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Neo Bomberman
is an Action game, action-List of maze video games, maze Arcade game, arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo (system), Neo Geo MVS on May 1, 1997. It is one of two games in the ''Bomberman'' List of video game franchises, franchise that was released for the Neo Geo platform, the first being ''Bomberman: Panic Bomber, Panic Bomber'', and the only one to retain its traditional top-down gameplay. It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original ''Bomberman'' title to be released for arcades until Konami's ''Bombergirl'' in 2018. In ''Neo Bomberman'', the plot revolves around White Bomberman and Black Bomberman along with many other combatants gathering together for the Bomberman Tournament before Professor Bagura appears in a mobile fortress to spoil the tournament and kidnaps the combatants by putting them into cages and as a result, both White and Black Bomberman ...
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Produce!
Produce Co., Ltd. was a Japanese video game company. Founded on April 6, 1990 by former Irem employees, it developed a number of games for both Enix and Hudson Soft. Produce! have created games for arcades and for the Super Nintendo Entertainment System, Nintendo 64, PlayStation, and PC Engine systems. Games *''The 7th Saga'' *'' Aldynes: The Mission Code for Rage Crisis'' *'' Brain Lord'' *'' Dual Heroes'' *'' Googootrops'' *'' Kaijuu Senki'' *'' Kaikan Phrase: Datenshi Kourin'' *''Mystic Ark'' *'' Mystic Ark: Theatre of Illusions'' *'' Neo Bomberman'' *'' Paca Paca Passion'' *'' Paca Paca Passion 2'' *'' Paca Paca Passion Special'' *'' Super Bomberman'' *''Super Bomberman 2 is a video game developed by Produce! and Hudson Soft and released on the Super Nintendo Entertainment System. It was released in Japan on April 28, 1994, in North America later the same year, and in Europe on February 23, 1995. It is the secon ...'' *'' Super Bomberman 4'' *'' Super Adventure Island' ...
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Imagine Publishing
Imagine Publishing was a UK-based magazine publisher, which published a number of video games, computing, creative and lifestyle magazines. It was founded on 14 May 2005 with private funds by Damian Butt, Steven Boyd and Mark Kendrick, all were former directors of Paragon Publishing, and launched with a core set of six gaming and creative computing titles in the first 6 months of trading. It was taken over by Future plc on 21 October 2016. In October 2005, it had acquired the only retro games magazine Retro Gamer, after its original publisher, Live Publishing went bankrupt. Early in 2006, it further acquired the rights to publish a considerable number of titles including gamesTM, Play, PowerStation, X360, Digital Photographer and iCreate, from the old Paragon Publishing stable of magazines when owner Highbury House Communications went into liquidation, following Future Publishing's withdrawal of its offer to buy the company, due to threats of a monopoly-investigation by the ...
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Samurai Shodown IV
''Samurai Shodown IV: Amakusa's Revenge'' is the fourth in SNK's flagship ''Samurai Shodown'' series of fighting games. Chronologically, it is the second and final chapter of a story between ''Samurai Shodown'' and ''Samurai Shodown II'', with '' Samurai Shodown III'' being the first chapter. ''Samurai Shodown!'' on the Neo Geo Pocket is a monochrome adaptation of this game, and it was followed by ''Samurai Shodown! 2'' on the Neo Geo Pocket Color, which is a 2D adaptation of '' Samurai Shodown 64: Warriors Rage''. Gameplay Among other series changes, aerial blocking was removed entirely. One can also no longer charge one's own "pow" gauge. The off-screen delivery man was omitted entirely from the game. The "CD combo" was added, wherein a player can press the C and D buttons together, triggering a strike that can be followed up by a sequence of button taps. SNK also added a "suicide" move, wherein one's character forfeits the round. The bonus to this is that the one committing ...
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Kizuna Encounter
''Kizuna Encounter: Super Tag Battle'' is a 1996 weapon-based fighting game produced by SNK for the Neo Geo arcade and home platform. It is the sequel to ''Savage Reign''. The European Neo-Geo homecart PAL release was rare, with only five known copies, making it a sought-after item in video game collecting (the Japanese AES version is not rare and is identical except for the packaging and inserts). Like its predecessor, it was ported to PlayStation 2 (released in Japan only), this compilation was re-released in the PlayStation Store for PlayStation 4 in December 2016. The Neo Geo version was released for the Wii Virtual Console in Japan on June 28, 2011. Gameplay The ''Kizuna Encounter'' fighting system is similar to the ''Real Bout Fatal Fury'' fighting system. Notable additions include the tag system, in which players have the ability to switch characters in-game by pressing the tag button while standing in their team's tag area. If a player loses one character, regardless of ...
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Japan Amusement Machine And Marketing Association
The (formerly the , abbreviated JAMMA) is a Japanese trade association headquartered in Tokyo. JAMMA is run by representatives from various arcade video game manufacturers, including Bandai Namco, Sega, Taito, Koei Tecmo, Capcom, and Konami among others. Nintendo was also a member of the organization until its departure on February 28, 1989. Nihon Bussan left in 1992 over content issues in their mahjong games. 雀ゲームの審査に不満を示した日本物産の退会で議論」, ''Game Machine'' issue 420 (1992), p. 3 (Japanese)/ref> The corporation was renamed on 1 April 2012 after they merged with the Nihon Shopping Center Amusement Park Operator's Association (NSA) and the Japan Amusement Park Equipment Association (JAPEA). Before 2012, JAMMA had been organizing an annual trade fair called the Amusement Machine Show for many years. In 2013, they began collaborating with the Amusement Machine Operators' Union (AOU), who had their own trade show, to promote a new ev ...
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Super Bomberman
is an action, maze game, part of the ''Bomberman'' series, released for the Super NES in 1993. It is the first in the series to be released in Europe keeping the ''Bomberman'' title instead of being called ''Dynablaster'' or ''Eric and the Floaters''. ''Super Bomberman'' spawned its own series of sequels; including '' Super Bomberman 2'', ''Super Bomberman 3'', ''Super Bomberman 4'', ''Super Bomberman 5'', ''Super Bomberman R'', and ''Super Bomberman R Online''. Gameplay The game takes place on a single non-scrolling screen. The screen shows the top down view of a grid of 143 (13 x 11) squares. The grid restricts the movement of characters so they can only move horizontally or vertically around the screen. Pressing a button will make Bomberman drop a bomb at his feet. This bomb will pulse for a few seconds (giving the player time to run away) and then explode, shooting flames horizontally and vertically. The game revolves around the idea of using these bomb blasts to destroy w ...
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Shinseisha
Co., Ltd. was a Japanese publisher founded in 1971 and who filed for bankruptcy in 1999. It originally published learning reference books, but it is more known for its 1986 arcade game magazine . The representative was Hiroshi Kato. The company's capital was 10 million yen The is the official currency of Japan. It is the third-most traded currency in the foreign exchange market, after the United States dollar (US$) and the euro. It is also widely used as a third reserve currency after the US dollar and the e .... Major subsidiaries of Shinseisha were and .''Shinseisha Co. Ltd.'' address
at bloomberg.com


References

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Gamest
was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine also featured the annual "Gamest Awards", which hands out awards to games based on user vote. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. The magazine ran for several years, with its final issue being released in September 1999. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, ''Monthly Arcadia''. History ''Gamest'' arose from the bimonthly fanzine , VG2 kaihō which was also called , VG 2 rengō-shi edited by , Uemura Tomokita.
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picture info

Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Oceania, and 1993 in South America. In Japan, it is called the In South Korea, it is called the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent cartridges for one version from being used in other versions. The Super NES is Nintendo's second programmable home console, following the Nintendo Entertainment System (NES). The console introduced advanced graphics and sound capabilities compared with other systems at the time. It was designed to accommodate the ongoing development of a variety of enhancement chips integrated into game cartridges to be competitive into the ...
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Super Bomberman 4
is a 1 or 2 player action-party video game, developed by Produce and published by Hudson Soft for the Super Famicom, released on April 26, 1996, in Japan. Part of the ''Bomberman'' franchise, it is the fourth installment of the ''Super Bomberman'' series. The story begins at an unknown time after '' Super Bomberman 3''. Bagular's brain escaped the explosion of his flying saucer and has summoned the Four Bomber Kings and Great Bomber to get revenge on White and Black Bomber. The two, along with other fellow Bombermen, are sent hurtling back in time to fight through different eras and ultimately stop Bagular. Gameplay Super Bomberman 4 is an action game in which players lay bombs to destroy enemies or other bombermen. Other than laying bombs, the game includes a number of power-ups, which allow players to increase the range of a bomb's explosion, punch or kick bombs already on the ground, or pick them up and throw them at another player. The explosions of the bombs can harm an ...
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Gizmodo Media Group
Gizmodo Media Group was an online media company and blog network formerly operated by Univision Communications (now TelevisaUnivision) in its Fusion Media Group division. The company was created from assets acquired from Gawker Media during its bankruptcy in 2016. In April 2019, Gizmodo and The Onion were sold to private equity firm Great Hill Partners, which combined them into a new company named G/O Media. History Univision acquisition (2016) On June 10, 2016, Gawker Media filed for Chapter 11 bankruptcy protection after the company was ordered to pay $115 million in compensatory damages and a further $25 million in punitive damages in ''Bollea v. Gawker''. On August 16, 2016, Univision Communications purchased Gawker for $135 million. The purchase did not include the flagship website Gawker. It included the websites Gizmodo, Jezebel, Deadspin, Kotaku, Jalopnik, and Lifehacker. Univision named the unit Gizmodo Media Group after one of its blogs, '' Gizmodo'', in an effort to ...
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