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Ms. Splosion Man
''Ms. Splosion Man'' is a Platform game, platform video game developed by Twisted Pixel Games, and was released on Xbox 360 on July 13, 2011 as well as Windows Phone. It is the sequel to 2009's '''Splosion Man''. The game takes place directly after ''Splosion Man''. In the celebration of 'Splosion Man's capture, the scientists behind his creation accidentally create Ms. Splosion Man. The gameplay draws most of its core elements from its predecessor, but adds new gameplay mechanics such as jump pads and riding on rails. The game was generally very well received by critics. Aggregate websites GameRankings and Metacritic report scores in the 85% range. Individual scores ranged from a 60% approval to multiple perfect scores. Critics generally felt that the game was a great expansion and improvement over the original. The game's humor was also lauded. Criticisms included long load times between levels and increased difficulty over the original ''Splosion Man''. The game sold over 70,000 ...
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Twisted Pixel Games
Twisted Pixel Games, LLC is an American video game developer based in Austin, Texas. Originally a contractor, Twisted Pixel releases games based on its own intellectual property, intellectual properties such as ''The Maw (video game), The Maw'' and '''Splosion Man''. The company uses its own proprietary engine, known as Beard, to power its games. On October 12, 2011, it was announced that Twisted Pixel had become part of Microsoft Studios. However, Twisted Pixel separated from Microsoft, and became an independent company again on September 30, 2015. In November 2021, the company became a subsidiary of Oculus Studios. History Twisted Pixel Games was founded in 2006 by industry veterans Michael Wilford, Frank Wilson and Josh Bear. The company first performed contract work for the now-defunct Midway Games, providing engineering work for ''NBA Ballers: Chosen One'' and ''Blitz: The League II''. In 2008, Twisted Pixel announced that its focus had changed to digitally distributed games ...
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Ms Splosion Man Gameplay
MS, ms, Ms, M.S., etc. may refer to: Arts and entertainment * ''Ms.'' (magazine), an American feminist magazine * Metal Storm (webzine), a heavy metal website based in Estonia Businesses and organizations * MS-13, criminal gang * Missionaries of La Salette, a Catholic male religious order * Młodzi Socjaliści (Young Socialists), a former Polish socialist youth organization * Morgan Stanley, a US investment bank (NYSE stock symbol: MS) * Mjólkursamsalan, an Icelandic dairy company Educational qualifications * Master of Science, a master's degree in the field of science * Master of Surgery, an advanced medical degree * Master Sommelier, a terminal degree in the field of wine * '' Mastère spécialisé'', a French postgraduate ''grande école'' master's degree Medicine * Mitral stenosis, narrowing of the mitral valve of the heart * Morphine sulfate, an opiate pain-relieving drug * Multiple sclerosis, a disease of the nervous system Military * Master seaman, a non-commi ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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PAX East
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was previously held annually in San Antonio in the United States. PAX was originally created in 2004 by Jerry Holkins and Mike Krahulik, the authors of the '' Penny Arcade'' webcomic, because they wanted to attend a show exclusively for gaming. Defining characteristics of the shows include an opening keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party multiplayer, tabletop gaming tournaments, and video game freeplay areas. History The first PAX, known at the time as the ''Penny Arcade'' Expo, was held on August 28–29, 2004, in Bellevue, Washington, at the Meydenbauer Center, and was attended by approxim ...
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E3 2011
The Electronic Entertainment Expo 2011 (E3 2011) was the 17th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 7, 2011, and ended on June 9, 2011, with 46,800 total attendees. E3 2011 was broadcast on the G4 channel. The main highlights of the 2011 show included a demonstration of Sony's next-generation handheld game console, the PlayStation Vita; the official introduction of Nintendo's Wii U home console; and the unveiling of Microsoft's long-awaited game, ''Halo 4''. Press conferences As in previous years, the conference was dominated by announcements from the three main console manufacturers: Microsoft, Sony and Nintendo. Tech analysts considered the unveiling of Nintendo's Wii U and its then-unnamed tablet controller to be E3's biggest event, with Sony's PlayStation Vita handheld console also generating considerable press attention. The Wii U system was credited by several media outlets as a " next-generation ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Macarena (song)
"Macarena" is a dance song by Spanish pop duo Los del Río, about a woman of the same name. The song uses a type of clave rhythm. Originally appearing on the 1993 album '' A mí me gusta'', a subsequent remix by Miami-based producers The Bayside Boys became an international hit and inspired a dance craze in the latter half of 1996 and part of 1997. This version topped both the ''Billboard'' Hot 100 and the ''Cash Box'' Top 100 in the US. The song got the group ranked the " 1 Greatest One-Hit Wonder of All Time" by VH1 in 2002. In 2012, it was ranked No. 7 on ''Billboard''s All Time Top 100. It also ranked at No. 1 on ''Billboard''s All Time Latin Songs. Composition "Macarena"s composition features a variant on the clave rhythm. The song is written in the key of A♭ major, moves at a tempo of 103 beats per minute, and follows the repeated chord progression A♭–G♭ throughout. Origin and history As a result of their lounge act, Los del Río were in ...
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Popular Culture
Popular culture (also called mass culture or pop culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as, popular art or mass art) and objects that are dominant or prevalent in a society at a given point in time. Popular culture also encompasses the activities and feelings produced as a result of interaction with these dominant objects. The primary driving force behind popular culture is the mass appeal, and it is produced by what cultural analyst Theodor Adorno refers to as the "culture industry". Heavily influenced in modern times by mass media, this collection of ideas permeates the everyday lives of people in a given society. Therefore, popular culture has a way of influencing an individual's attitudes towards certain topics. However, there are various ways to define pop culture. Because of this, popular culture is something that can be defined in a variety of conflicting ways by different people across diff ...
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, 口). The in-game characters were made to be cute and colorful to appeal to younger p ...
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Super Mario World
''Super Mario World,'' known in Japan as is a platform game, platform video game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released in Japan in 1990, North America in 1991 and Europe and Australia in 1992. The player controls Mario on his quest to save Princess Peach and Dinosaur Land from the series' antagonist Bowser and his minions, the Koopalings. The gameplay is similar to that of earlier ''Super Mario'' games: players control Mario through a series of Level (gaming), levels in which the goal is to reach the goalpost at the end. ''Super Mario World'' introduced Monty Mole, an enemy. Nintendo Entertainment Analysis & Development developed the game, led by director Takashi Tezuka and producer and series creator Shigeru Miyamoto. It is the first ''Mario'' game for the SNES and was designed to make the most of the console's technical features. The development team had more freedom compared to the series installments for th ...
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Overworld
An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other video game genres, such as some platformers and strategy games. Description Overworlds generally feature a top-down view or a third-person perspective of the fictional world within the game. It often contains varied terrain (including caves, mountains, forests, and bodies of water) and a collection of towns and other locations (most commonly dungeons or levels). When the party enters one of these locations the world map display may remain on the screen, be replaced by the local geography, or be hidden until the party exits the location. In many games, the player is able to travel on the world map; in other games, the player uses the world map to select their next location. Typically, a dungeon houses a host of enemies, while a town usually is ...
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