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Mortal Kombat Trilogy
''Mortal Kombat Trilogy'' is a fighting game released by Midway in 1996 as the second and final update to ''Mortal Kombat 3'' (the first being ''Ultimate Mortal Kombat 3'') for the PlayStation, Nintendo 64, Sega Saturn and PCs. Further versions were also released for the Game.com and R-Zone. It features a similar basic gameplay system and the same story as ''Ultimate Mortal Kombat 3'', but adds characters and stages restored from '' Mortal Kombat'' and ''Mortal Kombat II''. New additions to the game included the "Aggressor" bar, and re-introduced Brutality mechanic from 16-bit versions of ''UMK3''. The game was met with positive to mixed reviews upon release. The PlayStation version was released in Japan on April 2, 1998. It was the last Mortal Kombat game to be released in Japan. Gameplay ''Mortal Kombat Trilogy'' introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it grants the character ...
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Avalanche Software
Avalanche Software is an American video game developer based in Salt Lake City, Utah and a subsidiary of Warner Bros. Interactive Entertainment. It was founded in October 1995 by four programmers formerly of Sculptured Software, including John Blackburn, who serves as chief executive officer. The studio was acquired by the games arm of The Walt Disney Company in May 2005, and spent the next ten years developing Disney-related titles, including the toys-to-life game ''Disney Infinity'' (2013). In May 2016, due to a declining toys-to-life games market, Disney decided to close the games arm, including Avalanche. Warner Bros. Interactive Entertainment acquired the studio and re-opened it in January 2017. History Avalanche Software was founded by four programmers formerly of Sculptured Software, including John Blackburn. After Sculptured Software had been acquired by Acclaim Entertainment, the four had been in contact with another former Sculptured Software staffer who left the yea ...
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R-Zone
The R-Zone is a portable game console (originally head-worn, later handheld) developed and manufactured by Tiger Electronics. The R-Zone was shown at the American International Toy Fair in February 1995, and was released later that year. The R-Zone was panned by critics, and was also a commercial disaster, with its lifespan lasting only 2 years before being discontinued in 1997. Although the R-Zone was not designed to compete directly with any other handhelds, it marked Tiger Electronics' first multi-game entry into the portable electronic game market. The original R-Zone unit consists of a headset and a separate controller containing batteries. Each game cartridge has its own transparent LCD display screen which is projected onto a mirrored surface held in front of the player's eye. It is thought that this original design, including the red color scheme, was designed to capitalize on popular buzz for the Nintendo Virtual Boy at the time. However, Tiger has never confirmed this ...
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Raiden (Mortal Kombat)
Raiden ( ja, 雷電) is a fictional character in the ''Mortal Kombat'' fighting game series by Midway Games and NetherRealm Studios. Based on the Japanese deity Raijin, he is depicted as the god of thunder who possesses control over lightning. He debuted in the original 1992 game and has appeared as a playable character in every main installment except ''Mortal Kombat 3'' (1995) and its first update. In the storyline of the games, Raiden is the protector of Earthrealm. He fulfills his duty by selecting and training the warriors who defend Earthrealm from various threats, while also participating directly in the realm's defense. Raiden generally serves as a mentor figure to the franchise's heroes, although he sometimes assumes a darker role in the story, which sees him become more ruthless in his protection of the realm. One of the franchise's central characters, Raiden has appeared in various related media outside of the ''Mortal Kombat'' games, including guest appearances in ...
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Goro (Mortal Kombat)
Goro is a fictional character in the ''Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. He debuted as the sub-boss of the original 1992 Mortal Kombat and has also been featured as a sub-boss in the home ports of ''Mortal Kombat 4'' (1997), the 2011 reboot, and ''Mortal Kombat X'' (2015). The character is a Shokan, a half-human, half-dragon race distinguished by their four arms and enormous size. Goro begins the series as champion of the eponymous Mortal Kombat tournament, a title he has held for 500 years. He is generally depicted in a villainous role, fighting for Outworld against Earthrealm's warriors. An iconic figure in the franchise, Goro is regarded as one of the most memorable and difficult bosses in video game history. He has appeared in various media outside of the games. Character design and gameplay According to John Tobias, Goro was created when he and Ed Boon discussed bringing "a big brooding character" to the first ''Mortal Kombat ...
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Kung Lao
Kung Lao ( or ) is a fictional character in the '' Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. A Shaolin monk, he debuted in ''Mortal Kombat II'' (1993). He is depicted as a primary hero in the series, including as one of the protagonists of the action-adventure spin-off '' Mortal Kombat: Shaolin Monks'' (2005). The character is also a descendant of the Great Kung Lao, the first Earthrealm champion of the Mortal Kombat tournament. His main weapon is a metal hat, which he uses for both melee and projectile attacks. Outside of the games, Kung Lao has appeared in various related media. Reception to the character has been generally positive, particularly in respect to his appearance, special abilities, and Fatality finishing moves. Appearances ''Mortal Kombat'' games Introduced in ''Mortal Kombat II'' (1993), Kung Lao is one of the last known descendants of the Great Kung Lao, a Mortal Kombat champion who lost the title and his life to the Sh ...
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Kano (Mortal Kombat)
Kano is a character (arts), fictional player character, character in the ''Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. Debuting in the Mortal Kombat (1992 video game), original 1992 game, he is the leader of the Black Dragon, a fictional criminal organization. Kano is distinguished by his cybernetic eye, which he has used as a laser in later installments. As one of the series' recurring villains, he often aligns himself with the forces threatening Earthrealm. He is also the archenemy of United States Special Forces, Special Forces officer Sonya Blade, who seeks to bring him to justice. The character has appeared in various media outside of the games, including the Mortal Kombat (1995 film), 1995 film adaptation and the Mortal Kombat (2021 film), 2021 film. Reception to the character has been mainly positive; his heart rip Fatality (Mortal Kombat), Fatality in the first game is regarded as one of the franchise's most iconic. Appearances ''Mort ...
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Brutality (Mortal Kombat)
Fatality is the name given to a gameplay feature in the '' Mortal Kombat'' series of fighting video games, in which the victor of the final round in a match inflicts a brutal and gruesome finishing move onto their defeated opponent. Prompted by the announcer saying "Finish Him/Her", players have a short time window to execute a Fatality by entering a specific button and joystick combination, while positioned at a specific distance from the opponent. The Fatality and its derivations are arguably the most notable features of the ''Mortal Kombat'' series and have caused a large cultural impact and controversies. Conception The origins of the Fatality concept has been traced back to several violent Asian martial arts media. In ''The Street Fighter'' (1974), a Japanese martial arts grindhouse film, Sonny Chiba performs x-ray fatality finishing moves, which at the time was seen as a gimmick to distinguish it from other martial arts films. In the Japanese shōnen manga and anime ser ...
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Mortal Kombat II
''Mortal Kombat II'' is a 1993 arcade fighting game originally produced by Midway for the arcades in 1993. It was later ported to multiple home systems, including MS-DOS, Amiga, Game Boy, Game Gear, Sega Genesis, 32X, Sega Saturn, Super Nintendo Entertainment System, and PlayStation only in Japan, mostly in licensed versions developed by Probe Entertainment and Sculptured Software and published by Acclaim Entertainment (currently distributed by Warner Bros. Interactive Entertainment). It is the second main installment in the ''Mortal Kombat'' franchise and a sequel to 1992's ''Mortal Kombat'', improving the gameplay and expanding the mythos of the original ''Mortal Kombat'', notably introducing more varied finishing moves (including several Fatalities per character and new finishers, such as Babality and Friendship) and several iconic characters, such as Kitana, Mileena, Kung Lao, Noob Saibot, and the series' recurring villain, Shao Kahn. The game's plot continues fr ...
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Mortal Kombat (1992 Video Game)
''Mortal Kombat'' is an arcade game, arcade fighting game developed and published by Midway Games, Midway in 1992. It is the first entry in the ''Mortal Kombat'' series and subsequently was released by Acclaim Entertainment for nearly every home platform of the time. The game focuses on several characters of various intentions who enter a martial arts tournament with worldly consequences. It introduced many key aspects of the ''Mortal Kombat'' series, including the unique five-button control scheme and gory finishing moves called Fatality (Mortal Kombat), Fatalities. ''Mortal Kombat'' is considered List of video games considered the best, one of the greatest video games of all time by critics and audiences in 21st century and became a best-selling game and remains one of the most popular fighting games in the genre's history, spawning numerous sequels and spin-offs over the following years and decades, beginning with ''Mortal Kombat II'' in 1993, which is also considered one of t ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software ("freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ma ...
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Ultimate Mortal Kombat 3
''Ultimate Mortal Kombat 3'' is a fighting game in the ''Mortal Kombat'' series, developed and released by Midway Games, Midway to Video arcade, arcades in 1995. It is a standalone update of 1995's earlier ''Mortal Kombat 3'' with an altered gameplay system, additional characters like the returning favorites Kitana and Scorpion (Mortal Kombat), Scorpion who were missing from ''Mortal Kombat 3'', and some new features. Several home Porting, port versions of the game were soon released after the arcade original. Although none were completely identical to the arcade version, the Sega Saturn port came closest. Some later home versions followed the arcade original with more accuracy. Some versions were released under different titles: ''Mortal Kombat Advance'' for the Game Boy Advance in 2001 and ''Ultimate Mortal Kombat'' for the Nintendo DS in 2007. An iOS version recreating the game using a 3D graphics engine was released by Electronic Arts in 2010. ''Ultimate Mortal Kombat 3'' was ...
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