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Bleemcast
Bleem! (styled as bleem!) was a commercial PlayStation emulator released by the Bleem! Company in 1999 for IBM-compatible PCs and Dreamcast. It is notable for being one of the few commercial software emulators to be aggressively marketed during the emulated console's lifetime, and was the center of multiple controversial lawsuits. History Bleem! was a PlayStation emulator designed to allow people to play original PlayStation games on their PC or Dreamcast gaming consoles (the Dreamcast version was called Bleemcast!). It was released in March 1999. The company that developed and commercialized Bleem! initially consisted of just two people, David Herpolsheimer (president) and Randy Linden, but in the commercial phase included Will Kempe, Scott Karol, Sean Kauppinen, Bryan Stokes, James Sinclair, and Paul Chen, later of Rovio Entertainment. Context To allow for full-speed emulation on even lower-end computers of what was at the time a current generation console, the authors coded ...
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Bleemcast Comparison RR4
Bleem! (styled as bleem!) was a commercial PlayStation emulator released by the Bleem! Company in 1999 for IBM-compatible PCs and Dreamcast. It is notable for being one of the few commercial software emulators to be aggressively marketed during the emulated console's lifetime, and was the center of multiple controversial lawsuits. History Bleem! was a PlayStation emulator designed to allow people to play original PlayStation games on their PC or Dreamcast gaming consoles (the Dreamcast version was called Bleemcast!). It was released in March 1999. The company that developed and commercialized Bleem! initially consisted of just two people, David Herpolsheimer (president) and Randy Linden, but in the commercial phase included Will Kempe, Scott Karol, Sean Kauppinen, Bryan Stokes, James Sinclair, and Paul Chen, later of Rovio Entertainment. Context To allow for full-speed emulation on even lower-end computers of what was at the time a current generation console, the authors coded ...
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List Of Commercially Released Independently Developed Dreamcast Games
Many games have been independently developed for the Dreamcast by independent developers. Most of these games were commercially released long after the end of the console's official life span in North America where production was ceased by end of 2001, although Sega of America still offered support and had some games scheduled for release (but was the division at Sega who released the fewest titles after 2002, pretty much limited to ''NFL 2K2'' and other games in the 2K genre) and so games kept being released for quite some time still after first announcing the move to 3rd party development, unlike 1st party titles of other regions like ''Puyo Puyo Fever'' being released in 2004 in Japan and a select few more in Europe, seeing as the Dreamcast was launched approximately 1.5 years later in Europe compared to Japan and 13 months later than North America, thus the last region the console was released on 20 October 2000. Meanwhile, in Japan, the console was released in November 199 ...
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MIL-CD
MIL-CD or Music Interactive Live CD is a compact disc format created by the video game company Sega in 1998. The main purpose of MIL-CD was to add multimedia functions to music CDs, for use in Sega's Dreamcast video game console. For example, MIL-CD music releases were to feature enhanced navigational menus, internet capabilities, and full-screen video. It was similar to tests done with Audio CD/CD-ROM combo discs on PCs, DVD-Video/DVD-ROM combo discs on PCs, game systems and DVD Players, as well as game/video combo discs for systems like the PlayStation 3. MIL-CD was not a widely adopted format for what Sega had intended due to lack of official third-party support; very few official MIL-CD releases were made, notably the soundtrack to '' D2''; all of them were only available in Japan. Meanwhile, Dreamcast's support for the MIL-CD format allowed hackers to bypass the Dreamcast security, allowing the creation of such utilities as the Bleemcast PlayStation emulator, the creation ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Windows 98
Windows 98 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of Microsoft Windows operating systems. The second operating system in the 9x line, it is the successor to Windows 95, and was released to manufacturing on May 15, 1998, and generally to retail on June 25, 1998. Like its predecessor, it is a hybrid 16-bit and 32-bit monolithic product with the boot stage based on MS-DOS. Windows 98 is a web-integrated operating system that bears numerous similarities to its predecessor. Most of its improvements were cosmetic or designed to improve the user experience, but there were also a handful of features introduced to enhance system functionality and capabilities, including improved USB support and accessibility, as well as support for hardware advancements such as DVD players. Windows 98 was the first edition of Windows to adopt the Windows Driver Model, and introduced features that would become standard in future generations of Wind ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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DirectX
Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name ''DirectX'' was coined as a shorthand term for all of these APIs (the ''X'' standing in for the particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the ''X'' was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The ''X'' initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite. Direct3D (the 3D graphics API within DirectX) is widely used in the develop ...
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Emulator
In computing, an emulator is Computer hardware, hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use peripheral devices designed for the guest system. Emulation refers to the ability of a computer program in an electronic device to emulate (or imitate) another program or device. Many Printer (computing), printers, for example, are designed to emulate Hewlett-Packard, HP LaserJet printers because so much software is written for HP printers. If a non-HP printer emulates an HP printer, any software written for a real HP printer will also run in the non-HP printer emulation and produce equivalent printing. Since at least the 1990s, many video game enthusiasts and hobbyists have used emulators to play classic arcade games from the 1980s using the games' original 1980s machine code and data, which is interpreted by a current-era s ...
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Copyright Infringement Of Software
Copyright infringement (at times referred to as piracy) is the use of works protected by copyright without permission for a usage where such permission is required, thereby infringing certain exclusive rights granted to the copyright holder, such as the right to reproduce, distribute, display or perform the protected work, or to make derivative works. The copyright holder is typically the work's creator, or a publisher or other business to whom copyright has been assigned. Copyright holders routinely invoke legal and technological measures to prevent and penalize copyright infringement. Copyright infringement disputes are usually resolved through direct negotiation, a notice and take down process, or litigation in civil court. Egregious or large-scale commercial infringement, especially when it involves counterfeiting, is sometimes prosecuted via the criminal justice system. Shifting public expectations, advances in digital technology and the increasing reach of the Internet ...
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Sony Online Entertainment
Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in February 2015 and renamed Daybreak Game Company. On December 1, 2020, Daybreak Game Company entered into an agreement to be acquired by Enad Global 7. They are known for owning, maintaining, and creating additional content for the games ''EverQuest'', ''EverQuest II'', ''The Matrix Online'', ''PlanetSide'', ''Star Wars Galaxies'', ''Clone Wars Adventures'', ''Free Realms'', '' Vanguard: Saga of Heroes'', ''DC Universe Online'', ''PlanetSide 2'', '' H1Z1: Just Survive'', and '' H1Z1: King of the Kill'', along with more recent acquisitions ''Dungeons and Dragons Online'', '' Magic: The Gathering Online'' and ''Lord of the Rings Online''. History Sony Online Entertainment Inc. (1997–2005) Sony Online Entertainment began with Sony Interac ...
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Star Wars Galaxies
''Star Wars Galaxies'' was a ''Star Wars'' themed massively multiplayer online role-playing game (MMORPG) for Microsoft Windows, developed by Sony Online Entertainment and published by LucasArts. Released on June 26, 2003, to much critical acclaim, it spawned three expansions through 2005. The game was completely overhauled in the last expansion, which frustrated many longtime subscribers. ''Star Wars Galaxies'' continued operation for six more years. The servers shut down on December 15, 2011, just 5 days prior to the release of '' Star Wars: The Old Republic''. Notwithstanding the game's closure, there are several private emulator projects in various stages of development that intend to allow users to experience ''Star Wars Galaxies'' in different incarnations of the game's existence. Gameplay The ten species that were available to players included: Human, Twi'lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamari, Bothan, Sullustan and Ithorian. There were nine pr ...
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EverQuest II
''EverQuest II'' is a 3D fantasy massively multiplayer online role-playing game (MMORPG) originally developed and published by Sony Online Entertainment for Microsoft Windows PCs and released in November 2004. It is the sequel to the original ''EverQuest,'' released five years earlier, and features updated graphics and more streamlined gameplay compared to the previous entry, as well as an abundance of voice acting with contributions from actors such as Christopher Lee and Heather Graham. In February 2015, Sony Online Entertainment's parent corporation Sony Computer Entertainment sold it to investment company Inception Acquisitions, where it continues to develop and publish the game under its new name, Daybreak Game Company. The game is set in an alternate future 500 years after the events of the first ''EverQuest'', and is meant to run alongside its predecessor without interfering with the original story. It features characters and locations from the original that have been al ...
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