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N-World
N-World is a 3D graphics package developed by Nichimen Graphics in the 1990s, for Silicon Graphics and Windows NT workstations. Intended primarily for video game content creation, it has polygon modeling tools, 2D and 3D paint, scripting, color reduction, and exporters for several popular game consoles. After its initial release on Windows NT, N-World was renamed Mirai. The winged edge 3D modeler in N-World inspired the development at Nichimen Graphics of Nendo, a standalone 3D modeler, which in turn inspired the open source modeler Wings 3D. History N-World originated with Symbolics, a computer manufacturer notable for producing Lisp-based systems in the 1980s. Among the software packages that were produced for Symbolics computers are S-Graphics, a 3D animation suite that includes modules for polygon modeling, dynamics, paint, and rendering — titled S-Geometry, S-Dynamics, S-Paint, and S-Render, respectively. In 1992, Japanese trading company Nichimen Corporation purchased ...
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Mirai (software)
Mirai is a 3D creation and editing suite available originally from Nichimen Graphics Corporation, later from Winged Edge Technologies, and currently from Izware. The modeller uses the winged edge data structure, is written in Common Lisp, and traces its lineage to the S-Geometry software from Symbolics. It has been used primarily by game developers and high-end character animators—for example by Bay Raitt's facial morph targets for the Gollum character in ''The Lord of the Rings'' film trilogy. See also * N-World graphics software * Wings 3D Wings 3D is a free and open-source subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by it ... graphics software References External links * The Two Towers: Face to Face with Gollum {{Common Lisp 3D graphics software Common Lisp (programming language) software ...
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Final Fantasy VII
is a 1997 role-playing video game developed by Square for the PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was released in other regions by Sony Computer Entertainment and is the first in the main series with a PAL release. The game's story follows Cloud Strife, a mercenary who joins an eco-terrorist organization to stop a world-controlling megacorporation from using the planet's life essence as an energy source. Events send Cloud and his allies in pursuit of Sephiroth, a former member of the corporation who seeks to destroy the planet. During the journey, Cloud builds close friendships with his party members, including Aerith Gainsborough, who holds the secret to saving their world. Development began in 1994, originally for the Super Famicom. After delays and technical difficulties from experimenting on several real-time rendering platforms, Square moved production to pre-rendered video, necessi ...
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Mirai (software)
Mirai is a 3D creation and editing suite available originally from Nichimen Graphics Corporation, later from Winged Edge Technologies, and currently from Izware. The modeller uses the winged edge data structure, is written in Common Lisp, and traces its lineage to the S-Geometry software from Symbolics. It has been used primarily by game developers and high-end character animators—for example by Bay Raitt's facial morph targets for the Gollum character in ''The Lord of the Rings'' film trilogy. See also * N-World graphics software * Wings 3D Wings 3D is a free and open-source subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by it ... graphics software References External links * The Two Towers: Face to Face with Gollum {{Common Lisp 3D graphics software Common Lisp (programming language) software ...
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Super Mario 64
is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combining traditional ''Super Mario'' gameplay, visual style, and characters in a large open world. In the game, Bowser, the primary antagonist of the ''Super Mario'' franchise, invades Princess Peach's castle and hides the castle's sources of protection, Power Stars, in many different worlds inside magical paintings. As Mario, the player collects Power Stars to unlock enough of Princess Peach's castle to get to Bowser and rescue Princess Peach. Director Shigeru Miyamoto conceived a 3D ''Super Mario'' game during the production of ''Star Fox'' (1993). Development lasted nearly three years: about one year on design and twenty months on production, starting with designing the virtual camera system. The team continued with illustrating the 3D character models—at the ...
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Wings 3D
Wings 3D is a free and open-source subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by its users simply as Wings. Wings 3D is available for Windows, Linux, and Mac OS X, using the Erlang environment. Overview Wings 3D can be used to model and texture low to mid-range polygon models. Wings does not support animations and has only basic OpenGL rendering facilities, although it can export to external rendering software such as POV-Ray and YafRay. Wings is often used in combination with other software, whereby models made in Wings are exported to applications more specialized in rendering and animation such as Blender. Interface Wings 3D uses context-sensitive menus as opposed to a highly graphical, icon-oriented interface. Modeling is done using the mouse and keyboard to select and modify different aspects of a model's geom ...
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Common Lisp
Common Lisp (CL) is a dialect of the Lisp programming language, published in ANSI standard document ''ANSI INCITS 226-1994 (S20018)'' (formerly ''X3.226-1994 (R1999)''). The Common Lisp HyperSpec, a hyperlinked HTML version, has been derived from the ANSI Common Lisp standard. The Common Lisp language was developed as a standardized and improved successor of Maclisp. By the early 1980s several groups were already at work on diverse successors to MacLisp: Lisp Machine Lisp (aka ZetaLisp), Spice Lisp, NIL and S-1 Lisp. Common Lisp sought to unify, standardise, and extend the features of these MacLisp dialects. Common Lisp is not an implementation, but rather a language specification. Several implementations of the Common Lisp standard are available, including free and open-source software and proprietary products. Common Lisp is a general-purpose, multi-paradigm programming language. It supports a combination of procedural, functional, and object-oriented programming paradigms ...
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Transformers
''Transformers'' is a media franchise produced by American toy company Hasbro and Japanese toy company Takara Tomy. It follows the battles of sentient, living autonomous robots, often the Autobots and the Decepticons, who can transform into other forms, such as vehicles and animals. The franchise encompasses toys, animation, comic books, video games and films. As of 2011, it generated more than () in revenue, making it one of the highest-grossing media franchises of all time. The franchise began in 1984 with the ''Transformers'' toy line, comprising transforming mecha toys from Takara's ''Diaclone'' and '' Micro Change'' toylines rebranded for Western markets. The term " Generation 1" covers both the animated television series '' The Transformers'' and the comic book series of the same name, which are further divided into Japanese, British and Canadian spin-offs, respectively. Sequels followed, such as the '' Generation 2'' comic book and ''Beast Wars'' TV series, whic ...
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AeroGauge
is a futuristic, sci-fi hovercraft racing game designed for the Nintendo 64 game console and released in 1998 (1997 in Japan). ASCII's ''AeroGauge'' is conceptually similar to Psygnosis' '' Wipeout'' or Acclaim's '' Extreme G.'' The main difference is that the vehicles in the game fly instead of hovering, so it's possible to maneuver them in the air. ''AeroGauge'' garnered mediocre reviews, with criticism directed at its routine concept, excessive pop up, lack of weapons and power-ups, and overly high difficulty. Gameplay ''AeroGauge'' is a cyber racing game in the vein of the '' Wipeout'' and ''F-Zero'' series as well as '' Extreme-G'', the only major difference being racing in aircraft; the racers fly in futuristic Aero Machines on tracks consisting of banked turns, bridges, hills, spiraling tunnels, and alternate routes. There are four modes (a four-race grand prix, a single match, a time trial, and a two-player vs. mode) that can be played from a choice from six tracks, ...
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Motor Toon Grand Prix
is a racing video game developed by Poly's and published by Sony Computer Entertainment of Japan (SCEJ). It was released for the PlayStation in Japan on December 16, 1994. The game and its sequel were directed by Kazunori Yamauchi, and are precursors to his subsequent racing series '' Gran Turismo''. Development and release ''Motor Toon Grand Prix'' was developed in-house at SCEJ (making it Sony Computer Entertainment's first major in-house project for the PlayStation) and began production under the title "''Poly Poly Circuit GP''". The project was directed by Kazunori Yamauchi, who stated that it was the team's goal to create realistic driving simulation without distracting from the game's enjoyment. "Basically we're not trying to fake reality – I'd rather create the sensation of handling a remote control car but with the kind of dynamics that you'd expect from a real car," Yamauchi stated. "The cars' suspensions actually work – we've attempted to simulate the dynamic forces ...
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Enemy Zero
is a 1996 horror-themed adventure video game for the Sega Saturn, developed by Warp and directed by Kenji Eno. Players assume the role of an astronaut who awakens from cryogenic sleep to find her spaceship overrun by invisible creatures who are hunting and killing the ship's crew. They must navigate through the ship in a combination of puzzle-driven exploration rendered in full motion video and first-person shooter sections rendered in real time, during which they must rely on sound to either avoid or kill the invisible enemies. ''Enemy Zero'' was initially designed for Sony's PlayStation, but due to grievances with Sony, Eno announced the game would be Saturn exclusive in a dramatic press conference stunt. As support for the Saturn outside of Japan was waning at the time, finding overseas publishers for the game became an uncertain struggle, with Sega itself ultimately taking on publication of the game in both North America and Europe. Upon release the game met with a wide spe ...
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PaRappa The Rapper
is a rhythm video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation in Japan in 1996 and worldwide in 1997. Created by music producer Masaya Matsuura in collaboration with artist Rodney Greenblat, the game features unique visual design and rap-based gameplay and is considered the first true rhythm game. It was ported to the PlayStation Portable in 2006 in celebration of its 10-year anniversary. A remastered version of the original PlayStation game was released for PlayStation 4 in 2017 for the game's twentieth anniversary. The game was very well received by critics, who praised its music, story, animation, and gameplay, though its short length was criticized. It spawned two follow-up titles: a guitar-based spin-off titled ''Um Jammer Lammy'', released in 1999 for the PlayStation, and a direct sequel, ''PaRappa the Rapper 2'', released for the PlayStation 2 in 2001. Several publications list it as one of the best video games ever mad ...
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