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Living Campaigns
Living campaigns, or shared campaigns, are a gaming format within the table-top role-playing game community that provide the opportunity for play by an extended community within a shared universe. In contrast to traditional isolated role-playing games, living campaigns allow and encourage players to develop characters that can be played at games run by many different game masters, but which share a game world and campaign setting, as well as a plot line that is overseen by a central core of professional or volunteer editors and contributors. Many living campaigns serve a dual role of providing a creative outlet for highly involved volunteer contributors while also serving as a marketing tool for the publisher of the game system that is the focus of the living campaign. While the earliest living campaigns were run by the now defunct RPGA (Role Playing Gamer's Association), many groups around the world run active living campaigns which are independent or sponsored by other publisher ...
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Role-playing Games
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the player are regarded as those of the ...
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Numenera
''Numenera'' is a science fantasy tabletop role-playing game set in the far distant future, written by Monte Cook, published in 2013. Game Setting Numenera is set on Earth approximately one billion years in the future. The setting is called "The Ninth World" due to the fact that eight civilizations have risen and fallen prior to the current era. Character creation Character creation has been simplified by having players fill in the blanks to the statement: ;"I am a __________ __________ who _________s." # The first blank, the adjective in the sentence, is filled in by a character's "Descriptor", a way to describe the character's strongest characteristic. # The second blank, the noun of the sentence, is filled in by a character's "Type", which is a "Glaive" (a warrior type), a "Nano" (a technology adept type), or a "Jack" (as in jack-of-all-trades). # The third blank, the verb of the sentence, is filled in by a character's "Focus", or what the character is most known f ...
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Editions Of Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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Attack Of The Clones
Attack may refer to: Warfare and combat * Offensive (military) * Charge (warfare) * Attack (fencing) * Strike (attack) * Attack (computing) * Attack aircraft Books and publishing * ''The Attack'' (novel), a book * '' Attack No. 1'', comic and animation * Attack! Books, a publisher * ''Attack!'' (publication), a tabloid publication of the National Alliance established in 1969. The name was changed to '' National Vanguard'' in 1978 * ''Der Angriff'', a.k.a. ''The Attack'', a newspaper franchise * In newspaper headlines, to save space, sometimes " criticise" Films and television * Attack! The Battle of New Britain a 1944 American armed forces documentary film * ''Attack'' (1956 film), also known as ''Attack!'', a 1956 American war film * ''Attack'' (2016 film), a 2016 Telugu film * ''Attack'' (2022 film), a 2022 Hindi film * ''The Attack'' (1966 film), an Australian television play * ''The Attack'' (2012 film), a 2012 film directed by Ziad Doueiri * "The Attack" (''A ...
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Episode I – The Phantom Menace
An episode is a narrative unit within a larger dramatic work or documentary production, such as a series intended for radio, television or streaming consumption. The noun ''episode'' is derived from the Greek term ''epeisodion'' (), meaning the material contained between two songs or odes in a Greek tragedy. It is abbreviated as '' ep'' (''plural'' eps). An episode is also a narrative unit within a ''continuous'' larger dramatic work. It is frequently used to describe units of television or radio series that are broadcast separately in order to form one longer series. An episode is to a sequence as a chapter is to a book. Modern series episodes typically last 20 to 50 minutes in length. The noun ''episode'' can also refer to a part of a subject, such as an “episode of life” or an “episode of drama”. See also * List of most-watched television episodes This page lists the television broadcasts which had the most viewers within individual countries, as measured by ...
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Star Wars Roleplaying Game (Wizards Of The Coast)
The ''Star Wars Roleplaying Game'' is a d20 System roleplaying game set in the ''Star Wars'' universe. The game was written by Bill Slavicsek, Andy Collins and J. D. Wiker and published by Wizards of the Coast in late 2000 and revised in 2002. In 2007, Wizards released the ''Saga Edition'' of the game, which made major changes in an effort to streamline the rules system. The game covers three major eras coinciding with major events in the ''Star Wars'' universe, namely the Rise of the Empire, the Galactic Civil War, and the time of the New Jedi Order. An earlier but unrelated ''Star Wars'' role-playing game was published by West End Games between 1987 and 1999. Bill Slavicsek was one of the designers of that former game as well. This game from Wizards of the Coast is currently out of print. The current official ''Star Wars'' role-playing game is the game of same title published by Fantasy Flight Games. Original and revised editions The original '' Star Wars: The Roleplay ...
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Masque Of The Red Death (Ravenloft)
Masque of the Red Death is a campaign setting for the ''Dungeons & Dragons'' role-playing game, named after the Edgar Allan Poe short story of the same name. The setting was published after the release of the ''Ravenloft'' campaign setting in 1994 as ''Masque of the Red Death and Other Tales'', and is regarded as an add-on for that line. ''Masque of the Red Death'' has many of the same qualities as ''Ravenloft'', such as "power checks" and restricted magic, including limited planar travel. Unlike Ravenloft, the location of the adventures is ''Gothic Earth'', an 1890s version of Earth where fantasy creatures exist only in the shadows of civilization. Many notable real-life figures or 19th century literary characters are included for the players to interact with, including Van Helsing, Jack the Ripper and Dorian Gray. In 2004, White Wolf Games released a D20 System version of the setting in hardback under the Sword and Sorcery imprint. Classes In the 3.5 Living Death RPGA Cam ...
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Faerûn
Faerûn is a fictional continent and the primary setting of the ''Dungeons & Dragons'' world of ''Forgotten Realms''. It is described in detail in several editions of the ''Forgotten Realms Campaign Setting'' (first published in 1987 by TSR, Inc.) with the most recent being the 5th edition from Wizards of the Coast, and various locales and aspects are described in more depth in separate campaign setting books. Around a hundred novels and several computer and video games use Faerûn as the setting. Fictional culture and technology Economically and technologically, Faerûn is comparable to Western Europe during the late Middle Ages, giving most new players using this campaign setting an intuitive grasp of the way the society functions. Gunpowder, known here as the magical substance ''smoke powder'' and different in its composition from historical gunpowder, is starting to make an appearance, but much of the armament is still dominated by pre-gunpowder weaponry such as swords, spea ...
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Paradigm Concepts
Paradigm Concepts, Inc. is a small-press game publishing company located in Fort Lauderdale, Florida. They published the award-winning Arcanis campaign setting and managed the Living Arcanis campaign independent of the RPGA. Previously Arcanis operated as a d20 system campaign setting using the rules of Dungeons and Dragons. Arcanis is now featured in Arcanis the Roleplaying Game, being released summer 2011 and the Legends of Arcanis campaign - inheritor of the Living Arcanis history. They previously published the self-developed Witch Hunter: The Invisible World game-line. The company was founded by Henry Lopez, Nelson Rodriguez, and Eric Wiener in 2000. Paradigm Concepts Inc. also produces Spycraft, d20 System, Legend of the Five Rings and True 20 books under license. The company won the 2005 ENnie award for Fans' Choice Best Publisher. Paradigm Concepts is known for an active and very successful Origins Game Fair performance and manages the Gathering, the primary Orig ...
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Pathfinder Roleplaying Game
The ''Pathfinder Roleplaying Game'' is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing. The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition ''Dungeons & Dragons'' (''D&D'') published by Wizards of the Coast under the Open Game License (OGL) and is intended to be backward-compatible with that edition. A new version of the game, ''Pathfinder 2nd Edition'', was released in August 2019. It continues to use the OGL and SRD, but significant revisions to the core rules make the new edition incompatible with content from either Pathfinder 1st Edition or any edition of D&D. ''Pathfinder'' is supported by the official ''Pathfinder'' periodicals and various third-party content created to be compatible with the game. Background Beginning in 2002, Paizo took over publishing '' Dragon'' and ''Dungeon'' magazines, which were about the ''Dungeons & Dragons'' (''D&D'') role-playing game, under contra ...
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Icv2
''ICv2'' is an online trade magazine that covers geek culture for retailers. ''ICv2s main areas of focus are comic books, anime, gaming, and show business products. The site offers news, reviews, analysis, and sales information for retailers and librarians. ''ICv2'' holds an annual trade conference in conjunction with the New York Comic Con; the company also periodically publishes ''ICv2 Retailer Guides'' in hard copy format. The site is produced by GCO, LLC, based in Madison, Wisconsin. Name ''ICv2'' stands for ''Internal Correspondence'' version 2, named after a trade magazine published in the 1980s-1990s by Capital City Distribution. History Capital City Distribution co-founder Milton Griepp published ''Internal Correspondence'', first as a newsletter and then as a magazine, until Capital City was acquired by Diamond Comic Distributors in 1996, retaining rights to the name. He launched ''ICv2'' in January 2001. The ''ICv2 Retailer Guides'' magazines were launched in 2 ...
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ICv2
''ICv2'' is an online trade magazine that covers geek culture for retailers. ''ICv2s main areas of focus are comic books, anime, gaming, and show business products. The site offers news, reviews, analysis, and sales information for retailers and librarians. ''ICv2'' holds an annual trade conference in conjunction with the New York Comic Con; the company also periodically publishes ''ICv2 Retailer Guides'' in hard copy format. The site is produced by GCO, LLC, based in Madison, Wisconsin. Name ''ICv2'' stands for ''Internal Correspondence'' version 2, named after a trade magazine published in the 1980s-1990s by Capital City Distribution. History Capital City Distribution co-founder Milton Griepp published ''Internal Correspondence'', first as a newsletter and then as a magazine, until Capital City was acquired by Diamond Comic Distributors in 1996, retaining rights to the name. He launched ''ICv2'' in January 2001. The ''ICv2 Retailer Guides'' magazines were launched in 2 ...
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