Moai (game Development Platform)
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Moai (game Development Platform)
Moai is a development and deployment platform designed for the creation of mobile games on iOS and Android smartphones. The Moai platform consists of Moai SDK, an open source game engine, and Moai Cloud, a cloud platform as a service (PaaS) for the hosting and deployment of game services. Moai developers use Lua, C++ and OpenGL, to build mobile games that span smartphones and cloud. Several commercial games have been built with Moai, including '' Crimson: Steam Pirates'', ''Invisible, Inc.'', and ''Broken Age''. Moai integrates third-party game analytics and monetization services such as Apsalar and Tapjoy. History A public beta of Moai was launched in July 2011. The first Moai game to ship was Crimson: Steam Pirates, developed by Jordan Weisman and published by Bungie Aerospace in September 2011. The 1.0 release of Moai was announced in March 2012.. As of 2017, the platform is no longer supported. Notable games The following games use Moai. * '' Crimson: Steam Pirates''. ...
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Zipline Games
A zip-line, zip line, zip-wire, flying fox, or death slide is a pulley suspended on a cable, usually made of stainless steel, mounted on a slope. It is designed to enable cargo or a person propelled by gravity to travel from the top to the bottom of the inclined cable by holding on to, or being attached to, the freely moving pulley. It has been described as essentially a Tyrolean traverse that engages gravity to assist its speed of movement. Its use is not confined to adventure sport, recreation, or tourism, although modern-day usage tends to favor those meanings. History Ropeways or aerial cables have been used as a method of transport in some mountainous countries for more than 2,000 years, possibly starting in China, India and Japan as early as 250 BC, remaining in use in some remote areas in China such as Nujiang (Salween) valley in Yunnan as late as 2015 before being replaced by bridges. Not all of these structures were assisted by gravity, so not all fitted the de ...
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Free Game Engines
Free may refer to: Concept * Freedom, having the ability to do something, without having to obey anyone/anything * Freethought, a position that beliefs should be formed only on the basis of logic, reason, and empiricism * Emancipate, to procure political rights, as for a disenfranchised group * Free will, control exercised by rational agents over their actions and decisions * Free of charge, also known as gratis. See Gratis vs libre. Computing * Free (programming), a function that releases dynamically allocated memory for reuse * Free format, a file format which can be used without restrictions * Free software, software usable and distributable with few restrictions and no payment * Freeware, a broader class of software available at no cost Mathematics * Free object ** Free abelian group ** Free algebra ** Free group ** Free module ** Free semigroup * Free variable People * Free (surname) * Free (rapper) (born 1968), or Free Marie, American rapper and media personality ...
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Cloud Platforms
In meteorology, a cloud is an aerosol consisting of a visible mass of miniature liquid droplets, frozen crystals, or other particles suspended in the atmosphere of a planetary body or similar space. Water or various other chemicals may compose the droplets and crystals. On Earth, clouds are formed as a result of saturation of the air when it is cooled to its dew point, or when it gains sufficient moisture (usually in the form of water vapor) from an adjacent source to raise the dew point to the ambient temperature. They are seen in the Earth's homosphere, which includes the troposphere, stratosphere, and mesosphere. Nephology is the science of clouds, which is undertaken in the cloud physics branch of meteorology. There are two methods of naming clouds in their respective layers of the homosphere, Latin and common name. Genus types in the troposphere, the atmospheric layer closest to Earth's surface, have Latin names because of the universal adoption of Luke Howard's nomenc ...
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2011 Software
Eleven or 11 may refer to: *11 (number), the natural number following 10 and preceding 12 * one of the years 11 BC, AD 11, 1911, 2011, or any year ending in 11 Literature * ''Eleven'' (novel), a 2006 novel by British author David Llewellyn *''Eleven'', a 1970 collection of short stories by Patricia Highsmith *''Eleven'', a 2004 children's novel in The Winnie Years by Lauren Myracle *''Eleven'', a 2008 children's novel by Patricia Reilly Giff *''Eleven'', a short story by Sandra Cisneros Music *Eleven (band), an American rock band * Eleven: A Music Company, an Australian record label * Up to eleven, an idiom from popular culture, coined in the movie ''This Is Spinal Tap'' Albums * ''11'' (The Smithereens album), 1989 * ''11'' (Ua album), 1996 * ''11'' (Bryan Adams album), 2008 * ''11'' (Sault album), 2022 * ''Eleven'' (Harry Connick, Jr. album), 1992 * ''Eleven'' (22-Pistepirkko album), 1998 * ''Eleven'' (Sugarcult album), 1999 * ''Eleven'' (B'z album), 2000 * ''Eleven'' (Ream ...
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Eastward (video Game)
''Eastward'' is an indie action-adventure role-playing video game developed by Pixpil and published by Chucklefish. It was released on September 16, 2021, for the Nintendo Switch, MacOS and Microsoft Windows. On December 1, 2022, it was released on Xbox One. Gameplay Eastward focuses on action RPG gameplay mechanics, combining combat with puzzle solving and exploration. Players make use of two characters, each with different abilities and roles in the game: John, the main protagonist, is focused on offensive skills, can utilize a variety of weapons as well as bombs, and is capable of moving heavy objects; Sam, the second protagonist, makes use of support skills, can stun enemies and clear away hazardous fields with an energy ball, and squeeze into small spaces. While both characters can help each other in overcoming enemies and dealing with puzzles, players will sometimes be required to use each character separately to make progress, such as clearing a way to an exit. The gam ...
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The Franz Kafka Videogame
''The Franz Kafka Videogame'' is an indie adventure game inspired by the writings of Franz Kafka. It was developed by Denis Galanin. Plot The protagonist, K., gets a sudden offer of employment. This event changes his life, forcing him to make a distant voyage. To his surprise, the world beyond his homeland appears to be stranger than he thought. Gameplay ''The Franz Kafka Videogame'' features gameplay similar to Denis Galanin's previous game. The player interacts with the world through a simple point and click interface. The goal of ''The Franz Kafka Videogame'' is to solve a series of puzzles and brain teasers. The puzzles are sequentially linked, forming an adventure story. The game contains no inventory, and the solving of puzzles mainly consists of clicking onscreen elements in the correct order. Solving a puzzle will immediately transport the player character to the next screen. Development ''The Franz Kafka Videogame'' was developed over a period of 2.5 years by De ...
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Lost In Paradise (game)
Lost in Paradise may refer to: Music * ''Lost in Paradise'' (X-Perience album), 2006 * ''Lost in Paradise'' (Faber Drive album), 2012 * ''Lost In Paradise'', a 2017 album by Common Kings * ''Lost in Paradise'', a 2002 album by Armik Armik Dashchi, professionally known as Armik, is an Iranian-Armenian American New Flamenco New flamenco (or ''nuevo flamenco'') or flamenco fusion is a musical genre that was born in Spain, starting in the 1980s. It combines flamenco guitar virt ... * "Lost in Paradise" (Evanescence song), 2011 * "Lost in Paradise", a 2012 song by Rihanna from '' Unapologetic'' * "Lost in Paradise" (ALI song) ", 2020, featuring rapper AKLO Other uses * ''Lost in Paradise'' (film), a 2011 Vietnamese film * ''Lost in Paradise'', a 2015 novel by Mikael Torfason {{Disambiguation ...
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The Moron Test
''The Moron Test'' is a mobile brain teasing game developed and published by American studio DistinctDev, Inc. for the iOS and Android platforms, and is one of the best selling iPhone applications of all-time. ''The Moron Test'' was initially released on April 20, 2009 for iOS and was released for Android on May 13, 2010. Its format is inspired by IQ tests that pose seemingly simple questions in order to extrapolate broad indices of intelligence. Upon its initial release on iTunes, ''The Moron Test'' became the #1 top selling app in the U.S. App Store. The app has repeatedly reached a Top 10 Overall ranking and has been in the Top 100 Overall apps for over 450 consecutive days in the US App Store. On September 10, 2010, DistinctDev released ''The Moron Test: Section 1'', a free version of the game on iOS, offering the "Old School" section. Two months after the Android platform launch, the free version received more than 700,000 downloads, the paid version became the 9th most down ...
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Spacebase DF-9
''Spacebase DF-9'' is a space simulator video game developed by Double Fine Productions. It was prototyped during Double Fine's open Amnesia Fortnight 2012, directed by JP Lebreton. After being released as an open beta on October 15, 2013, it was officially released on October 27, 2014, for Microsoft Windows, OS X, and Linux. After the official end-of-life of the game in May 2015, the community took over the development based on an open-source code fork. Gameplay The player designs, builds and maintains a space station, and must keep its inhabitants happy while fending off alien threats. Development ''Spacebase DF-9'' was one of several ideas presented for voting for Double Fine's '' Amnesia Fortnight 2012'' project, where users would be able to vote for the game concepts they felt they would want to play the most. ''Spacebase DF-9'' was an idea presented by designer-programmer JP LeBreton. The title received the second most votes and was one of five other titles that Doub ...
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Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programmer), Jason Jones after publishing Jones' game ''Minotaur: The Labyrinths of Crete''. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called ''Marathon Trilogy, Marathon'' and ''Myth (video game series), Myth''. An offshoot studio, Bungie West, produced ''Oni (video game), Oni'', published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time. Microsoft acquired Bungie in 2000, and its project ''Halo: Combat Evolved'' was repurposed as a Glossary of video game terms#Launch title, launch title for Microsoft's Xbox (console), Xbox console. ''Halo'' became the Xbox's "Killer application, killer app", ...
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Jordan Weisman
Jordan Weisman is an American game designer, author, and serial entrepreneur who has founded five game design companies, each in a different game genre and segment of the industry. Biography Weisman graduated from Francis W. Parker High School, in Chicago, Illinois. He went to the Merchant Marine Academy and briefly attended University of Illinois at Chicago, before leaving school to pursue his business interests. In 1980, Weisman founded role playing game publisher FASA Corporation (short for the Freedonia Aeronautics & Space Administration, named after the fictional country in the Marx Brothers film '' Duck Soup'') with partner L. Ross Babcock. Weisman and Babcock printed up a few hundred copies of Weisman's early adventures for the pen and paper role-playing game, '' Traveller'', and sold them to a local Chicago store before sending them to nationwide distributors. Although working out of Weisman's basement, he and Babcock were looking for outside talent and brought Willia ...
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