List Of Dreamcast Homebrew Games
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List Of Dreamcast Homebrew Games
Many games have been independently developed for the Dreamcast by independent developers. Most of these games were commercially released long after the end of the console's official life span in North America where production was ceased by end of 2001, although Sega of America still offered support and had some games scheduled for release (but was the division at Sega who released the fewest titles after 2002, pretty much limited to '' NFL 2K2'' and other games in the 2K genre) and so games kept being released for quite some time still after first announcing the move to 3rd party development, unlike 1st party titles of other regions like ''Puyo Puyo Fever'' being released in 2004 in Japan and a select few more in Europe, seeing as the Dreamcast was launched approximately 1.5 years later in Europe compared to Japan and 13 months later than North America, thus the last region the console was released on 20 October 2000. Meanwhile, in Japan, the console was released in November 1 ...
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Compact Disc
The compact disc (CD) is a Digital media, digital optical disc data storage format that was co-developed by Philips and Sony to store and play digital audio recordings. In August 1982, the first compact disc was manufactured. It was then released in October 1982 in Japan and branded as ''Compact Disc Digital Audio, Digital Audio Compact Disc''. The format was later adapted (as CD-ROM) for general-purpose data storage. Several other formats were further derived, including write-once audio and data storage (CD-R), rewritable media (CD-RW), Video CD (VCD), Super Video CD (SVCD), Photo CD, Picture CD, Compact Disc-Interactive (CD-i) and Enhanced Music CD. Standard CDs have a diameter of and are designed to hold up to 74 minutes of uncompressed stereo digital audio or about 650 mebibyte, MiB of data. Capacity is routinely extended to 80 minutes and 700 mebibyte, MiB by arranging data more closely on the same sized disc. The Mini CD has various diameters ranging from ; t ...
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CD-ROM
A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both computer data and audio with the latter capable of being played on a CD player, while data (such as software or digital video) is only usable on a computer (such as ISO 9660 format PC CD-ROMs). During the 1990s and early 2000s, CD-ROMs were popularly used to distribute software and data for computers and fifth generation video game consoles. DVD started to replace it in these roles starting in the early 2000s. History The earliest theoretical work on optical disc storage was done by independent researchers in the United States including David Paul Gregg (1958) and James Russel (1965–1975). In particular, Gregg's patents were used as the basis of the LaserDisc specification that was co-developed between MCA and Philips after MCA purchased ...
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Bleemcast
Bleem! (styled as bleem!) was a commercial PlayStation emulator released by the Bleem! Company in 1999 for IBM-compatible PCs and Dreamcast. It is notable for being one of the few commercial software emulators to be aggressively marketed during the emulated console's lifetime, and was the center of multiple controversial lawsuits. History Bleem! was a PlayStation emulator designed to allow people to play original PlayStation games on their PC or Dreamcast gaming consoles (the Dreamcast version was called Bleemcast!). It was released in March 1999. The company that developed and commercialized Bleem! initially consisted of just two people, David Herpolsheimer (president) and Randy Linden, but in the commercial phase included Will Kempe, Scott Karol, Sean Kauppinen, Bryan Stokes, James Sinclair, and Paul Chen, later of Rovio Entertainment. Context To allow for full-speed emulation on even lower-end computers of what was at the time a current generation console, the authors coded ...
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Codebreaker (video Game)
''Codebreaker'' is a video game released in 1978 by Atari, Inc. for the Atari VCS (later renamed the Atari 2600). It was in the first wave of Atari VCS games to follow the original nine launch titles. It was one of three cartridges to accompany the introduction of the Atari keyboard controller, an add-on launched in response to claims of false advertising that the VCS is a "computer" (the other two were ''Hunt & Score'' and ''Brain Games''). The cover art for the game is by Chris Spohn, who created the cover art for many early Atari games. Gameplay There are three games, each with six variations: Bagels, Nim Nim is a mathematical two player game. Nim or NIM may also refer to: * Nim (programming language) * Nim Chimpsky, a signing chimpanzee Acronyms * Network Installation Manager, an IBM framework * Nuclear Instrumentation Module * Negative index met ..., and '' Mastermind''. In each game the player must take turns to guess a numerical code and enter it using the keyboard ...
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Action Replay
Action Replay is the brand name of a cheating device (such as cheat cartridges) created by Datel. The Action Replay is available for many gaming systems including the Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. Typical features Typical cheating options include: *Making the player character stronger, such as with infinite lives, invulnerability, permanent power-ups, no collision detection, walk through walls, one-hit kills, super-high jumps, infinite money, etc. *Warping directly to specific levels. *The ability to download, upload, import and export saved games from and to the Internet or a storage device. *Allowing the player to save the game state to disk, so that the game can be restarted from that point even if it does not support saving. *Region-free operation. *Loading of third-party or homebrew applications/games. *Display of internal game data which are not normally seen by the player. Actio ...
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GameShark
GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Currently, the brand name is owned by Mad Catz, which marketed GameShark products for the Sony PlayStation, Xbox, and Nintendo game consoles. Players load cheat codes from GameShark discs or cartridges onto the console's internal or external memory, so that when the game is loaded, the selected cheats can be applied. Products When the original GameShark was released, it came with 4,000 preloaded codes. Codes could be entered, but unlike the Game Genie, codes were saved in the onboard flash memory and could be accessed later rather than having to be reentered. The cartridges also acted as memory cards, with equal or greater storage capacity to the consoles' first party memory cards. It was originally released for the Sega Saturn and Sony PlayStation consoles in January 1996. It was a runner-up for ''Electronic Gaming Monthl ...
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Giga (other)
Giga- is a prefix for one billion. Giga or ''GIGA'' may also refer to: Music and dance * Gigue or giga: a Baroque dance * Ģīga, a Latvian musical instrument * Giga (instrument), a Scandinavian musical instrument Other uses * Giga (given name), a Georgian given name * Giga (brand), an adult game and visual novel brand * Giga Pets, a series of virtual pets * GIGA Television, a German TV station * German Institute for Global and Area Studies * Giga (United Nations), UN projects, e.g. to connect schools to the internet * Isuzu Giga, truck series * St.GIGA, a Japanese satellite radio station * Ivan Vuković Ivan Vuković (Montenegrin Cyrillic: Иван Вуковић, born 9 February 1987) is a retired Montenegrin football forward who was last played for FK Iskra Danilovgrad. He is best known for his abilities as a striker but can also play as a su ..., or Giga, Montenegrin footballer See also * Gega (other) {{disambig ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Arcade Racing Legend
Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games * Arcade (architecture), a series of adjoining arches * Shopping mall, one or more buildings forming a complex of shops, also sometimes called a shopping arcade Arcade or The Arcade may also refer to: Places Greece * Arcades (Crete), a town and city-state of ancient Crete, Greece Italy * Arcade, Italy, a town and commune in the region of Veneto United States * Arcade Building (Asheville, North Carolina) * Arden-Arcade, California * Arcade, Georgia, a city in Jackson County * Arcade (village), New York * Arcade (town), New York * The Arcade (Oak Bluffs, Massachusetts), a historic site in Oak Bluffs, Massachusetts * The Arcade (Providence, Rhode Island), a historic shopping center * Arcade, Texas Arts and entertainment Books and com ...
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Triggerheart Exelica
is a vertically scrolling shoot 'em up developed by Warashi for the Sega NAOMI platform. The game was first released in Japanese arcades in May 2006, and was later ported to the Sega Dreamcast, becoming the system's penultimate licensed title when it was released in Japan on February 22, 2007—only two weeks prior to '' Karous''. Gameplay The game involves playing 1 of 2 anthropomorphic fighters to battle against 5 stages of enemy ships. Exelica specializes in wide area attacks, while Crueltear uses concentrated front shots. Players can fire anchors to catch enemy ships, then use the caught unit as a shield or throw it to inflict more damage. ;Triggerhearts The player controlled units are anthropomorphic fighters in leotard outfits called Spec Suits. *TH60 EXELICA: Wide forward area shots, medium movement, slow anchor traction *TH32 CRUELTEAR: Concentrated front shots, fast movement, fast anchor traction *TH44 FAINTEAR: Laser worm shot, faster movement, fast anchor traction ...
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BIOS
In computing, BIOS (, ; Basic Input/Output System, also known as the System BIOS, ROM BIOS, BIOS ROM or PC BIOS) is firmware used to provide runtime services for operating systems and programs and to perform hardware initialization during the booting process (power-on startup). The BIOS firmware comes pre-installed on an IBM PC or IBM PC compatible's system board and exists in some UEFI-based systems to maintain compatibility with operating systems that do not support UEFI native operation. The name originates from the Basic Input/Output System used in the CP/M operating system in 1975. The BIOS originally proprietary to the IBM PC has been reverse engineered by some companies (such as Phoenix Technologies) looking to create compatible systems. The interface of that original system serves as a ''de facto'' standard. The BIOS in modern PCs initializes and tests the system hardware components (Power-on self-test), and loads a boot loader from a mass storage device which then i ...
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