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Mouselook
Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games. It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators. Free look is nearly universal in modern games, but it was one of the significant technical breakthroughs of mid-1990s first-person perspective games. Many modern console games dedicate one of the several analogue sticks on the gamepad entirely to rotating the view, where as some older console games, when gamepads usually had fewer or only a single D-pad or analogue stick, had a feature where the single D-pad or analogue stick would move the view instead of the character whilst the player held down another button at the same time, often labelled in game as the "look button". In games whose free-look systems are co ...
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Glossary Of Video Game Terms
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Marathon 1 Screenshot
The marathon is a long-distance foot race with a distance of , usually run as a road race, but the distance can be covered on trail routes. The marathon can be completed by running or with a run/walk strategy. There are also wheelchair divisions. More than 800 marathons are held throughout the world each year, with the vast majority of competitors being recreational athletes, as larger marathons can have tens of thousands of participants. The marathon was one of the original modern Olympic events in 1896. The distance did not become standardized until 1921. The distance is also included in the World Athletics Championships, which began in 1983. It is the only running road race included in both championship competitions (walking races on the roads are also contested in both). History Origin The name ''Marathon'' comes from the legend of Philippides (or Pheidippides), the Greek messenger. The legend states that, while he was taking part in the Battle of Marathon, whi ...
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Bram Stoker's Dracula (video Game)
''Bram Stoker's Dracula'' is a 1993 video game released for the Mega Drive/Genesis, Nintendo Entertainment System, Super NES, Game Boy, Master System, Sega CD, Game Gear, MS-DOS and Amiga games consoles. Based on the 1992 movie of the same name which in turn is based on the 1897 novel by Bram Stoker, each version of the game was an action-platformer except the Sega CD and Amiga versions which were beat 'em ups, and the DOS version which was a first-person shooter. The Amiga version was released in 1994 for North America and Europe. A CD-ROM version for DOS was released in 1995. Gameplay Each console has a different styled genre game based on the film, and in most games the single player character is Jonathan Harker, who is one of the main protagonists of the Dracula film, and the original novel by Bram Stoker, which the film was based on. Mina Harker, Jonathan's wife, is absent physically throughout each version of the game and only mentioned in the Sega CD version. Howe ...
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CyClones
In meteorology, a cyclone () is a large air mass that rotates around a strong center of low atmospheric pressure, counterclockwise in the Northern Hemisphere and clockwise in the Southern Hemisphere as viewed from above (opposite to an anticyclone). Cyclones are characterized by inward-spiraling winds that rotate about a zone of low pressure. The largest low-pressure systems are polar vortices and extratropical cyclones of the largest scale (the synoptic scale). Warm-core cyclones such as tropical cyclones and subtropical cyclones also lie within the synoptic scale. Mesocyclones, tornadoes, and dust devils lie within smaller mesoscale. Upper level cyclones can exist without the presence of a surface low, and can pinch off from the base of the tropical upper tropospheric trough during the summer months in the Northern Hemisphere. Cyclones have also been seen on extraterrestrial planets, such as Mars, Jupiter, and Neptune. Cyclogenesis is the process of cyclone formation and ...
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Dark Forces
Dark Force or Dark Forces may refer to: ''Star Wars'' *The dark side of the Force *'' Star Wars: Dark Forces'', a 1995 video game and novelization *'' Star Wars Jedi Knight: Dark Forces II'', the sequel to the 1995 video game and novelization *''Dark Force'', the Katana fleet, a fictional fleet in the Thrawn trilogy of ''Star Wars'' novels Entertainment * Darkforce (Marvel Comics), a fictional cosmic force * Dark Force, a character in the ''Phantasy Star'' video game series * Dark Force (card game), a trading card game based on ''The Dark Eye'' * ''Dark Forces'' (book), a 1981 horror anthology * ''Dark Forces'', or ''Harlequin'', a 1980 Australian supernatural thriller * ''Dark Forces'' (2020 film), a Mexican film See also * * * * * Dark energy * Dark flow * Dark triad, a group of three "dark" personality traits * Force (other) Force is what, when unopposed, changes the motion of an object. For The Force with the definite article, see The Force (disambiguatio ...
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Heretic (video Game)
''Heretic'' is a dark fantasy first-person shooter video game released in December 1994. It was developed by Raven Software and published by id Software through GT Interactive. Using a modified version of the ''Doom'' engine, ''Heretic'' was one of the first first-person games to feature inventory manipulation and the ability to look up and down. It also introduced multiple gib objects that spawned when a character suffered a death by extreme force or heat. Previously, the character would simply crumple into a heap. The game used randomised ambient sounds and noises, such as evil laughter, chains rattling, distantly ringing bells, and water dripping in addition to the background music to further enhance the atmosphere. The music in the game was composed by Kevin Schilder. An indirect sequel, '' Hexen: Beyond Heretic'', was released the following year. ''Heretic II'' was released in 1998, which served as a direct sequel continuing the story. Plot Three brothers (D'Sparil, Korax, ...
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Raven Software
Raven Software Corporation is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the studio's original developers, largely responsible for creating the '' Heretic'' and '' Hexen: Beyond Heretic'' games, left to form Human Head Studios. History id Software Raven Software was founded in 1990 by brothers Brian and Steve Raffel. Originally a three-person company, they were discovered by John Romero, co-founder of id Software, who collaborated with Raven to make games using their game engine beginning with '' ShadowCaster''. Raven then started making games with id Software and even briefly moved to the same street as id Software. They used id's engines for many of their games, such as '' Heretic,'' '' Hexen: Beyond Heretic'' and ''Hexen II''. In 2005 and 2009, Raven developed two games from id's catalog: ''Quake 4'' and '' Wolf ...
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Doom (1993 Video Game)
''Doom'' (stylized as ''DOOM'') is a 1993 first-person shooter (FPS) game developed by id Software for MS-DOS. Players assume the role of a space marine, popularly known as Doomguy, fighting their way through hordes of invading demons from hell. Id began developing ''Doom'' after the release of their previous FPS, ''Wolfenstein 3D'' (1992)''.'' It emerged from a 3D game engine developed by John Carmack, who wanted to create a science fiction game inspired by ''Dungeons & Dragons'' and the films '' Evil Dead II'' and ''Aliens.'' The first episode, comprising nine levels, was distributed freely as shareware; the full game, with two further episodes, was sold via mail order. An updated version with an additional episode and more difficult levels, ''The Ultimate Doom'', was released in 1995 and sold at retail. ''Doom'' is one of the most significant games in video game history, frequently cited as one of the greatest games ever made. It sold an estimated 3.5 million copies by 19 ...
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Light Gun
A light gun is a pointing device for computers and a control device for arcade and video games, typically shaped to resemble a pistol. Early history The first light guns were produced in the 1930s, following the development of light-sensing vacuum tubes. In 1936, the technology was introduced in arcade shooting games, beginning with the Seeburg Ray-O-Lite. These games evolved throughout subsequent decades, culminating in Sega's ''Periscope'', released in 1966 as the company's first successful game, which requires the player to target cardboard ships. ''Periscope'' is an early electro-mechanical game, and the first arcade game to cost one quarter per play. Sega's 1969 game ''Missile'' features electronic sound and a moving film strip to represent the targets on a projection screen, and its 1972 game ''Killer Shark'' features a mounted light gun with targets whose movement and reactions are displayed using back image projection onto a screen. Nintendo released the Beam Gun in ...
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Gun Buster (arcade Game)
, also known as and released in North America as ''Operation Gunbuster'', is a first-person shooter video game developed by Taito and released for arcades in 1992. In contrast to on-rail light gun shooters at the time, this was one of the first arcade games to feature free-roaming FPS gameplay, the same year ''Wolfenstein 3D'' was released on personal computers. ''Gun Buster''s control scheme consists of a joystick for movement and strafing and a light gun for aiming and turning. The player can also carry multiple weapons, each with different recharge rates and movement speeds, and the game's maps include walls, glasses and columns that can be used for dodging and shootouts. It also features multiplayer deathmatch modes for up to four players, between two teams, on a dual-monitor arcade cabinet. Gameplay Gun Buster was produced by Taito in 1992. The game's control scheme consists of both a joystick and a light gun: the joystick moves the player character forwards, b ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as ''Speed Race'' (1974), ''Western Gun'' (1975), ''Space Invaders'' (1978), ''Bubble Bobble'' (1986) and ''Arkanoid'' (1986). Alongside Capcom, Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - ''Space Invaders'' in particular was a major contributor to the growth of video games in the l ...
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