Makoto (Street Fighter)
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Makoto (Street Fighter)
is a fictional character in the ''Street Fighter'' series. She made her first appearance in 1999's '' Street Fighter III: 3rd Strike''. In the series, she is a young Japanese woman raised from the Tosa Province of Japan who utilizes her family's dojo teachings of Rindo-kan karate as her fighting style. Voiced by Makoto Tsumura in Japanese, Makoto speaks in Tosa dialect. Appearances ''Street Fighter'' games Makoto is a young female karate master from the rural Tosa Province of Japan introduced in '' Street Fighter III: 3rd Strike''. She returns as a playable character in ''Super Street Fighter IV'' in which her father was the previous master of the once prosperous karate dojo, which has greatly dwindled in attendance ever since the death of Makoto's father. With her brother having chosen not to follow the path of a martial artist by focusing more on the career of a business man, Makoto is left with the sole task of reviving her school's popularity. In her ending, Makoto becom ...
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Super Street Fighter IV
is a 2010 fighting game produced by Capcom. It is an updated version of ''Street Fighter IV'' and has been said to mark the definitive end of the ''Street Fighter IV'' series. Having been deemed too large an update to be deployed as Downloadable content, DLC, the game was made into a standalone title but given a lower price than that of a full retail game. It was released in April 2010 for the PlayStation 3 and Xbox 360. ''Super Street Fighter IV: 3D Edition'' was released as one of the launch titles for the Nintendo 3DS, with 3D functionality, on February 26, 2011, in Japan. The game has sold 1.9 million units worldwide, while the ''3D Edition'' for the 3DS has sold an additional 1.1 million units worldwide. Gameplay Much like ''Street Fighter IV'', ''Super Street Fighter IV'' features 3D backgrounds and characters played on a 2D plane. Exclusive additions like Focus- Attacks and separate meters for both Super and Ultra Combos make a return. The Ultra Combo gauge and moves ha ...
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Akuma (Street Fighter)
Akuma (悪魔, Japanese for "Devil", "Demon"), known in Japan as , is a fictional character and secondary antagonist of the ''Street Fighter'' series of fighting games by Capcom. Akuma made his debut in '' Super Street Fighter II Turbo'' as a secret character and boss. In the storyline of the ''Street Fighter'' video games, he is the younger brother of Gouken, Ryu's and Ken's master. In some games, he also has an alternate version named Shin Akuma or in Japanese and Oni Akuma in Super Street Fighter IV: Arcade Edition. Since his debut, Akuma has appeared in several subsequent titles and has been well-received by both fans and critics. Creation Akuma was created by request of Noritaka Funamizu to Akira Yasuda when creating a new ''Street Fighter'' character. Akuma was designed in order to please fans who were victims of April's Fools in the claims from journalists that there was a hidden character named Sheng Long. Funamizu wanted the character, Akuma, to be based on Ryu's desig ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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G4 (U
G4 or G.IV may refer to: Transport * AEG G.IV, a German World War I heavy bomber * Allegiant Air, by IATA airline designator * Caudron G.4, a 1915 French biplane * Friedrichshafen G.IV, a 1918 German medium bomber * Gotha G.IV, a 1916 German heavy bomber * Gulfstream IV, a family of private jet aircraft * Mitsubishi G4M "Betty", a World War II Japanese fast bomber * Soko G-4 Super Galeb, a jet trainer/light attack jet of Yugoslav origin * USS ''G4'' (SS-26), a 1914 G-class submarine of the United States Navy * County Route G4 (California), a county highway in Santa Clara County, California, USA * G4 Beijing–Hong Kong and Macau Expressway, an expressway in China * G4 (Taichung Metro), also known as Songzhu Station or Jiushe Station, a station under construction in the Taichung Metro * G4-class freighter, a cargo ship design Biology * G4 EA H1N1, a strain of influenza * G-quadruplex, a DNA secondary structure Science and technology * Group 4 element, a class of elements on ...
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Bust (sculpture)
A bust is a sculpted or cast representation of the upper part of the human figure, depicting a person's head and neck, and a variable portion of the chest and shoulders. The piece is normally supported by a plinth. The bust is generally a portrait intended to record the appearance of an individual, but may sometimes represent a type. They may be of any medium used for sculpture, such as marble, bronze, terracotta, plaster, wax or wood. As a format that allows the most distinctive characteristics of an individual to be depicted with much less work, and therefore expense, and occupying far less space than a full-length statue, the bust has been since ancient times a popular style of life-size portrait sculpture. It can also be executed in weaker materials, such as terracotta. A sculpture that only includes the head, perhaps with the neck, is more strictly called a "head", but this distinction is not always observed. Display often involves an integral or separate display stan ...
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Elena (Street Fighter)
is a fictional character in the ''Street Fighter'' series who made her first appearance in ''Street Fighter III: New Generation'' in 1997. Elena is an expert in capoeira, and she is the nature-loving and light-hearted daughter of an East African tribal leader who has attended schools abroad and travels the world to make friends. She has been well received for a variety of reasons, including her innovative fighting style and very smooth animation in ''Street Fighter III''. She was noted as a very powerful character in ''Ultra Street Fighter IV''. Background Elena is the young daughter of a small African tribe with a warrior culture tradition from a savannah in Kenya. Her loving father, the patriarch of the tribe, has a doctorate from a French university. Elena was raised in the vast nature of Africa and she aspires to study abroad like her father did before her. She is an extremely skilled adept of capoeira, a fighting style which mostly use one's legs to fight. Elena is 183&nbs ...
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picture info

UDON Entertainment
Udon Entertainment Corp. is a Canadian art studio and publisher. The company publishes original and translated comic books, graphic novels, manga and art books related to anime and video games. It was founded in 2000 and is named after udon, a kind of Japanese noodle. Overview It was affiliated with Studio XD; in March 2004, Udon announced a partnership to release comics under Devil's Due Publishing. Udon's first offering was the ''Street Fighter'' comic book series, launching in September 2003. They would add a '' Darkstalkers'' comic series to their line in November 2004. In October 2005, Udon reorganized its operations and became a full-fledged publisher. Erik Ko revealed that the lengthy break in the Summer of 2005 was to recover from a licensing deal with Capcom, which saw Udon doing artwork for ''Capcom Fighting Evolution''. Although Udon appreciated the opportunity to work on the game and to strengthen their ties with the video game maker, it taxed their resources and le ...
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Street Fighter (UDON Comics)
UDON's ''Street Fighter'' comic book series are based on the ''Street Fighter'' video game franchise published under license from Capcom. This series draws not only on the established ''Street Fighter'' Canon (fiction), canon, but also occasionally addresses various continuity retcons, and even draws from Fanon (fiction), fanon and non-official sources as well. UDON's ''Street Fighter'' comics are stated to shared the same continuity with other Capcom franchises like ''Darkstalkers'', ''Rival Schools: United by Fate, Rival Schools'' and ''Final Fight (video game), Final Fight''. Series ''Street Fighter'' (2003-2005) Spans issues #0 through #14, published from August 2003 to February 2005. Written by Ken Siu-Chong, and illustrated by Alvin Lee, Andrew Hou, Arnold Tsang and Rob Ross. Compiled in the hardcover book ''Street Fighter: The Ultimate Edition'' in 2011, and in the hardcover editions ''Street Fighter Classic Volume 1: Hadoken'' (issues #0-10) and ''Street Fighter Classic Vol ...
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Ibuki (Street Fighter)
is a fictional character in Capcom's ''Street Fighter'' series. First appearing in '' Street Fighter III: New Generation'' in 1997, she is a young prodigy ninja-in-training from an ancient clan, but who nevertheless would prefer to live the normal life of a modern Japanese teenager. Ibuki has a pet raccoon dog named Don. She is depicted as a close friend to Sakura, and her friendly rivals include R. Mika. She has also appeared in other games and her own comic book miniseries. Ibuki was originally designed by Kinu Nishimura, and has been voiced by Yuri Amano, Ayumi Fujimura and Kana Ueda in Japanese and by Kat Steel and Cristina Vee in English. Her unique, technical and tricky moveset relies on mobility, aggressiveness and deception to be most effective, making her hard to master but favored among top players. Ibuki has become one of the most popular women in the ''Street Fighter'' series, being also regarded by some as one of the top ninja characters in all video games. Backgro ...
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Complex (magazine)
Complex Networks is an American media and entertainment company for youth culture, based in New York City. It was founded as a bi-monthly magazine, ''Complex'', by fashion designer Marc (Ecko) Milecofsky. Complex Networks reports on popular and emerging trends in style, sneakers, food, music, sports and pop culture. Complex Networks reached over 90 million unique users per month in 2013 across its owned and operated and partner sites, socials and YouTube channels. The print magazine ceased publication with the December 2016/January 2017 issue. Complex currently has 4.55 million subscribers and 1.3 billion total views on YouTube. As of 2019, the company's yearly revenue was estimated to be US$200 million, 15% of which came from commerce. Complex Networks has been named by ''Business Insider'' as one of the Most Valuable Startups in New York, and Most Valuable Private Companies in the World. Complex Networks CEO Rich Antoniello was named among the Silicon Alley 100. In 2012, t ...
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