Memento Mori Theatricks
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Memento Mori Theatricks
Memento Mori Theatricks is an American game company that produces role-playing games and game supplements. History Jared Sorensen first expanded his ideas for a LARP into his first public rule set, the ''Memento Mori Theatricks'' (1996) LARP for '' Vampire: The Masquerade''. On March 26, 1998, he registered memento-mori.com as the home of ''Pulp Era'' (1998), a game co-designed with James Carpio and Jon Richardson; the site would take off as a repository of most of Sorensen's games and game ideas about two years later. By 2001, Sorensen had about 20 games and game ideas available on his Memento Mori site, although many of them were unfinished and unplayable. ''Schism'' was produced as the first of five “mini-supplements” that appeared for '' Sorcerer'' in July 2001; Sorensen initially sold the 36-page black & white PDF as a book through his Memento Mori website, his first such commercial book. In late 2001, Sorensen pushed Memento Mori toward being a professional publisher, a ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Jared Sorensen
Jared A. Sorensen is an indie role-playing game designer whose works include ''InSpectres'', '' octaNe'', and ''Lacuna Part I.'' Career Jared Sorensen was a member of the website The Forge, and later became an indie publisher. Sorensen designed the ''Schism'' mini-supplement for '' Sorcerer'' which was published as a PDF by Adept Press in 2001. Sorensen designed humorous role-playing game about ghost-busting, ''InSpectres'' (2002). The award for Most Innovative Game at the Indie RPG Awards went to ''Lacuna'' (2006) by Sorensen. His ''Memento Mori Theatricks'' site has been the host to over a dozen little games. He was also the co-founder of Wicked Dead Brewing Company with John Wick. From 1997 to 2007, Jared worked for a number of computer game companies in San Francisco and the Greater Boston Area, including PF. Magic, Mattel Interactive, LucasArts, Tilted Mill Entertainment and Turbine. In September 2007, Jared was hired as a Senior Game Design at Hidden City Games. In 201 ...
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Live Action Role-playing Game
A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the character. LARP participants may dress in the costume of their character and carry appropriate physical props (e.g., an 18th century militia LARP participant may wear a military uniform and carry a musket). Whereas in a RPG played by a group sitting around a table, players describe the actions of their characters (e.g., "I run to stand beside my friend"); in an equivalent situation in a LARP, a player would physically run to the appropriate point within the game space." The players pursue goals within a fictional setting represented by real-world enviro ...
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The Masquerade
Masquerade or Masquerader may refer to: Events * Masquerade ball, a costumed dance event * Masquerade ceremony, a rite or cultural event in many parts of the world, especially the Caribbean and Africa * Masqueraders, the performers in the West Country Carnival Books * ''The Masquerader'' (novel), a 1904 novel by Katherine Cecil Thurston * ''The Masqueraders'', a 1928 novel by Georgette Heyer * ''Masquerade'' (book), a 1979 children's book by Kit Williams that sparked a worldwide treasure hunt * ''Masquerades'' (novel), a 1995 Forgotten Realms novel by Kate Novak and Jeff Grubb * '' Maskerade'', a 1995 Discworld novel by Terry Pratchett * ''Masquerade'', a 2007 '' Blue Bloods'' novel by Melissa de la Cruz Theatre * ''The Masquerade'' (play), a 1719 play by Charles Johnson * ''Mascarade'', a 1724 comedy play by Ludvig Holberg * ''Masquerade'' (play), an 1835 Russian play by Mikhail Lermontov * ''The Masqueraders'', an 1894 English play by Henry Arthur Jones * ''The Masque ...
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Evil Hat Productions
Evil Hat Productions is a company that produces role-playing games and other tabletop games. Chief among them is the free indie RPG, ''Fate'', which has won numerous awards. History Fred Hicks had been working with Lydia Leong, Rob Donoghue, and others to run LARPs at AmberCon NorthWest starting in 1999, and came up with the name Evil Hat for themselves. While on a trip to Lake Tahoe, friends Hicks and Donoghue developed a new game based on a conversation about running another ''Amber'' game and fixing some problems with ''FUDGE''; the result was ''Fate'' which Hicks and Donoghue would publish under the name Evil Hat. Donoghue and Hicks released a complete first-edition of ''Fate'' through Yahoo! Groups (January 2003) then cleaned up the technical writing and slightly polished the system for a second edition (August 2003). Hicks and Donoghue began work on the licensed '' Dresden Files Roleplaying Game'' in 2004, but publication was held up because they decided to use ''Spir ...
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Sorcerer (role-playing Game)
''Sorcerer'' is an occult-themed indie role-playing game written by Ron Edwards and published through Adept Press. The game focuses on sorcerers who summon, bind, and interact with demons, powerful non-human entities who work with and against the sorcerer. Setting The game has no definite default setting beyond a few guidelines. Examples of these guidelines include the unknown nature and origins of demons and authorities who do not believe in the supernatural. The rule examples, however, assume a modern fantasy world which to mundane people resembles our own. System Humanity Play focuses on a particular theme defined by each group as "Humanity". Players make conscious decisions throughout play to commit their characters towards actions that support or negate Humanity, often risking it in the process of acquiring or utilizing the power of demons. Through doing so, players are making strong thematic statements about the issue defined by Humanity. Bang A "bang" is a si ...
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InSpectres
''InSpectres'' is a humorous paranormal investigation-themed role-playing game created by Jared Sorensen and independently published by Memento Mori Theatricks.The game's story line follows the player's work in a supernatural investigation and elimination company. History ''InSpectres'' is a humorous role-playing game by Jared Sorensen about ghost-busting. Jay Little listed ''InSpectres'' as one of several narrative driven games that influenced his work as designer of the third edition of ''Warhammer Fantasy Roleplay'' (2009). System ''InSpectres'' is written as a solution to the problems in classic whodunit role-playing games. In any kind of investigative adventure, the players follows a series of clues provided by the game master, which eventually enables the players to find out what happened and "who done it". Managing the injection of clues into such a game can be quite difficult; if the clues come too fast or are too easy, the players will get bored or simply sit back ...
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OctaNe
Octane is a hydrocarbon and an alkane with the chemical formula , and the condensed structural formula . Octane has many structural isomers that differ by the amount and location of branching in the carbon chain. One of these isomers, 2,2,4-Trimethylpentane, 2,2,4-trimethylpentane (commonly called iso-octane) is used as one of the standard values in the octane rating scale. Octane is a component of gasoline (petrol). As with all low-molecular-weight hydrocarbons, octane is volatility (chemistry), volatile and very flammable. Use of the term in gasoline "Octane" is colloquially used as a short form of "octane rating," particularly in the expression "high octane". "Octane rating" is an index of a fuel's ability to resist engine knock in engines having different compression ratios, which is a characteristic of octane's branched-chain isomers, especially iso-octane. The octane rating of gasoline is not directly related to the power output of an engine. Using gasoline of a higher o ...
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Dungeons & Dragons Online
''Dungeons & Dragons Online'' is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as ''Dungeons & Dragons Online: Stormreach''. Upon switching to a hybrid free-to-play model it was renamed ''Dungeons & Dragons Online: Eberron Unlimited''. The game was rebranded ''Dungeons & Dragons Online'', with the introduction of Forgotten Realms-related content. Turbine developed ''Dungeons & Dragons Online'' as an online adaptation of ''Dungeons & Dragons'' (''D&D''), originally based loosely on the ''D&D'' 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting. Gameplay Quests are narrated by a Dungeon Master, with some voiceover work done by ''Dungeons & Dragon'' co-creators Gary Gygax and Dave Arneson. Plot Development ''Dungeons & Dragons Online: Stormreach ...
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The Lord Of The Rings Online
''The Lord of the Rings Online'' is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows and OS X set in J. R. R. Tolkien's Middle-earth, taking place during the time period of ''The Lord of the Rings''. Originally developed by Turbine, the game launched in North America, Australia, Japan, and Europe in April 2007 as ''The Lord of the Rings Online: Shadows of Angmar''. Players could create characters of four races and seven classes and adventure throughout the region of Eriador. In November 2008, ''Mines of Moria'' expansion was released, adding the region of Moria and two new playable classes. It was followed by the '' Siege of Mirkwood'' in December 2009. In 2010 the game underwent a shift from its original subscription-based payment model to being free-to-play. The game saw continued development, alternating between paid expansions and free updates, which added new content in the regions of Isengard, Rohan and Gondor. In late 2016 it was announce ...
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