Ludo
Ludo (; ) is a strategy board game for two to four players, in which the players race their four from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. The game and its variations are popular in many countries and under various names. History The Mahabharata Pachisi was created in India in the sixth century CE. The earliest evidence of this game's evolution in India is the depiction of boards on the caves of Ellora. The original version is also described in the Indian epic Mahabharata in which Shakuni uses cursed dice to beat the Pandavas, and at last after losing everything, Yudhisthira puts his wife Draupadi on stake and loses her, too. The Pandavas get all their belongings back, though, after Draupadi vows to curse the whole Kuru lineage, but stops at the intervention of Gandhari, and seeing an opportunity to still Draupadi's anger, Kuru king Dhritarashtra promises to give back to t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Uckers
Uckers is a board game for two to four players traditionally played in the Royal Navy. It has spread to many of the other arms of the UK Armed Forces as well, including the Commonwealth Forces. It can now commonly be found in the Royal Marines, Army Air Corps, Royal Canadian Navy, Royal New Zealand Navy, Royal Australian Navy, Royal Australian Air Force (RAAF), Royal Dutch Navy, and the Royal Air Force (RAF). It is similar to the board game Ludo and is based on the same principles: getting four pieces around the board before the opposition. The whole point of Uckers is to get all player pieces home before the opponent does. Even greater glory is attached to achieving all pieces home without the opponent getting any home at all—this is known as an ''8 piecer''. The ultimate win is when the player gets all their pieces home and the opponent has all their pieces still in the base—this is called an ''8 piece in harbour'', or an ''eight-piece dicking'' and merits the unfortun ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Pachisi
Pachisi (, Hindustani: əˈtʃiːsiː is a cross and circle board game that originated in Ancient India. It is described in the ancient text ''Mahabharata'' under the name of "Pasha". It is played on a board shaped like a symmetrical cross. A player's pieces move around the board based upon a throw of six or seven cowrie shells, with the number of shells resting with the aperture upward indicating the number of spaces to move. The name of the game is derived from the Hindi word ''paccīs'', meaning "twenty-five", the largest score that can be thrown with the cowrie shells; thus this game is also known by the name ''Twenty-Five''. There are other versions of this game where the largest score that can be thrown is thirty. In addition to chaupar, there are many versions of the game. (barsis) is popular in the Levant, mainly Syria, while Parchís is another version popular in Spain and northern Morocco. Parqués is its Colombian variant. Parcheesi, Sorry!, and Ludo are amo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chaupar
Chaupar (IAST: ''caupaṛ''), chopad or chaupad is a cross and circle board game very similar to pachisi, played in India. The board is made of wool or cloth, with wooden pawns and seven cowry shells to be used to determine each player's move, although others distinguish chaupur from pachisi by the use of three four-sided long dice. Variations are played throughout India. It is similar in some ways to Pachisi, Parcheesi and Ludo. In most of the villages of India, this game is played by old people. History Gamesmen similar to chaupar with difference in colour schemes along with dice have been identified from Iron age, Painted grey ware period from Mathura. Pachisi is originated from chaupar. Chopat is claimed to be a variation of the game of dice played in the epic poem Mahabharata between Yudhishthira and Duryodhan. Legends There are famous stories amongst kings passed on from generation to generation about kings who played this magnificent game. One particular tale tells ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Cross And Circle Game
Cross and circle is a board game design used for race games played throughout the world. Design The basic design comprises a circle divided into four equal portions by a cross inscribed inside it like four spokes in a wheel; the classic example of this design is Yut. However, the term "cross and circle game" is also applied to boards that replace the circle with a square, and cruciform boards that collapse the circle onto the cross; all three types are topologically equivalent. Ludo and ''Parcheesi'' (both descendants of Pachisi) are examples of frequently played cruciform games. The category may also be expanded to include circular or square boards ''without'' a cross which are nevertheless quartered ( Zohn Ahl), and boards that have more than four spokes ( Aggravation, Trivial Pursuit). The game board for the Aztec game Patolli consists of a collapsed circle ''without'' an interior cross and thus has the distinction of being a cross that ''is'' a circle (topologically), w ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Race Game
Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least the 3rd millennium BC in Egypt, Iraq, and Iran; and also the most widely dispersed: "all cultures that have games at all have race games". Race games often use dice to decide game options and how far to move pieces. Types of race games Race games may be categorized by their ratio of luck to skill. Other classifications include geographical distribution or derivation; and shape of track (including spiral, cross and circle, and square—either boustrophedon as in Snakes and Ladders or "labyrinthine" as in Thaayam). Simple Simple race games involve pure luck. Each player has only one piece to move, and the outcome of the game thus depends solely on chance. The Game of the Goose is the progenitor of most simple Western race games, whereas ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dice Game ...
Dice games are games that use or incorporate one or more dice as their sole or central component, usually as a random device. The following are games which largely, if not entirely, depend on dice: Collectible dice games Patterned after the success of collectible card games, a number of collectible dice games have been published. Although most of these collectible dice games are long out-of-print, there is still a small following for many of them. Some collectible dice games include: *'' Battle Dice'' *'' Diceland'' *''Dragon Dice'' *''Dice Masters'' See also *Card game References {{Tabletop games by type Dice Dice (singular die or dice) are small, throwable objects with marked sides that can rest in multiple positions. They are used for generating random values, commonly as part of tabletop games, including dice games, board games, role-playing g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Royal Navy
The Royal Navy (RN) is the United Kingdom's naval warfare force. Although warships were used by English and Scottish kings from the early medieval period, the first major maritime engagements were fought in the Hundred Years' War against France. The modern Royal Navy traces its origins to the early 16th century; the oldest of the UK's armed services, it is consequently known as the Senior Service. From the middle decades of the 17th century, and through the 18th century, the Royal Navy vied with the Dutch Navy and later with the French Navy for maritime supremacy. From the mid 18th century, it was the world's most powerful navy until the Second World War. The Royal Navy played a key part in establishing and defending the British Empire, and four Imperial fortress colonies and a string of imperial bases and coaling stations secured the Royal Navy's ability to assert naval superiority globally. Owing to this historical prominence, it is common, even among non-Britons, to ref ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Race Game
Race game is a large category of board games, in which the object is to be the first to move all one's pieces to the end of a track. This is both the earliest type of board game known, with implements and representations dating back to at least the 3rd millennium BC in Egypt, Iraq, and Iran; and also the most widely dispersed: "all cultures that have games at all have race games". Race games often use dice to decide game options and how far to move pieces. Types of race games Race games may be categorized by their ratio of luck to skill. Other classifications include geographical distribution or derivation; and shape of track (including spiral, cross and circle, and square—either boustrophedon as in Snakes and Ladders or "labyrinthine" as in Thaayam). Simple Simple race games involve pure luck. Each player has only one piece to move, and the outcome of the game thus depends solely on chance. The Game of the Goose is the progenitor of most simple Western race games, whereas ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kuru Kingdom
Kuru (Sanskrit: ) was a Vedic Indo-Aryan peoples, Indo-Aryan tribal union in northern Iron Age India, Iron Age India, encompassing parts of the modern-day states of Haryana, Delhi, and some parts of western Uttar Pradesh, which appeared in the Middle Vedic period (c. 1200 – c. 900 BCE). The Kuru Kingdom was the first recorded State (polity), state-level society in the Indian subcontinent. The Kuru kingdom decisively changed the religious heritage of the early Vedic period, arranging their ritual hymns into collections called the Vedas, and developing new rituals which gained their position over Indian civilization as the Śrauta, Srauta rituals, which contributed to the so-called "classical synthesis" or Hinduism#Roots of Hinduism, "Hindu synthesis". It became the dominant political and cultural center of the middle Vedic Period during the reigns of Parikshit and Janamejaya, but declined in importance during the late Vedic period (c. 900 – c. 500 BCE) and had become "somethin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Gandhari (Mahabharata)
Gandhari (, ) plays a prominent role in the Hindu epic the ''Mahabharata''. She was a princess of Gandhara and the wife of Dhritrashtra, the blind king of Hastinapura, and the mother of a hundred sons, the Kauravas, and a daughter.Ganguli, Kisari Mohan. The Mahabharata of Krishna-Dwaipayana Vyasa Translated into English Prose by Kisari Mohan Ganguli. N.p.: n.p., n.d. Web. She is usually depicted with a blindfold, which she wore in order to live like her husband. She is also the sister in law of former king Pandu and his wife queen Kunti. Early life and marriage Gandhari was born to Subala, the ruler of Gandhara. As a maiden, Gandhari was noted for her piety and virtuous nature. Gandhari is regarded as an incarnation of the goddess Mati. She was the sister of Shakuni. During her maiden days, she is said to have impressed Lord Shiva through penance and received a boon to bear 100 children. However, the reason for her penance and her receiving such boon is unknown. In alterna ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |