List Of Marvel RPG Supplements
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List Of Marvel RPG Supplements
Below is a list of role-playing game supplements based on properties of Marvel Comics. History The original ''Marvel Super Heroes'' game was published by TSR. It received extensive support from TSR, covering a wide variety of Marvel Comics characters and settings, including a '' Gamer's Handbook of the Marvel Universe'' patterned after Marvel's ''Official Handbook of the Marvel Universe''. ''MSH'' even received its own column in the (at the time) TSR-published gaming magazine, ''Dragon'', called "The Marvel-phile", which usually spotlighted a character or group of characters that had not yet appeared in a published game product. Before losing the Marvel license, TSR published a different game using their SAGA System game engine, called the ''Marvel Super Heroes Adventure Game''. This version, written by Mike Selinker, was published in the late 1990s as a card-based game. Though critically praised in various reviews at the time, it never reached a very large market and has sinc ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Deluxe City Campaign Set
''Deluxe City Campaign Set'' is a role-playing game supplement published by TSR in 1989 for the '' Marvel Super Heroes'' role-playing game. Contents ''Deluxe City Campaign Set'' is a campaign setting that describes the New York of the Marvel Universe in great detail. One book (96 pages) covers what the GM needs to know to run a campaign based in New York City; the second book (64 pages) contains several scenarios set in New York City. In reference to real life, the Guardian Angels have an entry in this campaign setting. Publication history In 1984, TSR acquired the license to publish a role-playing game based on characters from Marvel Comics. The result was the very popular '' Marvel Super Heroes: The Heroic Role-Playing Game''. This was followed two years later by a greatly expanded '' Marvel Superheroes Advanced Game''. TSR published many supplements for this game, including ''Deluxe City Campaign Set''. This was published by TSR in 1989 as a boxed set containing a 96-page ...
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Lone Wolves (adventure)
''Lone Wolves'' is a role-playing game adventure published by TSR in 1984 for the '' Marvel Super Heroes'' role-playing game. Plot summary ''Lone Wolves'' is a scenario set in New York City, pitting Daredevil, the Black Widow, Power Man, and Iron Fist against Kraven, Modok, Sabretooth, and maybe the Punisher. ''Lone Wolves'' is an adventure in which Daredevil, the Heroes for Hire, and Black Widow face an assortment of supervillains in New York, which irritates the Kingpin of Crime and puts the client of the Heroes for Hire agency at risk. Publication history MH4 ''Lone Wolves'' was written by Bruce Nesmith, and was published by TSR, Inc., in 1984 as a 16-page book, a large color map, and an outer folder. Reception Pete Tamlyn reviewed ''Lone Wolves'' for ''Imagine'' magazine, and stated that "I really like this scenario. It has a lovely air of reality about it. Unlike the other scenarios so far produced, which are essentially Superhero versus Supervillain, this one is ...
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Murderworld!
''Murderworld!'' is a role-playing game adventure published by TSR in 1984 for the '' Marvel Super Heroes'' role-playing game. Plot summary ''Murderworld!'' is a scenario in which the villain Arcade lures the Fantastic Four into his amusement park, a twisted playground for assassination. ''Murderworld'' involves the Fantastic Four with the super-villain Arcade, who attempts to lure them out of their headquarters into various traps. Meanwhile, two super-villain groups enter the Baxter Building and fight, turning on the Fantastic Four when they return. Other subplots lead to a final confrontation in another dimension. ''Murderworld!'' is the third module produced for use with the ''Marvel Super Heroes'' game. Despite Arcade being the headline villain, the module does not feature the X-Men, but rather the Fantastic Four. Many of the group's more regular opponents also make an appearance, including Victor von Doom. In ''Murderworld!'', Arcade invites the Fantastic Four to Murderw ...
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Time Trap (adventure)
''Time Trap'' is a role-playing game adventure published by TSR in 1984 for the '' Marvel Super Heroes'' role-playing game. Plot summary ''Time Trap'' is a scenario in which the Avengers must travel through time to prevent the destruction of the Earth. Villains include Dragon Man, the Grey Gargoyle, and the Super-Skrull. In the ''Time Trap'', six of the Avengers fight Kang, a time-travelling super-villain who wants to trick them into destroying their own past. Three of seven chapters are encounters designed to weaken the Avengers' position in the present, by making it less likely that the Avengers will be formed or survive the stormy events of the group's early history. The remainder are encounters with Kang and attempts to thwart his plans. In ''Time Trap'', Kang the Conqueror, and his later incarnation, Immortus, are taking the Avengers on a trip through time to save the Earth from mass nuclear meltdown. The Avengers must journey into the past to prevent events leading up to ...
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The Breeder Bombs
''The Breeder Bombs'' is a role-playing game adventure published by TSR in 1984 for the '' Marvel Super Heroes'' role-playing game. Plot summary ''The Breeder Bombs'' is an adventure scenario in which the X-Men must stop Magneto by finding and deactivating his four dirty radioactive bombs. Magneto is assisted by other super-villains who attack the X-Men at locations in the United States, USSR, Australia, and Chile. The players use the X-Men members as player characters, who are attacked in their headquarters. The adventure unfolds over seven chapters in which the characters search for the "breeder" bombs which have been designed to increase worldwide radiation levels and therefore result in millions of new mutations. Publication history MH1 ''The Breeder Bombs'' was written by Jeff Grubb, and was published by TSR, Inc., in 1984 as a 16-page book, a large color map, and an outer folder. This scenario has 16 pages, and is packed with a cover folder containing character details ...
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The Heroic Role-Playing Game
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pr ...
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The Left Hand Of Eternity
''The Left Hand of Eternity'' is a role-playing game adventure published by TSR in 1988 for the '' Marvel Super Heroes'' role-playing game. It is the final installment in the "Elders of the Universe" trilogy. Contents ''The Left Hand of Eternity'' is a scenario for the Advanced rules that happens after the events detailed in '' Cosmos Cubed'' and '' Ragnarok and Roll''. In ''Cosmos Cubed'', the Elders of the Universe had used an immature Cosmos Cube to summon and then attempt to destroy Galactus. This only succeeded in splitting Galactus into three beings. In ''Raganarok and Roll'', the superheroes attempted to find all three parts of Galactus. Now in the final chapter, the superheroes must prevent the death of Galactus, since his energy will be used by the gods of death to change the face of the universe forever. Publication history After acquiring the license to produce a role-playing game based on the Marvel Comics universe, TSR first published '' Marvel Super Heroes' ...
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Ragnarok And Roll
''Ragnarok and Roll'' is a role-playing game adventure published by TSR in 1988 for the '' Marvel Super Heroes'' role-playing game. The adventure was the second in a trilogy of high-level adventures titled the "Elders of the Universe" series. Contents In the first adventure of the "Elders of the Universe" trilogy, ''Cosmos Cubed'', the Elders of the Universe had used an immature Cosmos Cube to summon and then attempt to destroy Galactus. Although the destruction was unsuccessful, Galactus was divided into three beings and disappeared. In ''Ragnarok and Roll'', a high-level adventure for the Marvel Super Heroes Advanced Set, Uatu the Watcher summons the mightiest heroes — the player characters — to discover what has happened to Galactus. At the same time, the heroes must prevent one part of the missing Galactus from sacking Asgard. Publication history TSR acquired a role-playing game license from Marvel Comics, and produced ''Marvel Super Heroes'' in 1984, as well as doze ...
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Cosmos Cubed
''Cosmos Cubed'' is a role-playing game adventure published by TSR in 1988 for the '' Marvel Super Heroes'' role-playing game. Contents ''Cosmos Cubed'' is a scenario for the Advanced rules: Thor, Firelord, Dr. Strange, and the Silver Surfer have been summoned by the Watcher. They must get hold of the new Cosmic Cube before it can fall into the hands of the Kree or the Skrulls. It includes statistics for the Inhumans and the Elders of the Universe. Publication history ME1 ''Cosmos Cubed'' was written by Troy Denning, with a cover by Jeff Butler Jeff Butler (born February 26, 1958, in Madison, Wisconsin) is an American illustrator and comic book artist. Butler worked with the art department of TSR, Inc. for 5 years, illustrating products for the ''Dungeons & Dragons'' fantasy role- ..., and was published by TSR, Inc., in 1988 as a 32-page book, a 16-page book, a large color map, and an outer folder. Reception Reviews References Marvel Comics role-pla ...
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The Fantastic Four Compendium
''The Fantastic Four Compendium'' is a Superhero role-playing game supplement published by TSR in 1987 for the '' Marvel Super Heroes'' role-playing game. Contents ''The Fantastic Four Compendium'' is a supplement describing the Fantastic Four, their friends, foes, locations, and vehicles, including details of the Baxter Building, the Skrull, the Inhumans, and Galactus. Publication history MA4 ''The Fantastic Four Compendium'' was written by David E. Martin David (; , "beloved one") (traditional spelling), , ''Dāwūd''; grc-koi, Δαυΐδ, Dauíd; la, Davidus, David; gez , ዳዊት, ''Dawit''; xcl, Դաւիթ, ''Dawitʿ''; cu, Давíдъ, ''Davidŭ''; possibly meaning "beloved one". w ..., and was published by TSR, Inc., in 1987 as a 96-page book. Reception Reviews References Marvel Comics role-playing game supplements Role-playing game supplements introduced in 1987 {{RPG-stub ...
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The Ultimate Powers Book
''The Ultimate Powers Book'' is a role-playing game supplement published by TSR in 1987 for the '' Marvel Super Heroes'' role-playing game. Contents ''The Ultimate Powers Book'' is a supplement describing almost 300 new powers, with a new character generation system and new range and movement rules. Publication history MA3 ''The Ultimate Powers Book'' was written by David E. Martin, with a cover by Jeff Butler Jeff Butler (born February 26, 1958, in Madison, Wisconsin) is an American illustrator and comic book artist. Butler worked with the art department of TSR, Inc. for 5 years, illustrating products for the ''Dungeons & Dragons'' fantasy role- ..., and was published by TSR, Inc., in 1987 as a 96-page book. Reception Reviews References Marvel Comics role-playing game supplements Role-playing game supplements introduced in 1987 {{RPG-stub ...
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