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Monastyr
''Monastyr'' is a Polish role-playing game published in 2004. It is set in a dark fantasy world of Dominium. Its setting features a fantastic equivalent of the Age of Enlightenment. Most often, the game plots are cloak and dagger-like and involve plotting, intrigue, and struggle in the name of honor. The game has been inspired by such authors as Alexandre Dumas, père, Michael Moorcock and H. P. Lovecraft. It is published by the Polish company Wydawnictwo Portal (Portal Publishing House) and it is currently available only in Polish. The game does not shy from dealing with serious issues such as religion or race. The players have to play human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, cultu ...s, and they are all followers of a certain monotheistic religion, known as Karianism ...
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Monastyr Hard
''Monastyr'' is a Polish role-playing game published in 2004. It is set in a dark fantasy world of Dominium. Its setting features a fantastic equivalent of the Age of Enlightenment. Most often, the game plots are cloak and dagger-like and involve plotting, intrigue, and struggle in the name of honor. The game has been inspired by such authors as Alexandre Dumas, père, Michael Moorcock and H. P. Lovecraft. It is published by the Polish company Wydawnictwo Portal (Portal Publishing House) and it is currently available only in Polish. The game does not shy from dealing with serious issues such as religion or race. The players have to play human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, cultu ...s, and they are all followers of a certain monotheistic religion, known as Karianism ...
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Polish Role-playing Games
Polish role-playing games have been in production since the early 1990s. Now there are several games that have been designed in Poland, as well as many translations on the market. History Role-playing games were almost non-existent before the fall of communism in the People's Republic of Poland. Only a few people were even aware of the existence of role-playing games. There were no Polish publishers, no translators and no distributors. The publication of the "Talisman" board game in 1989, and that of several gamebooks, began to increase interest in similar games, and the first unofficial fan translations of Western role-playing games began to appear. The major change came in 1993 with the publication of ''Magia i Miecz'' (Magic and Sword), the first Polish magazine about role-playing games. Soon the Polish market began to fill up with both translations and Polish role-playing games, as well as new role-playing magazines (''Złoty Smok'', ''Talizman'', ''Portal''). Currently ther ...
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3d20 System
The 3d20 system is the role-playing game system used in '' Neuroshima'' and ''Monastyr''. Like the d20 System, it uses twenty-sided dice, but unlike that system it most typically uses three. Core mechanic #name the skill to be tested and the difficulty level #roll three twenty sided dice #compare all three separate results with the given attribute #if at least two of the three results are lower than the attribute modified by the difficulty level, test is successful. Details When a test is required, the Gamemaster, names the skill which is going to be tested (or a raw attribute, if no skill is available for the activity the character is trying to perform). He also sets a difficulty level for the test, which modifies the attribute value (reducing or improving it). Then, the character's skill level is taken into account - if the character does not have any skill levels in the given skill, (in case of Neuroshima) the difficulty level is raised by one, or (in case of Monastyr ' ...
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Fantasy Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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Monotheistic
Monotheism is the belief that there is only one deity, an all-supreme being that is universally referred to as God. Cross, F.L.; Livingstone, E.A., eds. (1974). "Monotheism". The Oxford Dictionary of the Christian Church (2 ed.). Oxford: Oxford University Press. A distinction may be made between exclusive monotheism, in which the one God is a singular existence, and both inclusive and pluriform monotheism, in which multiple gods or godly forms are recognized, but each are postulated as extensions of the same God. Monotheism is distinguished from henotheism, a religious system in which the believer worships one God without denying that others may worship different gods with equal validity, and monolatrism, the recognition of the existence of many gods but with the consistent worship of only one deity. The term ''monolatry'' was perhaps first used by Julius Wellhausen. Monotheism characterizes the traditions of Bábism, the Baháʼí Faith, Cheondoism, Christianity,Christianity's ...
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Human
Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, culture, and language. Humans are highly social and tend to live in complex social structures composed of many cooperating and competing groups, from families and kinship networks to political states. Social interactions between humans have established a wide variety of values, social norms, and rituals, which bolster human society. Its intelligence and its desire to understand and influence the environment and to explain and manipulate phenomena have motivated humanity's development of science, philosophy, mythology, religion, and other fields of study. Although some scientists equate the term ''humans'' with all members of the genus ''Homo'', in common usage, it generally refers to ''Homo sapiens'', the only extant member. Anatomically moder ...
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Race (classification Of Human Beings)
A race is a categorization of human Humans (''Homo sapiens'') are the most abundant and widespread species of primate, characterized by bipedalism and exceptional cognitive skills due to a large and complex brain. This has enabled the development of advanced tools, cultu ...s based on shared physical or social qualities into groups generally viewed as distinct within a given society. The term came into common usage during the 1500s, when it was used to refer to groups of various kinds, including those characterized by close kinship relations. By the 17th century, the term began to refer to physical (phenotypical) traits, and then later to national affiliations. Modern science regards race as a social construct, an Identity (social science), identity which is assigned based on rules made by society. While partly based on physical similarities within groups, race does not have an inherent physical or biological meaning. The concept of race is foundational to racism, ...
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Religion
Religion is usually defined as a social- cultural system of designated behaviors and practices, morals, beliefs, worldviews, texts, sanctified places, prophecies, ethics, or organizations, that generally relates humanity to supernatural, transcendental, and spiritual elements; however, there is no scholarly consensus over what precisely constitutes a religion. Different religions may or may not contain various elements ranging from the divine, sacred things, faith,Tillich, P. (1957) ''Dynamics of faith''. Harper Perennial; (p. 1). a supernatural being or supernatural beings or "some sort of ultimacy and transcendence that will provide norms and power for the rest of life". Religious practices may include rituals, sermons, commemoration or veneration (of deities or saints), sacrifices, festivals, feasts, trances, initiations, funerary services, matrimonial services, meditation, prayer, music, art, dance, public service, or other aspects of human cultur ...
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Michael Moorcock
Michael John Moorcock (born 18 December 1939) is an English writer, best-known for science fiction and fantasy, who has published a number of well-received literary novels as well as comic thrillers, graphic novels and non-fiction. He has worked as an editor and is also a successful musician. He is best known for his novels about the character Elric of Melniboné, a seminal influence on the field of fantasy since the 1960s and '70s. As editor of the British science fiction magazine ''New Worlds'', from May 1964 until March 1971 and then again from 1976 to 1996, Moorcock fostered the development of the science fiction "New Wave" in the UK and indirectly in the United States, leading to the advent of cyberpunk. His publication of ''Bug Jack Barron'' (1969) by Norman Spinrad as a serial novel was notorious; in Parliament, some British MPs condemned the Arts Council of Great Britain for funding the magazine. He is also a recording musician, contributing to the bands Hawkwind, Blu ...
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Dark Fantasy
Dark fantasy is a subgenre of fantasy literary, artistic, and cinematic works that incorporate disturbing and frightening themes of fantasy. It often combines fantasy with elements of horror or has a gloomy dark tone or a sense of horror and dread.Stableford, Brian, "Dark Fantasy", in ''The A to Z of Fantasy Literature'',(p. 97), Scarecrow Press,Plymouth. 2005. Definition A strict definition for dark fantasy is difficult to pin down. Gertrude Barrows Bennett has been called "the woman who invented dark fantasy". Both Charles L. Grant''The Greenwood Encyclopedia of Science Fiction and Fantasy: Themes, Works, and Wonders'', Volume 1, edited by Gary Westfahl, Greenwood Publishing Group, 2005. and Karl Edward Wagner are credited with having coined the term "dark fantasy"—although both authors were describing different styles of fiction. Brian Stableford argues "dark fantasy" can be usefully defined as subgenre of stories that attempt to "incorporate elements of horror fiction" i ...
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Alexandre Dumas, Père
Alexandre Dumas (, ; ; born Dumas Davy de la Pailleterie (), 24 July 1802 – 5 December 1870), also known as Alexandre Dumas père (where ''Suffix (name)#Generational titles, '' is French language, French for 'father', to distinguish him from his son Alexandre Dumas fils), was a French writer. His works have been translated into many languages and he is one of the most widely read French authors. Many of his historical novels of adventure were originally published as serial (literature), serials, including ''The Count of Monte Cristo'', ''The Three Musketeers'', ''Twenty Years After'' and ''The Vicomte of Bragelonne: Ten Years Later''. His novels have been adapted since the early twentieth century into nearly 200 films. Prolific in several genres, Dumas began his career by writing plays, which were successfully produced from the first. He also wrote numerous magazine essay, articles and travel books; his published works totalled 100,000 pages. In the 1840s, Dumas founded the Th ...
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