Looping
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Looping
Looping may refer to: Media and entertainment * Loop (music), a repeating section of sound material * Audio induction loop, an aid for the hard of hearing * a film production term for dubbing (filmmaking) * repeating drawings in an animated cartoon Other uses * Looping (education), the practice of moving groups of children up from one grade to the next with the same teacher * Loop (computing), a sequence of statements which is specified once but which may be carried out several times in succession * Looping (yo-yo trick) * Looping (video game), 1982 arcade game * a specific type of roller coaster inversion * an aerobatic maneuver * a sociology term in a total institution in which an individual's protective response to one assault on the self is made the basis of another * an ancient worldwide single element textile technique * a primitive method of textile construction as used to create a bilum See also * Loop (other) Loop or LOOP may refer to: Brands and ...
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Looping (video Game)
''Looping'' is an action game developed and published in arcades in 1982 by Video Games GmbH in Europe and Venture Line in North America. The player controls a plane across two phases in order to reach a docking station by destroying a terminal base or a rocket base to open a gate while avoiding obstacles along the way. Conceived by Italian designer and engineer Giorgio Ugozzoli, ''Looping'' was the second of two original games produced by German game developer Video Games GmbH, the first being ''Super Tank'' (1981). The idea came up during a period when Ugozzoli obtained a license for both gliding and engine aircraft due to being a fan of flying. He was chosen by Video Games GmbH due to being one of the few people in Europe at the time working with the TMS1000, as Texas Instruments suggested him to Video Games GmbH when looking for ideas and developers for a new project using the 8-bit TMS9980 processor. It was ported to the ColecoVision by Nuvatec in 1983. Conversions for t ...
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Looping (yo-yo Trick)
A yo-yo (also spelled yoyo) is a toy consisting of an axle connected to two disks, and a string looped around the axle, similar to a spool. It is an ancient toy with proof of existence since 500 BCE. The yo-yo was also called a bandalore in the 17th century. It is played by holding the free end of the string known as the handle (by inserting one fingerusually the middle or ring fingerinto a slip knot), allowing gravity (or the force of a throw and gravity) to spin the yo-yo and unwind the string (similar to how a pullstring works). The player then allows the yo-yo to wind itself back to the player's hand, exploiting its spin (and the associated rotational energy). This is often called "yo-yoing" or "playing yo-yo". In the simplest play, the string is intended to be wound on the spool by hand; the yo-yo is thrown downward, hits the end of the string then winds up the string toward the hand, and finally the yo-yo is grabbed, ready to be thrown again. One of the most basic ...
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Looping (education)
Looping in education is the practice of moving groups of children up from one grade to the next with the same teacher. This system, which is also called multiyear grouping, lasts from two to five years and, as the class moves on, the teacher loops back to pick another group of children. This practice is particularly prevalent in Europe and Asia. Background It is believed that young learners experience a complex period of development and that it requires consistency, which can be provided by the looping learning framework. Looping allows teachers to address this issue by providing continuity as well as a stable and secure learning environment. It had its origin in Waldorf education, which spread in the United States The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territorie ... in 1928 after it ...
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Textile
Textile is an umbrella term that includes various fiber-based materials, including fibers, yarns, filaments, threads, different fabric types, etc. At first, the word "textiles" only referred to woven fabrics. However, weaving is not the only manufacturing method, and many other methods were later developed to form textile structures based on their intended use. Knitting and non-woven are other popular types of fabric manufacturing. In the contemporary world, textiles satisfy the material needs for versatile applications, from simple daily clothing to bulletproof jackets, spacesuits, and doctor's gowns. Textiles are divided into two groups: Domestic purposes onsumer textilesand technical textiles. In consumer textiles, aesthetics and comfort are the most important factors, but in technical textiles, functional properties are the priority. Geotextiles, industrial textiles, medical textiles, and many other areas are examples of technical textiles, whereas clothing and ...
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Loop (music)
In music, a loop is a repeating section of sound material. Short sections can be repeated to create ostinato patterns. Longer sections can also be repeated: for example, a player might loop what they play on an entire verse of a song in order to then play along with it, accompanying themselves. Loops can be created using a wide range of music technologies including turntables, digital samplers, looper pedals, synthesizers, sequencers, drum machines, tape machine An audio tape recorder, also known as a tape deck, tape player or tape machine or simply a tape recorder, is a sound recording and reproduction device that records and plays back sounds usually using magnetic tape for storage. In its present- ...s, and digital delay, delay units, and they can be Programming (music), programmed using computer music software. The feature to loop a section of an audio track or video footage is also referred to by electronics vendors as ''A–B repeat''. Royalty-free loops can be ...
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Audio Induction Loop
Audio induction loop systems, also called audio-frequency induction loops (AFILs) or hearing loops, are an assistive listening technology for individuals with reduced ranges of hearing. A hearing loop consists of one or more physical loop of cable which are placed around a designated area, usually a room or a building. The cable generates an electromagnetic field throughout the looped space which can be picked up by a telecoil-equipped hearing aid, a cochlear implant (CI) processor, or a specialized hand-held hearing loop receiver for individuals without telecoil-compatible hearing aids. The loops carry baseband audio-frequency currents; no carrier signal is used. The benefit is that it allows the sound source of interestwhether a musical performance or a ticket taker's side of the conversationto be transmitted to the hearing-impaired listener clearly and free of other distracting noise in the environment. Typical installation sites include concert halls, ticket kiosks, high-tr ...
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Dubbing (filmmaking)
Dubbing (re-recording and mixing) is a post-production process used in filmmaking and video production, often in concert with sound design, in which additional or supplementary recordings are lip-synced and "mixed" with original production sound to create the finished soundtrack. The process usually takes place on a dub stage. After sound editors edit and prepare all the necessary tracks—dialogue, automated dialogue replacement (ADR), effects, Foley, and music—the dubbing mixers proceed to balance all of the elements and record the finished soundtrack. Dubbing is sometimes confused with ADR, also known as "additional dialogue replacement", "automated dialogue recording" and "looping", in which the original actors re-record and synchronize audio segments. Outside the film industry, the term "dubbing" commonly refers to the replacement of the actor's voices with those of different performers speaking another language, which is called "revoicing" in the film industry. The te ...
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Animated Cartoon
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice, c ...
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Loop (computing)
In computer science, control flow (or flow of control) is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an ''imperative programming'' language from a ''declarative programming'' language. Within an imperative programming language, a ''control flow statement'' is a statement that results in a choice being made as to which of two or more paths to follow. For non-strict functional languages, functions and language constructs exist to achieve the same result, but they are usually not termed control flow statements. A set of statements is in turn generally structured as a block, which in addition to grouping, also defines a lexical scope. Interrupts and signals are low-level mechanisms that can alter the flow of control in a way similar to a subroutine, but usually occur as a response to some external stimulus or event (that can occur asynchronously), ...
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Roller Coaster Inversion
A roller coaster inversion is a roller coaster element in which the track turns riders upside-down and then returns them to an upright position. Early forms of inversions were circular in nature and date back to 1848 on the Centrifugal railway in Paris. These Vertical loop, vertical loops produced massive g-force that was often dangerous to riders. As a result, the element eventually became non-existent with the last rides to feature the looping inversions being dismantled during the Great Depression. In 1975, designers from Arrow Development created the Roller coaster element#Corkscrew , corkscrew, reviving interest in the inversion during the modern age of steel roller coasters. Elements have since evolved from simple corkscrews and vertical loops to more complex inversions such as Immelmann loops and cobra rolls. The Smiler at Alton Towers holds the world record for the number of inversions on a roller coaster with 14. History Prototypes (1848–1903) The first inversion i ...
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Aerobatic Maneuver
Aerobatic maneuvers are flight paths putting aircraft in unusual attitudes, in air shows, dogfights or competition aerobatics. Aerobatics can be performed by a single aircraft or in formation with several others. Nearly all aircraft are capable of performing aerobatics maneuvers of some kind, although it may not be legal or safe to do so in certain aircraft. Aerobatics consist of five basic maneuvers: * Lines (both horizontal and vertical), * loops, * rolls, * spins, and * hammerheads. Most aerobatic figures are composites of these basic maneuvers with rolls superimposed. A loop is when the pilot pulls the plane up into the vertical, continues around until they are heading back in the same direction, like making a 360 degree turn, except it is in the vertical plane instead of the horizontal. The pilot will be inverted (upside down) at the top of the loop. A loop can also be performed by rolling inverted and making the same maneuver but diving towards the ground. It can be v ...
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Total Institution
A total institution is a place of work and residence where a great number of similarly situated people, cut off from the wider community for a considerable time, together lead an enclosed, formally administered round of life. Privacy is limited in total institutions, as all aspects of life including sleep, play, and work, are conducted in the same place. The concept is mostly associated with the work of sociologist Erving Goffman. Etymology The term is sometimes credited as having been coined and defined by Canadian sociologist Erving Goffman in his paper "On the Characteristics of Total Institutions", presented in April 1957 at the Walter Reed Institute's Symposium on Preventive and Social Psychiatry. An expanded version appeared in Donald Cressey's collection, ''The Prison'', and was reprinted in Goffman's 1961 collection, '' Asylums''. Fine and Manning, however, note that Goffman heard the term in lectures by Everett Hughes (likely during the late-1940s seminar, "Work and O ...
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