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Mazogs
''Mazogs'' is a maze video game and developed by Softsync and published in 1982 for the Timex Sinclair 1000. Another version was programmed by Don Priestley and published for the ZX81 by Bug-Byte. Don Priestly followed up the game with ''Maziacs'' for the ZX Spectrum. Reception Dick Olney for ''Personal Computer World'' said "Overall, this is undoubtably one of the best games of its type which I've played on the ZX81. Arthur B. Hunkins for ''Compute!'' said "Mazogs is an excellent, single-player, treasure/maze game [...] Its full screen graphics make excellent use of the Sinclair/Timex capability." Fred Blechman for ''Electronic Fun with Computers & Games'' said "Highly recommended - unless you already have high blood pressure." References

{{reflist 1982 video games Action video games Bug-Byte Software games Fantasy video games Maze games Top-down video games Video games developed in the United Kingdom ZX81 games ...
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Maziacs
''Maziacs'' is an action adventure maze game published by DK'Tronics in 1983 for the ZX Spectrum, Commodore 64, and MSX. History ''Maziacs'', written by Don Priestley, was based on his earlier ZX81 game ''Mazogs''"The YS Official Top 100 Part 1"
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which was published by Bug Byte in 1982. ''Mazogs'' was one of the most successful ZX81 games so Don Priestley adapted it for the higher-resolution, colour-screen ZX Spectrum and MSX. The Commodore 64 port was written by Andy French.


Gameplay

''Maziacs'' takes place in a randomly generated, scrolling, overhead-view maze, in which the player-controlled protagonist must find gold and exit the l ...
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Don Priestley
Don Priestley (born 1940) is a teacher and former video game programmer who wrote over 20 commercial games for the ZX81 and ZX Spectrum home computers between 1982 and 1989. Despite successful releases for DK'Tronics, such as '' 3D Tanx'' and ''Maziacs'', Priestley returned to teaching in the late 1980s, claiming changes in the video game industry did not suit his style of work. Game development Until 1979, Don Priestley was a teacher. In 1981 both he and his son enrolled in a Pascal course at night school. Although his son dropped out, he carried on. One of his early programs was an adaptation of Conway's Game of Life which was converted to a newly purchased Sinclair ZX81. His first commercial game was ''The Damsel and the Beast'', inspired by a program called ''Mugwump'' and published by Bug-Byte. Further ZX81 games written freelance were ''Dictator'' (a successful strategy game later ported to the Spectrum) and ''Mazogs'' (which was later rewritten for the Spectrum as ''Maziacs ...
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Bug-Byte
Bug-Byte Software Ltd. was a video game company founded in 1980 by Tony Baden and Tony Milner, two Oxford chemistry graduates. It was one of the first to develop a range of 8-bit computer games during the early 1980s, for Sinclair, Commodore and other home computer brands, particularly for the Spectrum. Among the better known titles are ''Manic Miner'' and '' Twin Kingdom Valley''. The company was based in Mulberry House, Canning Place, Liverpool, England, and helped found a number of software houses in that region. In 1983, programmer Eugene Evans and two of the senior staff left to form Imagine Software. Later in the year Matthew Smith, a freelance developer who wrote ''Manic Miner'', left to join Software Projects. In June 1985, after a difficult trading season and a shake-out in the industry, the company went into voluntary liquidation, and the rights to their name and logo were purchased by Argus Press PLC. Argus continued to release both new games and budget versions of t ...
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Bug-Byte Software Games
Bug-Byte Software Ltd. was a video game company founded in 1980 by Tony Baden and Tony Milner, two Oxford chemistry graduates. It was one of the first to develop a range of 8-bit computer games during the early 1980s, for Sinclair Sinclair may refer to: Places * Lake Sinclair, near Milledgeville, Georgia * Sinclair, Iowa * Sinclair, West Virginia * Sinclair, Wyoming * Sinclair Mills, British Columbia * Sinclair Township, Minnesota * Sinclair, Manitoba People * ..., Commodore International, Commodore and other home computer brands, particularly for the ZX Spectrum, Spectrum. Among the better known titles are ''Manic Miner'' and ''Twin Kingdom Valley''. The company was based in Mulberry House, Canning Place, Liverpool, England, and helped found a number of software houses in that region. In 1983, programmer Eugene Evans and two of the senior staff left to form Imagine Software. Later in the year Matthew Smith (games programmer), Matthew Smith, a freelance developer ...
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Timex Sinclair 1000
The Timex Sinclair 1000 (or T/S 1000) was the first computer produced by Timex Sinclair, a joint venture between Timex Corporation and Sinclair Research. It was launched in July 1982, with a US sales price of US$99.95, making it the cheapest home computer at the time; it was advertised as "the first computer under $100". The computer was aimed at regular home users. As purchased, the T/S 1000 was fully assembled and ready to be plugged into home televisions, which served as a video monitor. The T/S 1000 was a slightly modified version of the Sinclair ZX81 with an NTSC RF modulator, for use with North American TVs, instead of PAL for European TVs. The T/S 1000 doubled the onboard RAM from 1 KB to 2 KB. The T/S 1000's casing had slightly more internal shielding but remained the same as Sinclair's, including the membrane keyboard. It had black-and-white graphics and no sound. It was followed by an improved version, the Timex Sinclair 1500 which had substantially more RAM (16 KB) ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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Personal Computer World
''Personal Computer World'' (''PCW'') (February 1978 - June 2009) was the first British computer magazine. Although for at least the last decade it contained a high proportion of Windows PC content (reflecting the state of the IT field), the magazine's title was not intended as a specific reference to this. At its inception in 1978 'personal computer' was still a generic term (the Apple II, PET 2001 and TRS-80 had been launched as personal computers in 1977.) The magazine came out before the Wintel (or IBM PC compatible) platform existed; the original IBM PC itself was introduced in 1981. Similarly, the magazine was unrelated to the Amstrad PCW. History ''PCW'' was founded by the Croatian-born Angelo Zgorelec"About the authors"
visit-croatia.co.uk. Article retrieved 2006-11-24.
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Compute!
''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET computer. In its 1980s heyday ''Compute!'' covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was ''Compute!'s Gazette'', which catered to VIC-20 and Commodore 64 computer users. History ''Compute!''s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 with the Commodore PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers one could build from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific. Coverage of the kit computers and the Commodore PET were eventually dropped. The platforms t ...
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Electronic Fun With Computers & Games
''Electronic Fun with Computers & Games'' was a video game magazine published in the United States from November 1982 to May 1984. For the last two issues it was renamed ''ComputerFun''. Content The magazine was split up into the following sections: * Special Features * Regular Features * Equipment Reviews * Game Reviews * Departments Staff For several months, West Virginia Broadcasting Hall of Fame member Gary "Music" Miller was a game reviewer for EFWCAG. Legacy The cover art for the November 1983 issue was used as the album art for the 1984 album ''Night Lines'' by Dave Grusin Robert David "Dave" Grusin (born June 26, 1934) is an American composer, arranger, producer, jazz pianist, and band leader. He has composed many scores for feature films and television, and has won numerous awards for his soundtrack and record w .... External links archive.org- PDF magazine repository - PDF magazine repository Monthly magazines published in the United States Video game m ...
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1982 Video Games
__NOTOC__ Year 198 (CXCVIII) was a common year starting on Sunday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Sergius and Gallus (or, less frequently, year 951 ''Ab urbe condita''). The denomination 198 for this year has been used since the early medieval period, when the Anno Domini calendar era became the prevalent method in Europe for naming years. Events By place Roman Empire *January 28 **Publius Septimius Geta, son of Septimius Severus, receives the title of Caesar. **Caracalla, son of Septimius Severus, is given the title of Augustus. China *Winter – Battle of Xiapi: The allied armies led by Cao Cao and Liu Bei defeat Lü Bu; afterward Cao Cao has him executed. By topic Religion * Marcus I succeeds Olympianus as Patriarch of Constantinople (until 211). Births * Lu Kai (or Jingfeng), Chinese official and general (d. 269) * Quan Cong, Chinese general and advisor (d. ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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Fantasy Video Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ...
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