Musou Orochi Z
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Musou Orochi Z
, is a 2009 hack and slash video game developed by Koei and Omega Force for the PlayStation 3 and Microsoft Windows. ''Z'' is the third installment of the ''Warriors Orochi'' series, a crossover video game of the ''Dynasty Warriors'' and ''Samurai Warriors'' series. ''Musou Orochi Z'' was intended to be a combination of the first two games with more characters and stages on an updated gaming platform. The game was released in Japan for the PS3 on March 12, 2009, and released for the Windows on November 27, 2009. Koei had planned to release the game as ''Warriors Orochi Z'' in North America and Europe, but those plans have since been cancelled.Spencer"Koei Cancels Warriors Orochi Z For North America" Siliconera. 2009-06-09. Gameplay As ''Musou Orochi Z'' is a combination of the first two games, the gameplay follows the standard set by the first ''Orochi''; the player selects three characters and uses them in one stage. However, certain aspects of the gameplay have been changed ...
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Omega Force
(stylised as ''ω-Force'') is a Japanese video game developer and a division of Koei Tecmo, founded in 1996 by Akihiro Suzuki and Kenichi Ogasawara, and is best known for the ''Dynasty Warriors'' video games. History Omega Force was founded in 1996 as the fourth Business Division of Koei, with the intention of widening the appeal of Koei's portfolio outside of their strategy and simulation games, such as '' Romance of Three Kingdoms'' and ''Nobunaga's Ambition''. The studio was originally going to be named after the letter ''Z'', however this idea never came to fruition, as the letter ''Z'' can have different meanings outside of Japanese culture. Wanting to keep the last letter of the alphabet, they settled for ''Omega'' from the Greek alphabet. However, because of copyright concerns with the clock manufacturing company Omega SA, ''Force'' was added – a Japanese homophone for "fourth" – representing that they are the fourth business division. ''WinBack'', released in 1 ...
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Journey To The West
''Journey to the West'' () is a Chinese novel published in the 16th century during the Ming dynasty and attributed to Wu Cheng'en. It is regarded as one of the greatest Classic Chinese Novels, and has been described as arguably the most popular literary work in East Asia. Arthur Waley's abridged translation, '' Monkey'', is known in English-speaking countries. The novel is an extended account of the legendary pilgrimage of the Tang dynasty Buddhist monk Xuanzang, who traveled to the "Western Regions" (Central Asia and India) to obtain Buddhist sacred texts (sūtras) and returned after many trials and much suffering. The monk is referred to as Tang Sanzang in the novel. The novel retains the broad outline of Xuanzang's own account, ''Great Tang Records on the Western Regions'', but adds elements from folk tales and the author's invention: Gautama Buddha gives this task to the monk and provides him with three protectors who agree to help him as an atonement for their sins. Thes ...
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Video Games Based On Japanese Mythology
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Games Based On Chinese Mythology
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games About Samurai
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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PlayStation 3 Games
is a video game, video gaming brand that consists of five home video game consoles, two Handheld game console, handhelds, a Home theater PC, media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the PlayStation (console), first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the List of million-selling game consoles, best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, bec ...
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Omega Force Games
Omega (; capital: Ω, lowercase: ω; Ancient Greek ὦ, later ὦ μέγα, Modern Greek ωμέγα) is the twenty-fourth and final letter in the Greek alphabet. In the Greek numeric system/isopsephy (gematria), it has a value of 800. The word literally means "great O" (''ō mega'', mega meaning "great"), as opposed to omicron, which means "little O" (''o mikron'', micron meaning "little"). In phonetic terms, the Ancient Greek Ω represented a long open-mid back rounded vowel , comparable to the "aw" of the English word ''raw'' in dialects without the cot–caught merger, in contrast to omicron which represented the close-mid back rounded vowel , and the digraph ''ου'' which represented the long close-mid back rounded vowel . In Modern Greek, both omega and omicron represent the mid back rounded vowel or . The letter omega is transliterated into a Latin-script alphabet as ''ō'' or simply ''o''. As the final letter in the Greek alphabet, omega is often used t ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Koei Games
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company has also found mainstream success in a series of loosely historical action games, the flagship titles of which are the ''Dynasty Warriors'' and ''Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owns a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to form the Tecmo Koei Holdings holding company. Koei changed its name to Tecmo Koei Games on April 1, 2010 by absorbing Tecmo, and again on July 1, 2014, to Koei Tecmo Games. History Koei was established in July 1978 by Yōichi Erikawa (also known as Kou Shibusawa) and Keiko Erikawa. Yoichi was a student at Keio University, and when his family's rural dyestuffs business failed, h ...
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Crossover Video Games
Crossovers in video games occur when otherwise separated fictional characters, stories, settings, universes, or media in a video game meet and interact with each other. These may exist as a gimmick if two separate games in question are developed by the same company. Otherwise, they may exist as a gag from a rival company. The following is a list of games in which crossovers appear in either the form of a cameo of any kind, a guest character, or the theme of "crossover" in general in a video game itself. Many crossover games include third-party companies. First and second-party crossovers This list includes crossovers and cameos of characters from video games owned by one company and close affiliates. These can range from a character simply appearing as a playable character or boss in the game, as a special guest character, or a major crossover where two or more franchises encounter. Third-party crossovers This list includes video games that have crossovers from two or m ...
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