Luke Johnson (game Designer)
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Luke Johnson (game Designer)
Luke Johnson is an American game designer who has worked primarily on role-playing games. Career Luke Johnson designed ''Temple of Blood'' (2007), the first adventure in the "Wicked Fantasy Factory" series of adventures from Goodman Games'; ''Temple of Blood'' was one of the company's three offerings at the inaugural Free RPG Day. His ''D&D'' design work includes '' Player's Guide to Eberron'' (2006), ''Player's Handbook II'' (2006), ''Monster Manual V ''Monster Manual V'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents As with other ''Monster Manual'' supplements, ''MM5'' contains a variety of new creatures as well as expand ...'' (2007), ''Eberron Player's Guide'' (2009), and ''The Plane Below'' (2009). References External links * {{DEFAULTSORT:Johnson, Luke American game designers Dungeons & Dragons game designers Living people Place of birth missing (living people) Year of birth missing (li ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Goodman Games
Goodman Games is an American game publisher best known for the ''Dungeon Crawl Classics'' series of adventure modules and role-playing game, the ''Dragonmech'' role-playing game, and the ''Etherscope'' role-playing games. The company produced licensed adventures for ''Wicked Fantasy Factory'', ''Judges Guild'', ''Xcrawl'', ''Iron Heroes'', ''Castles and Crusades'', and ''Death Dealer''. History Joseph Goodman started Goodman Games in 2001 and took advantage of the new d20 System license by publishing his first RPG, '' Broncosaurus Rex''. Goodman Games released a series of ''Complete Guides'' beginning with ''Complete Guide to Drow'' (2002), and another 10 books after that, several of which focused on unusual races that were not being covered by other publishers, such as ''Complete Guide to Doppelgangers'' (2002), ''Complete Guide to Rakshasas'' (2003), ''Complete Guide to Treants'' (2003), and ''Complete Guide to Wererats'' (2003). Despite success with ''Broncosaurus Rex'' a ...
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Free RPG Day
Free RPG Day is an annual promotional event by the Tabletop role-playing game industry. The event rules are fairly simple: participating publishers provide special free copies of games to participating game stores; the game store agrees to provide one free game to any person who requests a free game on Free RPG Day. History Shannon Appelcline discussed Kenzer & Company's comics "''Crisis in Raimiton'' (2004), an "Adventure Guide to D&D" that Wizards gave away on Free Comic Book Day '04. It told the story of gamers playing '' D&D'', and then the story of the characters they created. Wizards' interest in the free giveaway foreshadowed the industry's interest in a free giveaway day of their own: Free RPG Day." Appelcline noted that Impressions Advertising & Marketing's "most successful advertising program is one that continues today: Free RPG Day. Beginning in 2007, Impressions has every year coordinated the give-away of original RPG products in game stores across the country, ...
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Player's Guide To Eberron
''Player's Guide to Eberron'' is a supplement to the 3.5 edition of the ''Dungeons & Dragons'' role-playing game. Contents ''Player's Guide to Eberron'' is an accessory for the Eberron setting that explores the world from the player's point of view and presents new options for characters. ''Player's Guide to Eberron'' describes important locations, events, organizations, races, and features of the Eberron campaign setting, organized so that players can use the book as a handy reference guide. This book also provides new feats, prestige classes, spells, and magic items. Publication history ''Player's Guide to Eberron'' was written by James Wyatt, Keith Baker, Luke Johnson, and Stan!, and published in January 2006. Cover art was by Wayne Reynolds, with interior art by Anne Stokes, Brent Chumley, David Michael Beck, Draxhall Jump Entertainment, Eric Deschamps, Francis Tsai, Howard Lyon, Lucio Parrillo, Steve Ellis, and Steve Prescott Stephen Prescott (26 December 1973 – ...
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Player's Handbook II
''Player's Handbook II'' is the title of a third edition ''Dungeons & Dragons'' supplement. It is a handbook of rules and guidelines for the ''Dungeons & Dragons'' role-playing game. As the name implies, the book is a supplement to the edition's ''Player's Handbook''. It introduces supplemental rules, new spells and new classes. Contents ''Player's Handbook II'' contains four new classes, along with new spells, feats, and new role-playing options. Chapter two introduces four new base classes: * Beguiler - A rogue-like spell-caster who specializes in illusions and enchantments. * Dragon Shaman - A relatively well-rounded character who gains spell-like abilities similar to a dragon. * Duskblade - An elven-based hybrid of the fighter and wizard, although it is available to any race. *Knight - Lawful fighters who use bard-like charisma to draw threatening opponents away from party members and onto himself, like the tank in many MMORPGs In addition to these new classes, many r ...
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Monster Manual V
''Monster Manual V'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' roleplaying game. Contents As with other ''Monster Manual'' supplements, ''MM5'' contains a variety of new creatures as well as expanded variants on staple '' D&D'' monsters. The ''MM5'' was released in July 2007, published in the same format as the ''Monster Manual IV'', featuring lairs and tactics and like III and IV how these new monsters fit into Eberron and Forgotten Realms. According to previews of the Night Below ''Dungeons & Dragons'' miniatures set, some of the new monsters that feature in it include the Greenspawn Zealot, the Arcadian Avenger, the Verdant Reaver, and the Carnage Demon. Publication history ''Monster Manual V'' was released in July 2007, with David Noonan as lead designer, and additional design by Creighton Broadhurst, Jason Bulmahn, David Chart, B. Matthew Conklin III, Jesse Decker, James "Grim" Desborough, Rob Heinsoo, Sterling Hershey, Ti ...
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American Game Designers
American(s) may refer to: * American, something of, from, or related to the United States of America, commonly known as the "United States" or "America" ** Americans, citizens and nationals of the United States of America ** American ancestry, people who self-identify their ancestry as "American" ** American English, the set of varieties of the English language native to the United States ** Native Americans in the United States, indigenous peoples of the United States * American, something of, from, or related to the Americas, also known as "America" ** Indigenous peoples of the Americas * American (word), for analysis and history of the meanings in various contexts Organizations * American Airlines, U.S.-based airline headquartered in Fort Worth, Texas * American Athletic Conference, an American college athletic conference * American Recordings (record label), a record label previously known as Def American * American University, in Washington, D.C. Sports teams Soccer * B ...
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Dungeons & Dragons Game Designers
A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from french ''oublier'' meaning to ''forget'') or bottle dungeon is a basement room which is accessible only from a hatch or hole (an ''angstloch'') in a high ceiling. Victims in oubliettes were often left to starve and dehydrate to death, making the practice akin to—and some say an actual variety of—immurement. Etymology The word ''dungeon'' comes from French ''donjon'' (also spelled ''dongeon''), which means "keep", the main tower of a castle. The first recorded instance of the word in English was near the beginning of the 14th century when it held the same meaning as ''donjon''. The proper original meaning of "keep" is still in use for academics, although in popular culture it has been largely misused and come to mean a cell or "oubliet ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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