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Milly Kiliet
is a 1996 action role-playing game developed by tri-Ace and published by Enix for the Super Famicom. The first game in the ''Star Ocean'' series, it was released only in Japan in July 1996, and was the first game developed by tri-Ace, consisting of staff that had previously left Wolf Team due to being unhappy with the development process for ''Tales of Phantasia'' with Namco in 1995. The game used a S-DD1, special compression chip in its cartridge to compress and store all of the game's data due to possessing graphics that pushed the limits of the Super Famicom. Additionally, the game had voice acting for the game's intro and voice clips that played during the game's battle gameplay, a rarity for games on the system. The story involves three friends who, while searching for the cure to a new disease, come into contact with a space-faring federation that is locked in a war with another galactic power. Using advanced technologies and time travel, the group attempts to uncover the ...
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Tri-Ace
is a Japanese video game developer, video game development company formed in March 1995 by former Telenet Japan employees Yoshiharu Gotanda (programmer, current tri-Ace President), Masaki Norimoto (game designer) and Joe Asanuma (director). The name is a play on words regarding the "three aces" who formed the company. Most of tri-Ace's games have been video game publisher, published by Square Enix (formerly Enix). The company exclusively makes role-playing video games, and is known for giving their games' action-packed battle systems and deep skill systems. This trademark style began when the founders of tri-Ace originally worked for Telenet Japan's Wolfteam, and had created ''Tales of Phantasia''. This game, published by Namco, is a precursor to tri-Ace's own ''Star Ocean'' games in several ways; e.g., an action battle system where the player controls one character and AI controls others in the party and special battle skills that the player can assign to different buttons. Be ...
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S-DD1
The list of Super NES enhancement chips demonstrates Nintendo hardware designers' plan to easily expand the Super Nintendo Entertainment System with special coprocessors. This standardized selection of chips was available to licensed developers, to increase system performance and features for each game cartridge. As increasingly superior chips became available throughout the Super NES's generation, this provided a cheaper and more versatile way of maintaining the system's market lifespan compared to Nintendo's option of having included a much more expensive CPU or a more obsolete stock chipset. The presence of an enhancement chip is often indicated by 16 additional pins on either side of the original pins, 8 to each side. Super FX The Super FX chip is a 16-bit supplemental RISC CPU developed by Argonaut Games.(2007-05-01) Snes9x readme.txt v1.51snes9x.com. Retrieved on 2007-07-03. It is typically programmed to act as a graphics accelerator chip that draws polygons and advan ...
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Random Battle
A random encounter is a feature commonly used in various role-playing games whereby combat encounters with non-player character (NPC) enemies or other dangers occur sporadically and at random, usually without the enemy being physically detected beforehand. In general, random encounters are used to simulate the challenges associated with being in a hazardous environment—such as a monster-infested wilderness or dungeon—with uncertain frequency of occurrence and makeup (as opposed to a "placed" encounter). Frequent random encounters are common in Japanese role-playing games like '' Dragon Quest'', '' Pokémon'', and the ''Final Fantasy'' series. Role-playing games Random encounters—sometimes called ''wandering monsters''—were a feature of ''Dungeons & Dragons'' from its beginnings in the 1970s, and persist in that game and its offshoots to this day. Random encounters are usually determined by the gamemaster by rolling dice against a ''random encounter table''. The table ...
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Star Ocean Super Famicom Battle
A star is an astronomical object comprising a luminous spheroid of plasma (physics), plasma held together by its gravity. The List of nearest stars and brown dwarfs, nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night sky, night, but their immense distances from Earth make them appear as fixed stars, fixed points of light. The most prominent stars have been categorised into constellations and asterism (astronomy), asterisms, and many of the brightest stars have proper names. Astronomers have assembled star catalogues that identify the known stars and provide standardized stellar designations. The observable universe contains an estimated to stars. Only about 4,000 of these stars are visible to the naked eye, all within the Milky Way galaxy. A star's life star formation, begins with the gravitational collapse of a gaseous nebula of material composed primarily of hydrogen, along with helium and trace amounts of heavier elements. Its stellar ...
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Nintendo
is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong (video game), Donkey Kong'' in 1981 and the Nintendo Entertainment System and ''Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Nintendo Switch, Switch. It has created numerous major franchises, including ''Mario (franchise), Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' ...
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ...
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Nintendo Life
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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