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MPH (ATSC)
MPH (Mobile-Pedestrian-Handheld) was a mobile extension of the ATSC television standard jointly developed by Harris Corporation, LG Electronics, Inc. and its U.S. research subsidiary, Zenith Electronics. The MPH platform allowed local TV stations to deliver ATSC-compatible content to mobile and video devices such as mobile phones, portable media players, laptop computers, personal navigation devices and automobile-based "infotainment systems." The service is called "in-band" because local broadcasters are providing mobile TV services as part of their terrestrial transmission within the same, existing 6 MHz channel they use for their ATSC DTV programming. With the installation of an MPH exciter and signal encoding equipment, existing TV transmission systems would have transmitted a signal which could be received on "MPH-ready" devices. The system allowed the splitting of the 6 MHz, 19.4 Mbit/s of spectrum into a slice for a traditional DTV signal and a slice for MPH use, ser ...
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ATSC
Advanced Television Systems Committee (ATSC) standards are an American set of standards for digital television transmission over terrestrial, cable and satellite networks. It is largely a replacement for the analog NTSC standard and, like that standard, is used mostly in the United States, Mexico, Canada, and South Korea. Several former NTSC users, such as Japan, have not used ATSC during their digital television transition, because they adopted other systems such as ISDB developed by Japan, and Digital Video Broadcasting, DVB developed in Europe, for example. The ATSC standards were developed in the early 1990s by the Grand Alliance (HDTV), Grand Alliance, a consortium of electronics and telecommunications companies that assembled to develop a specification for what is now known as HDTV. The standard is now administered by the Advanced Television Systems Committee. It includes a number of patented elements, and licensing is required for devices that use these parts of the stan ...
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Digital Television
Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals. At the time of its development it was considered an innovative advancement and represented the first significant evolution in television technology since color television in the 1950s. Modern digital television is transmitted in high-definition television (HDTV) with greater resolution than analog TV. It typically uses a widescreen aspect ratio (commonly 16:9) in contrast to the narrower format of analog TV. It makes more economical use of scarce radio spectrum space; it can transmit up to seven channels in the same bandwidth as a single analog channel, and provides many new features that analog television cannot. A transition from analog to digital broadcasting began around 2000. Different digital television broadcasting standards have been adopted in different parts of the world; below are the more widel ...
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HDTV
High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the generation following standard-definition television (SDTV), often abbreviated to HDTV or HD-TV. It is the current de facto standard video format used in most broadcasts: terrestrial broadcast television, cable television, satellite television and Blu-ray Discs. Formats HDTV may be transmitted in various formats: * 720p (1280 horizontal pixels × 720 lines): 921,600 pixels * 1080i (1920×1080) interlaced scan: 1,036,800 pixels (~1.04 MP). * 1080p (1920×1080) progressive scan: 2,073,600 pixels (~2.07 MP). ** Some countries also use a non-standard CEA resolution, such as 1440×1080i: 777,600 pixels (~0.78 MP) per field or 1,555,200 pixels (~1.56 MP) per frame When transmitted at two megapixels per frame, HDTV provides about five times a ...
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Pedestrian
A pedestrian is a person traveling on foot, whether walking or running. In modern times, the term usually refers to someone walking on a road or pavement, but this was not the case historically. The meaning of pedestrian is displayed with the morphemes ''ped-'' ('foot') and ''-ian'' ('characteristic of'). This word is derived from the Latin term ''pedester'' ('going on foot') and was first used (in English language) during the 18th century. It was originally used, and can still be used today, as an adjective meaning plain or dull. However, in this article it takes on its noun form and refers to someone who walks. The word pedestrian may have been used in middle French in the Recueil des Croniques et Anchiennes Istories de la Grant Bretaigne, à présent nommé Engleterre. In California the definition of a pedestrian has been broadened to include anyone on any human powered vehicle that is not a bicycle, as well as people operating self-propelled wheelchairs by reason of p ...
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Mobile Device
A mobile device (or handheld computer) is a computer small enough to hold and operate in the hand. Mobile devices typically have a flat LCD or OLED screen, a touchscreen interface, and digital or physical buttons. They may also have a physical keyboard. Many such devices can connect to the Internet and connect with other devices such as car entertainment systems or headsets via Wi-Fi, Bluetooth, cellular networks or near field communication (NFC). Integrated cameras, the ability to place and receive voice and video telephone calls, video games, and Global Positioning System (GPS) capabilities are common. Power is typically provided by a lithium-ion battery. Mobile devices may run mobile operating systems that allow third-party applications to be installed and run. Early smartphones were joined in the late 2000s by larger tablets. Input and output is usually via a touch-screen interface. Phones/tablets and personal digital assistants may provide much of the functionality of a ...
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Backward Compatibility
Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing. Modifying a system in a way that does not allow backward compatibility is sometimes called " breaking" backward compatibility. A complementary concept is forward compatibility. A design that is forward-compatible usually has a roadmap for compatibility with future standards and products. A related term from programming jargon is hysterical reasons or hysterical raisins (near-homophones for "historical reasons"), as the purpose of some software features may be solely to support older hardware or software versions. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM radio in stereo. FM radio was initially mono, with only one audio channel represented ...
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8VSB
8VSB is the modulation method used for broadcast in the ATSC standards, ATSC digital television standard. ATSC and 8VSB modulation is used primarily in North America; in contrast, the COFDM#DVB-T, DVB-T standard uses COFDM. A modulation method specifies how the radio signal fluctuates to convey information. ATSC and DVB-T specify the modulation used for over-the-air digital television; by comparison, Quadrature amplitude modulation, QAM is the modulation method used for Cable television, cable. The specifications for a cable-ready television, then, might state that it supports 8VSB (for broadcast TV) and QAM (for cable TV). 8VSB is an 8-level vestigial sideband modulation. In essence, it converts a Binary number, binary stream into an octal representation by amplitude-shift keying a sine wave, sinusoidal carrier to one of eight levels. 8VSB is capable of transmitting three bits (23=8) per symbol rate, symbol; in ATSC, each symbol includes two bits from the MPEG transport strea ...
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Antenna (radio)
In radio engineering, an antenna or aerial is the interface between radio waves propagating through space and electric currents moving in metal conductors, used with a transmitter or receiver. In transmission, a radio transmitter supplies an electric current to the antenna's terminals, and the antenna radiates the energy from the current as electromagnetic wave In physics, electromagnetic radiation (EMR) consists of waves of the electromagnetic (EM) field, which propagate through space and carry momentum and electromagnetic radiant energy. It includes radio waves, microwaves, infrared, (visib ...s (radio waves). In Receiver (radio), reception, an antenna intercepts some of the power of a radio wave in order to produce an electric current at its terminals, that is applied to a receiver to be Amplifier, amplified. Antennas are essential components of all radio equipment. An antenna is an array of conductor (material), conductors (Driven element, elements), elect ...
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Robustness (computer Science)
In computer science, robustness is the ability of a computer system to cope with errors during execution1990. IEEE Standard Glossary of Software Engineering Terminology, IEEE Std 610.12-1990 defines robustness as "The degree to which a system or component can function correctly in the presence of invalid inputs or stressful environmental conditions" and cope with erroneous input. Robustness can encompass many areas of computer science, such as robust programming, robust machine learning, and Robust Security Network. Formal techniques, such as fuzz testing, are essential to showing robustness since this type of testing involves invalid or unexpected inputs. Alternatively, fault injection can be used to test robustness. Various commercial products perform robustness testing of software analysis. Introduction In general, building robust systems that encompass every point of possible failure is difficult because of the vast quantity of possible inputs and input combinations. Sin ...
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Bit Rate
In telecommunications and computing, bit rate (bitrate or as a variable ''R'') is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second. In most computing and digital communication environments, one byte per second (symbol: B/s) corresponds to 8 bit/s. Prefixes When quantifying large or small bit rates, SI prefixes (also known as metric prefixes or decimal prefixes) are used, thus: Binary prefixes are sometimes used for bit rates. The International Standard ( IEC 80000-13) specifies different a ...
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Algorithmic Efficiency
In computer science, algorithmic efficiency is a property of an algorithm which relates to the amount of computational resources used by the algorithm. An algorithm must be analyzed to determine its resource usage, and the efficiency of an algorithm can be measured based on the usage of different resources. Algorithmic efficiency can be thought of as analogous to engineering productivity for a repeating or continuous process. For maximum efficiency it is desirable to minimize resource usage. However, different resources such as time and space complexity cannot be compared directly, so which of two algorithms is considered to be more efficient often depends on which measure of efficiency is considered most important. For example, bubble sort and timsort are both algorithms to sort a list of items from smallest to largest. Bubble sort sorts the list in time proportional to the number of elements squared (O(n^2), see Big O notation), but only requires a small amount of extra mem ...
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Audio Coding
An audio coding format (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an audio codec; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software. Some audio coding formats are documented by a detailed technical specification document known as an audio coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as an audio coding standard. The term "standard" is also sometimes used for ''de facto'' standards as well as forma ...
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