Meteos
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Meteos
is a 2005 tile-matching video game developed by Q Entertainment and published by Bandai (Nintendo outside Japan) for the Nintendo DS. It was produced by Q Entertainment founder Tetsuya Mizuguchi and designed by Masahiro Sakurai. ''Meteos'' was inspired by the video game ''Missile Command'' (1980), the film ''The Matrix'' (1999) and the television series 24 (TV series), ''24'' (2001-2010). Gameplay requires the use of a stylus to move colored blocks called "meteos", which fall from the top of the screen. The game ends when the blocks fill up the screen; to prevent this from happening, the player must launch three or more blocks of the same color onto the top of the screen to make them disappear. Playable characters include thirty-two aliens and their respective planets. ''Meteos'' received critical acclaim and reached number one in DS sales in the UK market during its first week, according to research company Chart-Track. It was compared to other puzzle games, such as ''Tetris'' ...
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is a 2005 tile-matching video game developed by Q Entertainment and published by Bandai (Nintendo outside Japan) for the Nintendo DS. It was produced by Q Entertainment founder Tetsuya Mizuguchi and designed by Masahiro Sakurai. ''Meteos'' was inspired by the video game ''Missile Command'' (1980), the film ''The Matrix'' (1999) and the television series 24 (TV series), ''24'' (2001-2010). Gameplay requires the use of a stylus to move colored blocks called "meteos", which fall from the top of the screen. The game ends when the blocks fill up the screen; to prevent this from happening, the player must launch three or more blocks of the same color onto the top of the screen to make them disappear. Playable characters include thirty-two aliens and their respective planets. ''Meteos'' received critical acclaim and reached number one in DS sales in the UK market during its first week, according to research company Chart-Track. It was compared to other puzzle games, such as ''Tetris'' ...
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Q Entertainment
was a Japanese video game developer. The studio created, produced, and published digital entertainment content across multiple game consoles, PC broadband and mobile units. It was founded on October 10, 2003 by Tetsuya Mizuguchi, formerly of Sega (where he was best known for producing the Dreamcast games ''Space Channel 5'' and ''Rez (video game), Rez''), and Shuji Utsumi, former founding member of Sony Computer Entertainment America, Senior VP of Sega Enterprises, Ltd., and head of Disney (Buena Vista Games) Asia. It was best known for their music and luminary action puzzle game series ''Lumines'', which was released worldwide in 2004/2005 for the PlayStation Portable system and has now developed into mobile (''Lumines Mobile''), Xbox Live Arcade (''Lumines Live!'') and PlayStation 2 (''Lumines Plus'') platforms. Q Entertainment's line-up also includes the action puzzle title ''Meteos'' for the Nintendo DS and fantasy action title ''Ninety-Nine Nights'' for the Xbox 360. Their ...
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Masahiro Sakurai
is a Japanese video game director and game designer best known as the creator of the ''Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed '' Kid Icarus: Uprising'' in 2012. Formerly an employee of HAL Laboratory, he left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-HAL Laboratory), they founded Sora Ltd., a shell company that works on a freelance basis on several projects. He was also an author of a weekly column for ''Famitsu'' magazine for decades until the 2020s, and has done voice acting work in some of his games, most notably providing the voice of King Dedede in '' Kirby 64: The Crystal Shards'' and the ''Super Smash Bros.'' series. Career Masahiro Sakurai was born on August 3, 1970, in Musashimurayama, Tokyo, Japan. One of Sakurai's earliest experiences in the video game industry began when he worked for HAL Laboratory, where he created the character Kirby at ...
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Lumines
(pronounced as "Loo-min-ess") is a puzzle video game series developed by Q Entertainment. The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color which will be erased when the Time Line passes over them. The game is lost when the blocks reach the top of the playing field. The series was initially conceived when Tetsuya Mizuguchi heard about the PlayStation Portable and wanted to develop a game for it. Since the original release, several sequels have been developed and released for multiple platforms including, PC, PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, Nintendo Switch, mobile phone, iOS, and Android. The series has received many positive reviews and awards with the original receiving the highest review score ratings and the majority of the awards. Gameplay ''Lumines'' is a block-dropping game that seems at first similar to ''Columns ...
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Takayuki Nakamura
is a Japanese video game music composer and musician, who has contributed to ''Virtua Fighter'', ''Tobal 2'', ''Ehrgeiz'', the ''Lumines (pronounced as "Loo-min-ess") is a puzzle video game series developed by Q Entertainment. The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color whic ...'' series, and '' Rodea the Sky Soldier''. He is the director of Brainstorm Co. Ltd., along with being the publisher of video game music albums including "LUMINES remixes winter" and "L.II remixes". Works References External linksOfficial websiteOfficial blogSiliconera interview with Takayuki Nakamura
1967 births
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Tetsuya Mizuguchi
is a Japanese video game designer, producer, and businessman. Along with ex-Sega developers he is the one of the co-founders of the video game development firm Q Entertainment. He formerly worked for Sega as a producer in their Sega AM3 'arcade machines' team, developing games like ''Sega Rally Championship'' and ''Sega Touring Car Championship'', before moving on to become the head of Sega's United Game Artists division, the team responsible for '' Rez'' and ''Space Channel 5''. Mizuguchi is better known for creating video games that incorporate interactive synesthesia into his game design, regardless of genre, evidenced by ''Rez'', ''Lumines'', ''Child of Eden'', and ''Tetris Effect (video game), Tetris Effect''. He left Q Entertainment in 2013. He is currently the CEO of Enhance, Inc., a company he founded in 2014. Early life Before entering the game industry, Mizuguchi majored in literature at Nihon University's Faculty of Arts. One of the influences for Mizuguchi joining the ...
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Game Demo
A game demo is a trial version of a video game that is limited to a certain time limit or a point in progress, which leads to the player buying the game if they liked it. A game demo comes in forms such as shareware, demo disc, downloadable software and tech demos. Distribution In the early 1990s, shareware distribution was a popular method for publishing games for smaller developers, including then-fledgling companies such as Apogee Software (now 3D Realms), Epic MegaGames (now Epic Games), and id Software. It gave consumers the chance to try a trial portion of the game, usually restricted to the game's complete first section or "episode", before purchasing the rest of the adventure. Racks of games on single 5" and later 3.5" floppy disks were common in many stores, often very cheaply. Since the shareware versions were essentially free, the cost only needed to cover the disk and minimal packaging. Sometimes, the demo disks were packaged within the box of another game by the ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Space Channel 5
''Space Channel 5'' is a music video game developed by Sega AM9 and published by parent company Sega. Originally released for the Dreamcast (1999 in Japan, 2000 worldwide), it was later ported to the PlayStation 2 (2002 in Europe, 2003 in Japan and North America). A version for the Game Boy Advance (GBA) was published in 2003 as a Western exclusive. Following space-faring reporter Ulala as she investigates an alien invasion, players engage in rhythm-based combat where Ulala mimics the actions of rivals in time to musical tracks. The game was conceived by Tetsuya Mizuguchi, who was told to create something aimed at a female audience. Production lasted two years, with a staff of around 20 that included company veterans and newcomers to game development. The music, composed by Naofumi Hataya and Kenichi Tokoi, drew inspiration from big band music. Ken Woodman's "Mexican Flyer" had informed the musical style and acted as the theme song. The overall style was influenced by culture f ...
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Rez (video Game)
''Rez'' is a musical rail shooter developed by United Game Artists and published by Sega for the Dreamcast and PlayStation 2. It was released in Japan in 2001, followed by releases to the United States and Europe in 2002. The game was ported to Xbox 360 as ''Rez HD'' by Q Entertainment and HexaDrive in 2008. A virtual reality-compatible expanded version dubbed ''Rez Infinite'' was co-developed and released through 2016, 2017, and 2020 by Enhance Games, Resonair and Monstars for PlayStation 4, Microsoft Windows, Android and Oculus Quest. Following a hacker's journey into a malfunctioning AI system, the game has players controlling their avatar as they shoot down numerous enemies. The gameplay and projectile hits sync with the music and have vibration feedback for different controllers, aiming to create a sense of synesthesia. The narrative is told using little description and no dialogue and includes thematic references to the journey of life and technological singularity. The ...
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Download Play
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Adv ...
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