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Mario Kart Arcade GP
is an arcade sub-series of Nintendo's '' Mario Kart'' series, developed and published by Namco and later Bandai Namco Games under license from Nintendo. In all installments, for an additional fee, a player's data can be saved on a magnetic card which can be inserted into the machine again later to retain unlocked items and records. Nintendo had a limited role in development, mainly for quality control purposes. It has a camera to photograph the player's face. The photo can be customized and displayed above the player's character during multiplayer races. The initial game, ''Mario Kart Arcade GP'', is the first ''Mario Kart'' to feature playable crossover characters: Namco's Pac-Man, Ms. Pac-Man, and Blinky, which all are from the '' Pac-Man'' games. Its sequel features Mametchi, a character from the ''Tamagotchi'' games, and the third installment includes Don from the ''Taiko no Tatsujin'' franchise. Installments The ''Mario Kart Arcade GP'' sub-series started in 2005 wit ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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Taiko No Tatsujin
, lead=yes, group=lower-alpha (Japanese: 太鼓の達人, Taiko no Tatsujin, lit. "Master of the drums") is a series of games created by Namco. In the games, players simulate playing a taiko drum in time with music. The series has released games for the arcade and for console and mobile platforms including PlayStation 2, Advanced Pico Beena, PlayStation Portable, Nintendo DS, Wii, Nintendo 3DS, Wii U, PlayStation Vita, PlayStation 4, Nintendo Switch, Xbox One, Xbox Series X and Series S, Xbox Series X/S, Microsoft Windows, iOS, Android (operating system), Android and Japanese feature phones. While the series is mainly designed for use within Japan, there are also localized versions for other regions, including English, Chinese and Korean-language versions. Gameplay Objective The main objective of ''Taiko no Tatsujin'' games is to hit a simulated Taiko, Taiko drum following a chosen piece of music, corresponding to scrolling from the right. A song is cleared when the is fill ...
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Kōichi Yamadera
is a Japanese actor, voice actor, narrator and singer from Shiogama, Miyagi Prefecture. He graduated from Tohoku Gakuin University's economics school and is currently affiliated with Across Entertainment. Before that, he was affiliated with the Tokyo Actor's Consumer's Cooperative Society. He is known for his roles in '' Cowboy Bebop'' (as Spike Spiegel), the ''Yakuza'' videogame series (as Shun Akiyama), '' Shōwa Genroku Rakugo Shinjū'' (as Sukeroku), ''Ghost in the Shell'' (as Togusa), ''Neon Genesis Evangelion'' (as Ryoji Kaji), ''Gintama'' (as Utsuro), ''Ninja Scroll'' (as Jūbei Kibagami), ''Dragon Ball Super'' (as Beerus), ''Anpanman'' (as Cheese), ''Ranma ½'' (as Ryōga Hibiki/P-chan and the Jusenkyō Guide), ''Space Battleship Yamato 2199'' (as Aberdt Desler) and the second generation voice of Koichi Zenigata (''Lupin III'').
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Tarento
Television personalities in Japan, known as in Japanese, are celebrities who regularly appear in mass media in Japan, especially as panelists on variety shows. During the Golden Age of Hollywood, bankable stars in America were described as "talents" and were distinguished from production crews, which were seen as having more technical than charismatic talents. Careers Japanese television programs often feature these media personalities. Many, sometimes dozens at a time, are called in to take part in these prime time shows. Their participation in these programs varies greatly and includes performing, voicing opinions, mimicking fellow celebrities in a practice called ''monomane'', taking part in game shows, joking or just being present for the entire duration of the show (known as being part of the "gallery"). While it is very common for ''tarento'' to appear in serious Japanese television drama or movies, they are distinguished from mainstream actors by the fact that, where an ...
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Voice Acting In Japan
Voice acting in Japan is an industry where actors provide voice-overs as characters or narrators in media including anime, video games, audio dramas, commercials, and dubbing for non-Japanese films and television programs. In Japan, and actresses have devoted fan clubs due to a crossover with the idol industry, and some fans may watch a show merely to hear a particular voice actor. Many voice actors have concurrent singing careers and have also crossed over to live-action media. There are around 130 voice acting schools in Japan. Broadcast companies and talent agencies often have their own troupes of vocal actors. Magazines focusing specifically on voice acting are published in Japan, with '' Voice Animage'' being the longest running. The term character voice (abbreviated CV) has been commonly used since the 1980s by such Japanese anime magazines as ' and ''Newtype'' to describe a voice actor associated with a particular anime or game character. Definition and role A p ...
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Color Commentary
A color commentator or expert commentator is a sports commentator who assists the main (play-by-play) commentator, typically by filling in when play is not in progress. The phrase "colour commentator" is primarily used in Canadian English and the phrase "color commentator" is now rarely used in American English as the role is now more commonly known in the USA as "game analyst" or "match analyst". The person may also be referred to as a summariser (outside North America) or analyst (a term used throughout the English-speaking world). The color analyst and main commentator will often exchange comments freely throughout the broadcast, when the main commentator is not describing the action. The color commentator provides expert analysis and background information, such as statistics, strategy, and injury reports on the teams and athletes, and occasionally anecdotes or light humor. Color commentators are often former athletes or coaches of the sport being broadcast. The term ''color'' ...
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Triforce (arcade System Board)
Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of coin-operated machines, including pinball games and jukeboxes. Sega imported second-hand machines that required frequent maintenance. This necessitated the construction of replacement guns, flippers and other parts for the machines. According to former Sega director Akira Nagai, this is what led to the company into developing their own games.Translationby Shmuplations. ). Sega released '' Pong-Tron'', its first video-based game, in 1973.Horowitz 2018, pp. 14-16 The company prospered from the arcade game boom of the late 1970s, with revenues climbing to over  million by 1979. Nagai has stated that ''Hang-On'' and ''Out Run'' helped to pull the arcade game market out of the 1983 downturn and created new genres of video games. In terms of ...
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Arcade Game
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade video games, Pinball machines, electro-mechanical games, redemption games or merchandisers. Types Broadly, arcade games are nearly always considered games of skill, with only some elements of games of chance. Games that are solely games of chance, like slot machines and pachinko, often are categorized legally as gambling devices and, due to restrictions, may not be made available to minors or without appropriate oversight in many jurisdictions. Arcade video games Arcade video games were first introduced in the early 1970s, with ''Pong'' as the first commercially successful game. Arcade video games use electronic or computerized circuitry to take input from the player and translate that to an electronic display such as a monitor or telev ...
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Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ear ...
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Single Player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Double Dash
(stylized as ''Mario Kart: Double Dash!!'') is a 2003 kart racing video game developed and published by Nintendo for the GameCube. The game is the fourth main entry in the ''Mario Kart'' series and the third for home consoles after ''Mario Kart 64''. It was preceded by '' Mario Kart: Super Circuit'' for the Game Boy Advance in 2001 and was followed by the handheld game ''Mario Kart DS'', which was released for the Nintendo DS in 2005. It is the first game in the series to use 3D polygon graphics for the racers, as opposed to sprites. Similar to the previous titles, ''Double Dash'' challenges ''Mario'' series player characters to race against each other on ''Mario''-themed tracks. The game introduced a number of new gameplay features, such as supporting co-op gameplay with two riders per kart. One player drives the kart, and the other uses items. Players can switch at any time. ''Double Dash'' is the only game in the ''Mario Kart'' series to allow cooperative gameplay so far. ...
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Mario Kart 64
is a kart racing video game developed and published by Nintendo for the Nintendo 64. It was also released for the iQue Player in China in 2003. The game is the second main entry in the ''Mario Kart'' series and is the successor to ''Super Mario Kart'' (1992) for the Super Nintendo Entertainment System. The game was first released in Japan on December 14, 1996, in North America on February 10, 1997 and in the United Kingdom on June 24, 1997. It was released on the Wii and Wii U Virtual Console in 2007 and 2016, and on the Nintendo Switch Online + Expansion Pack on October 25, 2021. The game is regarded as one of the greatest video games of all time. Changes from the original include the move to polygon-based true 3D computer graphics for track design, and the inclusion of four-player support. Players take control of 8 characters from the ''Mario'' franchise, who race around 16 tracks (4 in each of 4 cups) with items that can either harm opponents or aid the user. The move to t ...
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