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Ibuki (Street Fighter)
is a fictional character in Capcom's ''Street Fighter'' series. First appearing in '' Street Fighter III: New Generation'' in 1997, she is a young prodigy ninja-in-training from an ancient clan, but who nevertheless would prefer to live the normal life of a modern Japanese teenager. Ibuki has a pet raccoon dog named Don. She is depicted as a close friend to Sakura, and her friendly rivals include R. Mika. She has also appeared in other games and her own comic book miniseries. Ibuki was originally designed by Kinu Nishimura, and has been voiced by Yuri Amano, Ayumi Fujimura and Kana Ueda in Japanese and by Kat Steel and Cristina Vee in English. Her unique, technical and tricky moveset relies on mobility, aggressiveness and deception to be most effective, making her hard to master but favored among top players. Ibuki has become one of the most popular women in the ''Street Fighter'' series, being also regarded by some as one of the top ninja characters in all video games. Backgro ...
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Street Fighter V
''Street Fighter V'' is a fighting game developed by Capcom and Dimps and published by Capcom for PlayStation 4 and Microsoft Windows, Windows in 2016. An Arcade game, arcade version exclusive to Japan was released by Taito in 2019. Similar to the previous games in the ''Street Fighter'' series, ''Street Fighter V'' features a side-scrolling fighting gameplay system. The game also introduces the "V-Gauge", which builds as the player receives attacks and adds three new skills. The game featured 16 characters at launch, with four of them being new to the series. A main story mode and 30 additional characters were added through updates and downloadable content. According to Capcom, the game is a PlayStation 4 console-exclusive due to both Sony and Capcom having "the same vision for the growth potential in the fighting game space". The game is powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received mixed reviews, with critics praising the g ...
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Ninja
A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance In military operations, reconnaissance or scouting is the exploration of an area by military forces to obtain information about enemy forces, terrain, and other activities. Examples of reconnaissance include patrolling by troops (skirmisher ..., espionage, Infiltration tactics, infiltration, Military deception, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21–22 Their covert methods of waging irregular warfare were deemed dishonorable and beneath the honor of the samurai. Though ''shinobi'' proper, as specially trained spies and mercenaries, appeared in the 15th century during the Sengoku period, antecedents may have existed as early as the 12th century. In the unrest of the Sengoku period, mercenaries and spies for hire became active in Iga Province and the adjacent area around the village of Kōka, Shi ...
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Ziff Davis
Ziff Davis, Inc. is an American digital media and internet company. First founded in 1927 by William Bernard Ziff Sr. and Bernard George Davis, the company primarily owns technology-oriented media websites, online shopping-related services, and software services. History The company was founded by William B. Ziff Company publisher Bill Ziff Sr. with Bernard Davis. Upon Bill Ziff's death in 1953, William B. Ziff Jr., his son, returned from Germany to lead the company. In 1958, Bernard Davis sold Ziff Jr. his share of Ziff Davis to found Davis Publications, Inc.; Ziff Davis continued to use the Davis surname as Ziff-Davis. Throughout most of Ziff Davis' history, it was a publisher of hobbyist magazines, often ones devoted to expensive, advertiser-rich technical hobbies such as cars, photography, and electronics. Since 1980, Ziff Davis has primarily published computer-related magazines and related websites, establishing Ziff Davis as an Internet information company. Ziff Davis ...
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Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The magazine was founded in 1988 as U.S. National Video Game Team's ''Electronic Gaming Monthly'' under Sendai Publications. In 1994, ''EGM'' spun off '' EGM²'', which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became ''Expert Gamer'' and finally the defunct ''GameNOW''. After 83 issues (up to June 1996), ''EGM'' switched publishers from Sendai Publishing to Ziff Davis. Until January 2009, ''EGM'' only covered gaming on console hardware and software. In 2002, the magazine's subscription increased by more than 25 percent. The magazine was discontinued by Ziff Davis in January 2009, following the sale of '' 1UP.com'' to UGO Networks. The magazine's February 2009 issue was already completed, but was not pu ...
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List Of Street Fighter Characters
The main titles of the ''Street Fighter'' fighting game series have introduced a varied cast of 80 ''World Warriors'' from the main series, and 34 from several spin-offs, for a total of 114 playable characters who originated from different countries around the world, each with his or her unique fighting style. This is a list of playable characters and non-playable opponents from the whole franchise. They are categorized based on the game in which they first became playable, including the original ''Street Fighter'' game, the ''Street Fighter II'' series, the '' Street Fighter Alpha'' series, the '' Street Fighter III'' series, the ''Street Fighter IV'' series, ''Street Fighter V'', ''Street Fighter 6'' and other related games. Main series The table below summarizes every single fighter in the series. A green cell indicates that the character is playable, with the number indicating the revision of the game they are introduced in (e.g. the number in ''SFV'' indicates the downloada ...
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Street Fighter (video Game)
is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the ''Street Fighter'' series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves. ''Street Fighter'' was directed by Takashi Nishiyama, who conceived it by adapting the boss battles of his earlier beat 'em up game '' Kung-Fu Master'' (1984) for a one-on-one fighting game, and by drawing influence from popular Japanese shōnen manga. A port for the PC Engine/TurboGrafx CD console was released as in 1988, and was re-released for the Wii's Virtual Console in 2009. Its sequel, '' Street Fighter II'' (1991), evolved its gameplay with phenomenal worldwide success. ''Street Fighter'' also spawned two spiritual successors, Capcom's beat 'em up ''Final Fight'' (working title ''Street Fi ...
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2nd Impact
is a competitive fighting game produced by Capcom that was released as a coin-operated arcade game in 1997. It is an update of '' Street Fighter III: New Generation''. Like its predecessor, it runs on the CP System III hardware. ''2nd Impact'' introduced new gameplay mechanics, new characters, and new special moves. The game also brings back bonus rounds, not seen in the series since '' Super Street Fighter II''. It is also the only CPS3 title to have a widescreen feature. ''2nd Impact'' was released in a two-in-one compilation for the Dreamcast titled ''Street Fighter III: Double Impact'', which also included the original ''Street Fighter III''. It was included in the ''Street Fighter 30th Anniversary Collection'' for PlayStation 4, Xbox One, Nintendo Switch and PC. ''2nd Impact'' was followed in the arcades by '' Street Fighter III 3rd Strike: Fight for the Future''. Gameplay Released in October 1997, the second installment of ''Street Fighter III'' brought back all the chara ...
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Japanese Raccoon Dog
The Japanese raccoon dog (''Nyctereutes viverrinus''), also known as the ''tanuki'' ( ja, , , ), is a species of canid endemic to Japan. It is one of two species in the genus ''Nyctereutes'', alongside the common raccoon dog (''N. procyonoides''), of which it was formerly thought to be a subspecies. The Japanese raccoon dog has a relatively smaller stomach and shorter fur of lesser insulation value than mainland raccoon dogs. A rare, white colour type can also be found. Within Japanese folklore, the ''tanuki'' have had a significant role since ancient times. The legendary ''tanuki'' are reputed to be mischievous and jolly, masters of disguise and shapeshifting but somewhat gullible and absentminded. The animals have also been common in Japanese art, particularly as subjects for statues. Japanese etymology While ''tanuki'' are prominent in Japanese folklore and proverbs, they were not always clearly distinguished from other animals with a similar appearance. In local dialects, '' ...
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Japanese Martial Arts
Japanese martial arts refers to the variety of martial arts native to the country of Japan. At least three Japanese terms (''budō'', ''bujutsu'', and ''bugei'') are used interchangeably with the English phrase Japanese martial arts. The usage of the term ''budō'' (武道) to mean martial arts is a modern one: historically the term meant a way of life encompassing physical, spiritual and moral dimensions with a focus on self-improvement, fulfillment or personal growth. The terms ''bujutsu'' (武術) and ''bugei'' (武芸) have different meanings from ''budō'', at least historically speaking. ''Bujutsu'' refers specifically to the practical application of martial tactics and techniques in actual combat. ''Bugei'' refers to the adaptation or refinement of those tactics and techniques to facilitate systematic instruction and dissemination within a formal learning environment. History The historical origin of Japanese martial arts can be found in the warrior traditio ...
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Japanese Idol
An is a type of entertainer marketed for image, attractiveness, and personality in Japanese pop culture. Idols are primarily singers with training in acting, dancing, and modeling. Idols are commercialized through merchandise and endorsements by talent agencies, while maintaining a parasocial relationship with a financially loyal consumer fan base. Japan's idol industry first emerged in the 1960s and became prominent in the 1970s and 1980s due to television. During the 1980s, regarded as the "Golden Age of Idols", idols drew in commercial interest and began appearing in commercials and television dramas. As more niche markets began to appear in the late 2000s and early 2010s, it led to a significant growth in the industry known as the "Idol Warring Period." Today, over 10,000 teenage girls in Japan are idols, with over 3,000 groups active. Japan's idol industry has been used as a model for other pop idol industries, such as K-pop. Sub-categories of idols include gravure idols ...
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Ninjutsu
, sometimes used interchangeably with the modern term , is the martial art strategy and tactics of unconventional warfare, guerrilla warfare and espionage purportedly practised by the ninja. ''Ninjutsu'' was a separate discipline in some traditional Japanese schools, which integrated study of more conventional martial arts (''taijutsu'') along with ''shurikenjutsu'', ''kenjutsu'', ''sōjutsu'', '' bōjutsu'' and others. While there is an international martial arts organization representing several modern styles of ''ninjutsu'', the historical lineage of these styles is disputed. Some schools claim to be the only legitimate heir of the art, but ''ninjutsu'' is not centralized like modernized martial arts such as judo or karate. Togakure-ryū claims to be the oldest recorded form of ninjutsu, and claims to have survived past the 16th century. History Spying in Japan dates as far back as Prince Shōtoku (572–622). According to Shōninki, the first open usage of ''ninjutsu'' ...
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Shinobi
A or was a covert agent or mercenary in feudal Japan. The functions of a ninja included reconnaissance, espionage, infiltration, deception, ambush, bodyguarding and their fighting skills in martial arts, including ninjutsu.Kawakami, pp. 21–22 Their covert methods of waging irregular warfare were deemed dishonorable and beneath the honor of the samurai. Though ''shinobi'' proper, as specially trained spies and mercenaries, appeared in the 15th century during the Sengoku period, antecedents may have existed as early as the 12th century. In the unrest of the Sengoku period, mercenaries and spies for hire became active in Iga Province and the adjacent area around the village of Kōga. It is from these areas that much of the knowledge regarding the ninja is drawn. Following the unification of Japan under the Tokugawa shogunate in the 17th century, the ninja faded into obscurity. A number of ''shinobi'' manuals, often based on Chinese military philosophy, were written in the 17t ...
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