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Mednafen
Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input. It is distributed under the terms of the GPL-2.0-or-later license. Certain emulation cores of Mednafen have been ported to RetroArch/Libretro. RetroArch's fork Beetle-PSX supports additional features, including hardware rendering (Vulkan and OpenGL), higher internal resolution, anti-aliasing, texture filtering, texture replacement, post-processing shaders, GTE subpixel precision and perspective-correct texture mapping. The emulator runs under Microsoft Windows, Linux, OpenBSD, PlayStation 3, RISC OS, and Wii. Supported systems Front-ends There are a number of open-source graphical front-ends for Mednafen actively being developed. See also * List of video game console emulators * Computer sys ...
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RetroArch
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, designed to be fast, lightweight, portable and without dependencies. It is licensed under the GNU GPLv3. RetroArch runs programs converted into dynamic libraries called libretro cores, using several user interfaces such as command-line interface, a few graphical user interfaces (GUI) optimized for gamepads (the most famous one being called XMB, a clone of Sony's XMB), several input, audio and video drivers, plus other sophisticated features like dynamic rate control, audio filters, multi-pass shaders, netplay, gameplay rewinding, cheats, etc. RetroArch has been ported to many platforms. It can run on several PC operating systems (Windows, macOS, Linux), home consoles (PlayStation 4, Xbox Series X, Wii U, etc.), handheld consoles (PlayStation Vita, Nintendo Switch, etc.), on smartpho ...
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List Of Video Game Console Emulators
The following is a list of notable video game console emulators. Arcade * Visual Pinball Atari ; Atari 2600 * Stella Nintendo Home consoles ; Nintendo Entertainment System * FCEUX * NESticle * Nestopia ; Super NES * Snes9x * ZSNES ; Nintendo 64 * Mupen64Plus * Project64 * Project Unreality * UltraHLE ; GameCube/Wii * Dolphin ; Wii U * Cemu Handhelds ; Game Boy * Wzonka-Lad ; Game Boy Advance * VisualBoyAdvance (Also supports Game Boy and Game Boy Color) ; Nintendo 3DS * Citra Hybrid ; Nintendo Switch * Yuzu SNK ; Neo Geo CD * NeoCD Sony Home consoles ; PlayStation * AdriPSX * bleem! * bleemcast! * Connectix Virtual Game Station * ePSXe * PCSX-Reloaded ; PlayStation 2 * PCSX2 ; PlayStation 3 * RPCS3 ; PlayStation 4 *, there are no PlayStation 4 emulators that can boot into commercial games. A website promoting a supposed PS4 emulator, "PCSX4", is a scam. Handhelds ; PlayStation Portable * PPSSPP Frontends * RetroArch Multi-system emul ...
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Microsoft Windows
Windows is a group of several Proprietary software, proprietary graphical user interface, graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with Usage share of operating systems, 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android (operating system), Android's massive growth. , the most recent version of Windows is Windows 11 for consumer Personal compu ...
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Command-line
A command-line interpreter or command-line processor uses a command-line interface (CLI) to receive commands from a user in the form of lines of text. This provides a means of setting parameters for the environment, invoking executables and providing information to them as to what actions they are to perform. In some cases the invocation is conditional based on conditions established by the user or previous executables. Such access was first provided by computer terminals starting in the mid-1960s. This provided an interactive environment not available with punched cards or other input methods. Today, many users rely upon graphical user interfaces and menu-driven interactions. However, some programming and maintenance tasks may not have a graphical user interface and use a command line. Alternatives to the command-line interface include text-based user interface menus (for example, IBM AIX SMIT), keyboard shortcuts, and various desktop metaphors centered on the pointer (u ...
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List Of Computer System Emulators
This article lists software and hardware that emulates computing platforms. The host in this article is the system running the emulator, and the guest is the system being emulated. The list is organized by '' guest operating system'' (the system being emulated), grouped by word length. Each section contains a list of emulators capable of emulating the specified guest, details of the range of guest systems able to be emulated, and the required host environment and licensing. 64-bit guest systems AlphaServer IBM Silicon Graphics UltraSPARC x86-64 platforms (64-bit PC and compatible hardware) 60-bit guest systems 60-bit CDC 6000 series and Cyber mainframe 48-bit guest systems English Electric KDF9 36-bit guest systems DEC PDP-10 GE-600 series / Honeywell 6000 series IBM 7094 32-bit guest systems 32-bit IBM mainframe Acorn Archimedes, A7000, RiscPC, Phoebe While the ARM processor in the Acorn Archimedes ...
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Google Code
Google Developers (previously Google Code) , application programming interfaces (APIs), and technical resources. The site contains documentation on using Google developer tools and APIs—including discussion groups and blogs for developers using Google's developer products. There are APIs offered for almost all of Google's popular consumer products, like Google Maps, YouTube, Google Apps, and others. The site also features a variety of developer products and tools built specifically for developers. Google App Engine is a hosting service for web apps. Project Hosting gives users version control for open source code. Google Web Toolkit (GWT) allows developers to create Ajax applications in the Java programming language.(All languages) The site contains reference information for community based developer products that Google is involved with like Android from the Open Handset Alliance and OpenSocial from the OpenSocial Foundation. Google APIs Google offers a variety of A ...
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OpenBSD
OpenBSD is a security-focused, free and open-source, Unix-like operating system based on the Berkeley Software Distribution (BSD). Theo de Raadt created OpenBSD in 1995 by forking NetBSD 1.0. According to the website, the OpenBSD project emphasizes "portability, standardization, correctness, proactive security and integrated cryptography." The OpenBSD project maintains portable versions of many subsystems as packages for other operating systems. Because of the project's preferred BSD license, many components are reused in proprietary and corporate-sponsored software projects. The firewall code in Apple's macOS is based on OpenBSD's PF firewall code, Android's Bionic C standard library is based on OpenBSD code, LLVM uses OpenBSD's regular expression library, and Windows 10 uses OpenSSH (OpenBSD Secure Shell) with LibreSSL. The word "open" in the name OpenBSD refers to the availability of the operating system source code on the Internet, although the word "open" in the ...
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Video Post-processing
The term post-processing (or postproc for short) is used in the video/film business for quality-improvement image processing (specifically digital image processing) methods used in video playback devices, such as stand-alone DVD-Video players; video playing software; and transcoding software. It is also commonly used in real-time 3D rendering (such as in video games) to add additional effects. Uses in video production Video post-processing is the process of changing the perceived quality of a video on playback (done after the decoding process). Image scaling routines such as linear interpolation, bilinear interpolation, or cubic interpolation can for example be performed when increasing the size of images; this involves either subsampling (reducing or shrinking an image) or zooming (enlarging an image). This helps reduce or hide image artifacts and flaws in the original film material. It is important to understand that post-processing always involves a trade-off between speed, ...
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Texture Filtering
In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels (pixels of the texture). There are two main categories of texture filtering, magnification filtering and minification filtering. Depending on the situation texture filtering is either a type of reconstruction filter where sparse data is interpolated to fill gaps (magnification), or a type of anti-aliasing (AA), where texture samples exist at a higher frequency than required for the sample frequency needed for texture fill (minification). Put simply, filtering describes how a texture is applied at many different shapes, size, angles and scales. Depending on the chosen filter algorithm the result will show varying degrees of blurriness, detail, spatial aliasing, temporal aliasing and blocking. Depending on the circumstances filtering can be performed in software (such as a software rendering package) or in hardware ...
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Anti-aliasing
Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used before a signal sampler, to restrict the bandwidth of a signal such as in audio applications * Manual anti aliasing, artistic technique done in pixel art graphics to smooth transitions between shapes, to soften lines or to blur edges. * Spatial anti-aliasing, the technique of minimizing aliasing when representing a high-resolution image at a lower resolution ** Fast approximate anti-aliasing, an anti-aliasing algorithm created by Timothy Lottes under Nvidia. May also be referred to as Fast Sample Anti-aliasing (FSAA). ** Multisample anti-aliasing, a type of spatial anti-aliasing method ** Supersampling, a type of spatial anti-aliasing method * Temporal anti-aliasing, techniques to reduce or remove the effects of temporal aliasing in movin ...
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Vulkan (API)
Vulkan is a low- overhead, cross-platform API, open standard for 3D graphics and computing. Vulkan targets high-performance real-time 3D graphics applications, such as video games and interactive media. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to older OpenGL and Direct3D 11 APIs. It provides a considerably lower-level API for the application than the older APIs, making Vulkan comparable to Apple's Metal API and Microsoft's Direct3D 12. In addition to its lower CPU usage, Vulkan is designed to allow developers to better distribute work among multiple CPU cores. Vulkan was first announced by the non-profit Khronos Group at GDC 2015. The Vulkan API was initially referred to as the "next generation OpenGL initiative", or "OpenGL next" by Khronos, but use of those names was discontinued when Vulkan was announced. Vulkan is derived from and built upon components of AMD's Mantle API, which was donated by AMD to Khronos wi ...
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GitHub
GitHub, Inc. () is an Internet hosting service for software development and version control using Git. It provides the distributed version control of Git plus access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, it has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. As of June 2022, GitHub reported having over 83 million developers and more than 200 million repositories, including at least 28 million public repositories. It is the largest source code host . History GitHub.com Development of the GitHub.com platform began on October 19, 2007. The site was launched in April 2008 by Tom Preston-Werner, Chris Wanstrath, P. J. Hyett and Scott Chacon after it had been made available for a few months prior as a beta release. GitHub has an annual keynote called GitHub Universe. Organizat ...
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