. However it has never gained popularity on the web, where it is declared by under 0.004 ...
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Modified UTF-8
UTF-8 is a character encoding standard used for electronic communication. Defined by the Unicode Standard, the name is derived from ''Unicode Transformation Format 8-bit''. Almost every webpage is transmitted as UTF-8. UTF-8 supports all 1,112,064 valid Unicode code points using a variable-width encoding of one to four one-byte (8-bit) code units. Code points with lower numerical values, which tend to occur more frequently, are encoded using fewer bytes. It was designed for backward compatibility with ASCII: the first 128 characters of Unicode, which correspond one-to-one with ASCII, are encoded using a single byte with the same binary value as ASCII, so that a UTF-8-encoded file using only those characters is identical to an ASCII file. Most software designed for any extended ASCII can read and write UTF-8, and this results in fewer internationalization issues than any alternative text encoding. UTF-8 is dominant for all countries/languages on the internet, with 99% global a ...
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Strlcpy
The C programming language has a set of functions implementing operations on strings (character strings and byte strings) in its standard library. Various operations, such as copying, concatenation, tokenization and searching are supported. For character strings, the standard library uses the convention that strings are null-terminated: a string of characters is represented as an array of elements, the last of which is a " character" with numeric value 0. The only support for strings in the programming language proper is that the compiler translates quoted string constants into null-terminated strings. Definitions A string is defined as a contiguous sequence of code units terminated by the first zero code unit (often called the ''NUL'' code unit). This means a string cannot contain the zero code unit, as the first one seen marks the end of the string. The ''length'' of a string is the number of code units before the zero code unit. The memory occupied by a string is alwa ...
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Data Buffer
In computer science, a data buffer (or just buffer) is a region of memory used to store data temporarily while it is being moved from one place to another. Typically, the data is stored in a buffer as it is retrieved from an input device (such as a microphone) or just before it is sent to an output device (such as speakers); however, a buffer may be used when data is moved between processes within a computer, comparable to buffers in telecommunication. Buffers can be implemented in a fixed memory location in hardware or by using a virtual data buffer in software that points at a location in the physical memory. In all cases, the data stored in a data buffer is stored on a physical storage medium. The majority of buffers are implemented in software, which typically use RAM to store temporary data because of its much faster access time when compared with hard disk drives. Buffers are typically used when there is a difference between the rate at which data is received and the rate ...
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Computer Insecurity
Computer security (also cybersecurity, digital security, or information technology (IT) security) is a subdiscipline within the field of information security. It consists of the protection of computer software, systems and networks from threats that can lead to unauthorized information disclosure, theft or damage to hardware, software, or data, as well as from the disruption or misdirection of the services they provide. The significance of the field stems from the expanded reliance on computer systems, the Internet, and wireless network standards. Its importance is further amplified by the growth of smart devices, including smartphones, televisions, and the various devices that constitute the Internet of things (IoT). Cybersecurity has emerged as one of the most significant new challenges facing the contemporary world, due to both the complexity of information systems and the societies they support. Security is particularly crucial for systems that govern large-scale sy ...
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ACM Queue
ACM ''Queue'' (stylized ''acmqueue'') is a bimonthly computer magazine, targeted to software engineer Software engineering is a branch of both computer science and engineering focused on designing, developing, testing, and maintaining software applications. It involves applying engineering principles and computer programming expertise to develop ...s, published by the Association for Computing Machinery (ACM) since 2003. It publishes research articles as well as columns, interviews, and other types of content. The magazine is described as "the ACM's magazine for practicing software engineers written ''by'' engineers ''for'' engineers", as opposed to academic researchers. Its "goal ... is to bridge the academic and industrial sides of computer science and software engineering". Only articles from "specifically invited" authors are considered for publication, and there is a review process. However, unlike some other ACM publications, is not considered a peer-reviewed jou ...
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Poul-Henning Kamp
Poul-Henning Kamp () is a Danish computer software developer known for work on various projects including FreeBSD and Varnish cache, Varnish. He currently resides in Slagelse, Denmark. Involvement in the FreeBSD project Poul-Henning Kamp has been Version_control#Commit_(noun), committing to the FreeBSD project for most of its duration. He is responsible for the widely used MD5crypt implementation of the MD5 crypt (Unix), password hash algorithm, a vast quantity of systems code including the FreeBSD GEOM storage layer, GBDE cryptographic storage transform, part of the Unix File System, UFS2 file system implementation, FreeBSD Jails, the implementation of the malloc library call, and the FreeBSD and NTP timecounters code, and the interface with David L. Mills, David Mills. Varnish cache He is the lead architect and developer for the open source Varnish cache project, an HTTP accelerator. Dispute with D-Link In 2006, Kamp had a dispute with electronics manufacturer D-Link in wh ...
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FreeBSD
FreeBSD is a free-software Unix-like operating system descended from the Berkeley Software Distribution (BSD). The first version was released in 1993 developed from 386BSD, one of the first fully functional and free Unix clones on affordable home-class hardware, and has since continuously been the most commonly used BSD-derived operating system. FreeBSD maintains a complete system, delivering a kernel, device drivers, userland utilities, and documentation, as opposed to Linux only delivering a kernel and drivers, and relying on third-parties such as GNU for system software. The FreeBSD source code is generally released under a permissive BSD license, as opposed to the copyleft GPL used by Linux. The project includes a security team overseeing all software shipped in the base distribution. Third-party applications may be installed using the pkg package management system or from source via FreeBSD Ports. The project is supported and promoted by the FreeBSD Foundation ...
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