Lost Souls (role-playing Game)
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Lost Souls (role-playing Game)
''Lost Souls'' is a supernatural horror role-playing game about ghosts published by Sage Lore Productions in 1991, with a second edition published by Marquee Press in 1992. In this game, the player characters are ghosts who must fulfill an unfinished task to move on to the next life. The game received positive reviews in game periodicals including ''Dragon'', ''White Wolf'', and ''Pyramid''. Description ''Lost Souls'' is a roleplaying game in which the player characters are ghosts who have returned to fulfill an unfinished task before they can move on to the next life. The mission of these ghosts is to restore justice using their powers, and to oppose supernatural enemies such as ghosts who have chosen the path of corruption, or invaders from other dimensions. The book includes a sample scenario. (This was increased to two scenarios in the second edition.) Character generation The player first chooses or randomly determines gender, details of physical appearance of the charact ...
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Lost Souls, Role-playing Game
Lost may refer to getting lost, or to: Geography *Lost, Aberdeenshire, a hamlet in Scotland *Lake Okeechobee Scenic Trail, or LOST, a hiking and cycling trail in Florida, US History *Abbreviation of lost work, any work which is known to have been created but has not survived to the present day Arts, entertainment, and media Films *Lost (1950 film), ''Lost'' (1950 film), a Mexican film directed by Fernando A. Rivero *Lost (1956 film), ''Lost'' (1956 film), a British thriller starring David Farrar *Lost (1983 film), ''Lost'' (1983 film), an American film directed by Al Adamson *Lost! (film), ''Lost!'' (film), a 1986 Canadian film directed by Peter Rowe *Lost (2004 film), ''Lost'' (2004 film), an American thriller starring Dean Cain *The Lost (2006 film), ''The Lost'' (2006 film), an American psychological horror starring Marc Senter Games *''Lost: Via Domus'', a 2008 video game by Ubisoft based on the ''Lost'' TV series *The Lost (video game), ''The Lost'' (video game), a 2002 vap ...
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Sage Lore Productions
Sage or SAGE may refer to: Plants * ''Salvia officinalis'', common sage, a small evergreen subshrub used as a culinary herb ** Lamiaceae, a family of flowering plants commonly known as the mint or deadnettle or sage family ** ''Salvia'', a large genus commonly referred to as sage, containing the common sage * ''Leucophyllum'', a genus of evergreen shrubs in the figwort family, often called sages * ''Artemisia'' (plant), a genus of shrubs in the composite family, includes several members referred to as sage or sagebrush Arts, entertainment and media Fictional characters * Sage (comics), in Marvel comics * Sage (''Dark Oracle''), in the Canadian TV series * Sage, in the TV show ''Hot Wheels Battle Force 5'' * Sage, a ''Shuffle!'' character * Sage, in ''The Vampire Diaries'' (season 3) * Sage the Owl, in ''The Herbs'' * The Sage, in the ''Groo the Wanderer'' comics * Sages, characters of ''The Legend of Zelda'' * Toad Sage and the Sage of the Six Paths, ''Naruto'' characters ...
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Marquee Press
Marquee may refer to: * Marquee (structure), a sign placed over the entrance to an establishment * Marquee (tent), a large tent, generally used as a temporary building * ''Marquee'' (TV series), 1979 Canadian drama television series * Marquee Cinemas, a movie theater chain in the United States * Marquee Club, commonly called The Marquee, a rock club in London * Marquee element, an HTML tag that makes text scroll across the page as if on a marquee * Marquee Sports Network, a Chicago-based regional sports cable channel * Marquee Theatre, a concert venue in Tempe, Arizona, United States * "Marquee Sign" (song), a 2017 single by Sara Evans * "Marquee", a song by Super Chunk from their 1997 album ''Indoor Living'' * Marquee Broadcasting, a small broadcasting company in the United States See also * Marquee player, professional athlete considered exceptionally popular, skilled, or outstanding * Marquee selection, an animation technique often found in selection tools of computer graphics ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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White Wolf (magazine)
''White Wolf'' is a game magazine that was published by White Wolf Publishing from 1986 to 1995. History While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné. ''White Wolf'' #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase. In 1990, Lion Rampant and White Wolf Publishing decided to merge into a new company that was simply called "White Wolf", and in an editorial in the magazine Stewart Weick explained that the magazine would remain independent despite the company's interest in role-playing production. With issue #50 (1995), the magazine's name was changed to ''White Wolf: Inphobia'', but the magazine was cancelled by issue #57. Reception ''White Wolf'' won the Origins Award for "Best Professional Adventure Gaming Magazine" in 1991, and again in 1992. ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Gamemaster
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in an ...
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Legendary Lives Player's Primer
''Legendary Lives Player's Primer'' is the first of two books published by Marquee Press in 1990 required for the role-playing game ''Legendary Lives''. Contents ''Legendary Lives'' is a medieval fantasy role-playing game largely based upon various types of faeries and other supernatural creatures from northern Europe mythology. ''Legendary Lives Player's Primer'' has all of the rules that players need to know for the ''Legendary Lives'' role-playing game: player character generation rules, with 26 character races to choose from, 12 spellcasters, other classes, and a Lifeline system to allow players to generate background history for their characters. The book also includes an introductory adventure. The other book required for play is the ''Legendary Lives Referee's Rulebook, Referee's Rulebook''. Gameplay Character generation The player first chooses one of 26 different races: Avian, Barbarian, Brownie, Bush Person, Corsair, Draconian, Dwarf, Oriental, Elf, Elfin, Entomolian, ...
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