M2 (game Developer)
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M2 (game Developer)
is a Japanese video game developer and video game publisher, publisher, best known for handling emulation of re-released games, such as some Sega Ages titles, Virtual Console titles for Nintendo systems, the 3D Classics series for the Nintendo 3DS and their ShotTriggers range of classic Shoot 'em up, STG games. M2 has also created entirely new titles such as WiiWare games for Konami under the ''ReBirth'' moniker and more recently a new GG Aleste game. Games ''Publisher in round brackets'' Amazon Luna * ''Castlevania, Castlevania Anniversary Collection'' (Konami) * ''Contra Anniversary Collection'' (Konami) Arcade *''Dengeki Bunko FIGHTING CLIMAX'' (Sega) *''Dengeki Bunko FIGHTING CLIMAX IGNITION'' (Sega) * ''Elevator Action'' (2014 release) (Taito) *''Fantasy Zone II#System 16 remake, Fantasy Zone II: The Tears of Opa-Opa'' (System 16 remake)'' (Sega) *''Irodorimidori'' (Sega) * ''Koihime Enbu'' (development assistance) (Unknown Games) * ''Rastan Saga'' (2014 release) (Taito ...
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Tokyo
Tokyo (; ja, 東京, , ), officially the Tokyo Metropolis ( ja, 東京都, label=none, ), is the capital and largest city of Japan. Formerly known as Edo, its metropolitan area () is the most populous in the world, with an estimated 37.468 million residents ; the city proper has a population of 13.99 million people. Located at the head of Tokyo Bay, the prefecture forms part of the Kantō region on the central coast of Honshu, Japan's largest island. Tokyo serves as Japan's economic center and is the seat of both the Japanese government and the Emperor of Japan. Originally a fishing village named Edo, the city became politically prominent in 1603, when it became the seat of the Tokugawa shogunate. By the mid-18th century, Edo was one of the most populous cities in the world with a population of over one million people. Following the Meiji Restoration of 1868, the imperial capital in Kyoto was moved to Edo, which was renamed "Tokyo" (). Tokyo was devastate ...
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Super Locomotive
is a side-scrolling train action video game developed by Sega and released for arcades in 1982. Gameplay The objective of the game is to guide a train from one station to next. Along the route, the player must avoid obstacles such as other trains, planes, red signals, trucks crossing intersections, and guide the train along multiple routes by changing tracks en route. The player is armed with a steam fire bullet for destroying airborne targets, and a temporary force field which protects the train for a limited period of time. The use of the bullets and shields rapidly deplete an energy bar which must be maintained between levels by picking up oil items en route. Upon completion of a level, a bonus stage is played which involves the train attempting to shoot as many airborne enemies within a finite time period. The bonus awarded is dependent upon the number of enemies destroyed. The game then resumes on more challenging levels. Soundtrack The game's soundtrack features a chipt ...
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Gauntlet IV
''Gauntlet IV'' is a 1993 action video game developed by M2 and published by Tengen for the Sega Genesis. It is a port of the original Gauntlet, and was well received by critics. Gameplay ''Gauntlet IV'' main mode is "quest mode", which combines the gameplay of the original game with a character-leveling system and item purchasing. Additionally, it includes "arcade mode", a port of the original game, "battle mode", a deathmatch game, and "record mode", a single-player only variant of arcade mode in which progress is kept track via a password. Development and release ''Gauntlet IV'' began as a port of the original '' Gauntlet'' for the Sharp X68000 produced as a homebrew project by a group of friends in Japan who would later form the development studio M2. It was picked up by Atari Games, the makers of the original game, and used instead as the basis for a sequel for the Genesis published by Tengen, their home-publishing imprint. The game's soundtrack was composed by Hito ...
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Fantasy Zone
is a 1986 arcade game by Sega, and the first game in the ''Fantasy Zone'' series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character. The game design and main character have many similarities to the earlier ''TwinBee'', and both are credited with establishing the cute 'em up subgenre. It also popularized the concept of a boss rush, a stage where the player faces multiple previous bosses again in succession. Numerous sequels were made over the years. Gameplay In the game, the player's ship is placed in a level with a number of bases to destroy. When all the bases are gone, the stage boss appears, who must be defeated in order to move on to the next stage. Th ...
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Darius (video Game)
is a 1987 horizontal-scrolling shooter arcade game developed and published by Taito. Players control a starship named the Silver Hawk in its mission to destroy the Belser empire before they wipe out the planet Darius. Its gameplay involves traversing through a series of scrolling levels while destroying enemies and collecting power-up icons. It is notable for its unique three-screen panoramic display, upbeat soundtrack, and cute anime-influenced graphics. The game was designed by a small team of others lead by Junji Yarita. In contrast to other similar games, which feature mechanical or insect-like enemies, ''Darius'' uses aquatic creatures like fish and crabs for its enemies and screen-filling bosses. Its large arcade cabinet, based on Taito's earlier panoramic display game ''Laser Grand Prix'' (1983), was designed to provide a cinematic atmosphere and stand out from other games at the time. The upbeat soundtrack was created by Taito's "house band" Zuntata, the majority being c ...
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Gunstar Heroes
''Gunstar Heroes'' is a run-and-gun shooter video game developed by Treasure and published by Sega. It was Treasure's debut game, originally released on the Sega Genesis in 1993. The game's premise is centered around a pair of characters, the Gunstars, in their efforts to stop an evil empire from recovering four powerful gems. The characters can fire guns and perform a series of acrobatic maneuvers to fight enemies across each stage. There are four weapons in the game which can be combined with one another to create different shot types. Development on ''Gunstar Heroes'' began among a team of staff working at Konami in 1991. Following an unwillingness of Konami to embrace their original game ideas, the team quit in 1992 and formed Treasure to see their project through. The team wanted to develop their game for the Genesis because of the system's powerful Motorola 68000 microprocessor. Sega initially rejected their proposal, but later granted approval after they had been working ...
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Di Gi Communication
Di or DI may refer to: Arts and media Music * Di, a tone in the solfège ascending chromatic scale existing between Do and Re * dizi (instrument) or di, a Chinese transverse flute * ''D.I.'' (band), a punk band from Southern California ** ''D.I.'' (EP), a 1983 EP by the same band above Other media * ''The D.I.'', 1957 military film by Jack Webb * '' Dagens Industri'', a Swedish financial newspaper * DI.FM, an internet radio service Businesses and organisations * Defence Intelligence, a UK military intelligence agency * Defensa Interior, an anti-Franco militant anarchist group in 1960s Spain * Deseret Industries, an LDS thrift store * Desert Inn, a former casino in Las Vegas * Direction Italy, a liberal-conservative political party in Italy * Dirgantara Indonesia, an Indonesian aircraft company * Discovery Institute, an intelligent design advocacy group * Norwegian Air UK, a UK based airline (IATA designator) * DynCorp International, a major United States defense contract ...
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