MVP Tree
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MVP Tree
A vantage-point tree (or VP tree) is a metric tree that segregates data in a metric space by choosing a position in the space (the "vantage point") and partitioning the data points into two parts: those points that are nearer to the vantage point than a threshold, and those points that are not. By recursively applying this procedure to partition the data into smaller and smaller sets, a tree data structure is created where neighbors in the tree are likely to be neighbors in the space. One generalization is called a multi-vantage-point tree (or MVP tree): a data structure for indexing objects from large metric spaces for similarity search queries. It uses more than one point to partition each level. History Peter Yianilos claimed that the vantage-point tree was discovered independently by him (Peter Yianilos) and by Jeffrey Uhlmann. Yet, Uhlmann published this method before Yianilos in 1991. Uhlmann called the data structure a metric tree, the name VP-tree was proposed by Yia ...
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Metric Tree
A metric tree is any tree data structure specialized to index data in metric spaces. Metric trees exploit properties of metric spaces such as the triangle inequality to make accesses to the data more efficient. Examples include the M-tree, vp-trees, cover trees, MVP trees, and BK-trees. Multidimensional search Most algorithms and data structures for searching a dataset are based on the classical binary search algorithm, and generalizations such as the k-d tree or range tree work by interleaving the binary search algorithm over the separate coordinates and treating each spatial coordinate as an independent search constraint. These data structures are well-suited for range query problems asking for every point (x,y) that satisfies \mbox_x \leq x \leq \mbox_x and \mbox_y \leq y \leq \mbox_y. A limitation of these multidimensional search structures is that they are only defined for searching over objects that can be treated as vectors. They are not applicable for the more gen ...
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Metric Space
In mathematics, a metric space is a Set (mathematics), set together with a notion of ''distance'' between its Element (mathematics), elements, usually called point (geometry), points. The distance is measured by a function (mathematics), function called a metric or distance function. Metric spaces are a general setting for studying many of the concepts of mathematical analysis and geometry. The most familiar example of a metric space is 3-dimensional Euclidean space with its usual notion of distance. Other well-known examples are a sphere equipped with the angular distance and the hyperbolic plane. A metric may correspond to a Conceptual metaphor , metaphorical, rather than physical, notion of distance: for example, the set of 100-character Unicode strings can be equipped with the Hamming distance, which measures the number of characters that need to be changed to get from one string to another. Since they are very general, metric spaces are a tool used in many different bra ...
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Tree (data Structure)
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, except for the ''root'' node, which has no parent (i.e., the root node as the top-most node in the tree hierarchy). These constraints mean there are no cycles or "loops" (no node can be its own ancestor), and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal. In contrast to linear data structures, many trees cannot be represented by relationships between neighboring nodes (parent and children nodes of a node under consideration, if they exist) in a single straight line (called edge or link between two adjacent nodes). Binary trees are a commonly used type, which constrain the number of children for each parent to at most two. Whe ...
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Data Structure
In computer science, a data structure is a data organization and storage format that is usually chosen for Efficiency, efficient Data access, access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the Function (computer programming), functions or Operator (computer programming), operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, Relational database, relational databases commonly use B-tree indexes for data retrieval, while compiler Implementation, implementations usually use hash tables to look up Identifier (computer languages), identifiers. Data s ...
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Nearest Neighbor Search
Nearest neighbor search (NNS), as a form of proximity search, is the optimization problem of finding the point in a given set that is closest (or most similar) to a given point. Closeness is typically expressed in terms of a dissimilarity function: the less similar the objects, the larger the function values. Formally, the nearest-neighbor (NN) search problem is defined as follows: given a set ''S'' of points in a space ''M'' and a query point ''q'' ∈ ''M'', find the closest point in ''S'' to ''q''. Donald Knuth in vol. 3 of '' The Art of Computer Programming'' (1973) called it the post-office problem, referring to an application of assigning to a residence the nearest post office. A direct generalization of this problem is a ''k''-NN search, where we need to find the ''k'' closest points. Most commonly ''M'' is a metric space and dissimilarity is expressed as a distance metric, which is symmetric and satisfies the triangle inequality. Even more common, ''M'' is take ...
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Jeffrey Uhlmann
Jeffrey K. Uhlmann is an American research scientist who is probably best known for his mathematical generalizations of the Kalman filter. Most of his publications and patents have been in the field of data fusion. He is also known for being a cult filmmaker and former recording artist. Dr. Uhlmann is ranked in the top 2% among scientists worldwide in the Stanford University listing of most-cited researchers. Biography Uhlmann has degrees in philosophy, computer science, and a doctorate in robotics from the University of Oxford. He began work in 1987 at NRL's Laboratory for Computational Physics and Fluid Dynamics in Washington, DC, and remained at NRL until 2000. Since 2000 he has been a professor of computer science at the University of Missouri. He served for ten years as a co-founding member of the editorial board of the ''ACM Journal of Experimental Algorithmics'' (1995–2006) before becoming co-editor of the ''Synthesis Lectures on Quantum Computing'' series for Morgan & C ...
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