HOME
*





Norman Four Notrump
Norman four notrump (also Norman) is a slam bidding convention in the partnership card game contract bridge designed to help the partnership choose among the five-, six-, and seven-levels for the final contract. Norman four notrump is an alternative to the Blackwood convention family. Used when the contract level can be better determined by knowing the numbers of aces and kings that are "missing" in the partnership's two hands, the convention is initiated by a bid of 4NT to ask that partner provide information about his ace and king holdings. The response is coded to enable inference about the precise numbers of aces and kings in the replying hand. The Norman scale, where an ace counts as one control and a king as half a control, is the basis of the following responses to the 4NT asking bid: :5: 0 to 1 controls indicating either (a) no aces or kings, or (b) one or two kings or (c) one ace :5: 1½ controls indicating either (a) one ace and one king or (b) three kings :5: 2 con ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Glossary Of Contract Bridge Terms
These terms are used in contract bridge, using duplicate or rubber scoring. Some of them are also used in whist, bid whist, the obsolete game auction bridge, and other trick-taking games. This glossary supplements the Glossary of card game terms. : ''In the following entries,'' boldface links ''are external to the glossary and'' plain links ''reference other glossary entries.'' 0–9 ;: A mnemonic for the original (Roman) response structure to the Roman Key Card Blackwood convention. It represents "3 or 0" and "1 or 4", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has three or zero keycards and the next step (5) shows one or four. ;: A mnemonic for a variant response structure to the Roman Key Card Blackwood convention. It represents "1 or 4" and "3 or 0", meaning that the lowest step response (5) to the 4NT key card asking bid shows responder has one or four keycards and the next step (5) shows three or zero. ;1RF: One round forc ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Convention (bridge)
A bridge convention is an agreement about an artificial or a set of related artificial calls. Calls made during the auction phase of a contract bridge game convey information about the player's card holdings. Calls may be "natural" (that is, are based on a holding of the suit bid, or a balanced distribution in the case of a notrump bid) or "" (show a feature unrelated to the named denomination). Purpose Contract bridge is a trick-taking card game played by four players in two competing partnerships in which a sequence of , also known as the auction, precedes the play of the cards. The purpose of this bidding is for players to inform their partners of the content of their hand and to arrive at a suitable contract at which to play the hand (or to prevent the opponents from arriving at a suitable contract). Although bidding is often "natural" (describing a hand by simple reference to possession, shape, and strength of the named suit), players may also bid using conventions, which as ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Contract Bridge
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships, with partners sitting opposite each other around a table. Millions of people play bridge worldwide in clubs, tournaments, online and with friends at home, making it one of the world's most popular card games, particularly among seniors. The World Bridge Federation (WBF) is the governing body for international competitive bridge, with numerous other bodies governing it at the regional level. The game consists of a number of , each progressing through four phases. The cards are dealt to the players; then the players ''call'' (or ''bid'') in an auction seeking to take the , specifying how many tricks the partnership receiving the contract (the declaring side) needs to take to receive points for the deal. During the auction, partners use their bids to also exchange information about their hands, including o ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Blackwood Convention
In the partnership card game contract bridge, the Blackwood convention is a bidding convention developed by Easley Blackwood in 1933 and still widely used in the modern game. Its purpose is to enable the partnership to explore its possession of aces, kings and in some variants, the queen of trumps to judge whether a slam would be a feasible contract. The essence of the convention is the use of an artificial 4NT bid made under certain conditions to ask partner how many aces he has; responses by partner are made in step-wise fashion to indicate the number held. Blackwood's original summary After developing the concept in 1933, Easley Blackwood submitted an article proposing his slam-seeking convention to ''The Bridge World'' magazine but it was rejected.Blackwood (1949), page 192. Nevertheless, it gained awareness and use amongst players and was written about by several authors. In his own first publication on the convention in 1949, Easley Blackwood comments on the entries in books b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


4NT (bid)
Slam-seeking conventions are codified artificial bids used in the card game contract bridge. Bidding and making a small slam (12 tricks) or grand slam (13 tricks) yields high bonuses ranging from 500 to 1500 points. However, the risk is also high as failure to fulfill the slam contract also means failure to score the bonus points for a game (300-500). Conventions have been devised to maximise the opportunity for success whilst minimising the risk of failure. Contract bridge bidding systems are mainly "natural" (most bids have an obvious meaning) or "artificial" (many bids have a meaning unrelated to the denomination mentioned). However, even natural systems such as Acol find occasional need to resort to artificial means called conventions. A very common type of conventional bid is of the slam-seeking variety to be used in situations when a small slam or a grand slam appears possible but more information is needed before the optimum contract can be determined. In order to make a sm ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Vienna System
The Vienna System or Austrian System was one of the earliest conventional bidding systems in the game of contract bridge. It was devised in 1935 by Austrian player Paul Stern. The Vienna System used the Bamberger point count to evaluate bridge hands: A=7, K=5, Q=3, J=1.Said to be an adjustment of the Robertson point count. and OEB 4th ed p367. That method has been generally supplanted by the Work count (HCP) (A=4, K=3, Q=2, J=1). The characteristic features of the Vienna System were not in its methods of hand evaluation, but in its bidding structure: * 1 - minimum opener (up to about 17 HCP in modern terms), no 5-card suit except perhaps . Forcing: responder is not allowed to pass. Responder's possible bids include: ** 1 - a bad hand ** 12 - natural and forcing ** 1NoTrump - artificial, forcing to game ** 2 and higher jump bids - signoff, a so-called "negative jump response" * 1 - minimum opener, 5-card suit. Responder's bids include: ** 1NoTrump - no fit for opener's suit; en ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


San Francisco Convention
The San Francisco convention (sometimes called the Warren convention after an otherwise-unknown American bridge player with that surname) is a slam seeking convention in the game of contract bridge. It was devised in the 1930s, but soon became obsolete. The convention is of the type where one partner bids four notrump as an artificial inquiry, and the other partner shows high cards (aces and kings) using an agreed set of codified responses. (The Blackwood convention In the partnership card game contract bridge, the Blackwood convention is a bidding convention developed by Easley Blackwood in 1933 and still widely used in the modern game. Its purpose is to enable the partnership to explore its possession of ac ... and its variants have since the 1930s been the best-known example of this type.) In the Blackwood convention family, aces (and in many variants the king of the agreed suit also) are treated as equal. The San Francisco convention uses a different approach. Responder to four ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Slam-seeking Conventions
Slam-seeking conventions are codified artificial bids used in the card game contract bridge. Bidding and making a small slam (12 tricks) or grand slam (13 tricks) yields high bonuses ranging from 500 to 1500 points. However, the risk is also high as failure to fulfill the slam contract also means failure to score the bonus points for a game (300-500). Conventions have been devised to maximise the opportunity for success whilst minimising the risk of failure. Contract bridge bidding systems are mainly "natural" (most bids have an obvious meaning) or "artificial" (many bids have a meaning unrelated to the denomination mentioned). However, even natural systems such as Acol find occasional need to resort to artificial means called conventions. A very common type of conventional bid is of the slam-seeking variety to be used in situations when a small slam or a grand slam appears possible but more information is needed before the optimum contract can be determined. In order to make a sm ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]