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List Of Asterix Games
This is a list of ''Asterix'' games of all varieties (book, board and video). The series sold more than 5 million units by 2003. Gamebooks *''Asterix Adventure Games'' — a series of game books in the style of the ''Choose Your Own Adventure'' books but with some randomization by way of dice and included props. Written by Stephen Thraves. *# ''Asterix to the Rescue'' (1986) — rescue the captured druid from Rome. *# ''Operation Britain'' (1987) — get mistletoe from Britain for the potion. *# ''Asterix Against All'' Odds (1992) — circumnavigate occupied Gaul (based on ''Asterix and the Banquet''). *''Alea jacta est!'' — a roleplaying system including attributes and combat. The reader plays the part of Justforkix from ''Asterix and the Normans'' in a series of scenarios moderated by the game books. Translated by Anthea Bell and Derek Hockridge. *# ''Le rendez-vous du chef'' (1988) — English: ''The Meeting of the Chieftains'' (1989) *# ''La vedette armoricaine'' (1988) — E ...
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Asterix
''Asterix'' or ''The Adventures of Asterix'' (french: Astérix or , "Asterix the Gaul") is a ''bande dessinée'' comic book series about a village of indomitable Gaulish warriors who adventure around the world and fight the Roman Republic, with the aid of a magic potion, during the era of Julius Caesar, in an ahistorical telling of the time after the Gallic Wars. The series first appeared in the Franco-Belgian comic magazine ''Pilote'' on 29 October 1959. It was written by René Goscinny and illustrated by Albert Uderzo until Goscinny's death in 1977. Uderzo then took over the writing until 2009, when he sold the rights to publishing company Hachette; he died in 2020. In 2013, a new team consisting of Jean-Yves Ferri (script) and Didier Conrad (artwork) took over. , 39 volumes have been released, with the most recent released in October 2021. Description Asterix comics usually start with the following introduction: '' The year is 50 BC. Gaul is entirely occupied by the Ro ...
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Amiga 500
The Amiga 500, also known as the A500, is the first low-end version of the Amiga home computer. It contains the same Motorola 68000 as the Amiga 1000, as well as the same graphics and sound coprocessors, but is in a smaller case similar to that of the Commodore 128. Commodore announced the Amiga 500 at the January 1987 winter Consumer Electronics Showat the same time as the high-end Amiga 2000. It was initially available in the Netherlands in April 1987, then the rest of Europe in May. In North America and the UK it was released in October 1987 with a list price. It competed directly against models in the Atari ST line. The Amiga 500 was sold in the same retail outlets as the Commodore 64, as opposed to the computer store-only Amiga 1000. It proved to be Commodore's best-selling model, particularly in Europe. Although popular with hobbyists, arguably its most widespread use was as a gaming machine, where its graphics and sound were of significant benefit. It was followed by a ...
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Asterix And The Magic Carpet (Coktel Vision Video Game)
''Asterix and the Magic Carpet'' is a computer game for the Amstrad CPC, Thomson TO8, Commodore 64, Amiga, and Atari ST home computers and for PCs running MS-DOS. The game is based on the eponymous volume 28 of the popular French ''Asterix'' comic books and was released in 1987. Gameplay ''Asterix and the Magic Carpet'' starts as a graphical adventure game where the player chooses a character on the screen with a cursor and selects what he should say, which then influences how the rest of the game plays out. Occasionally, there a Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...-like mini arcade games where Asterix has to defeat legionnaires, wild boars, or other enemies in a maze with the help of Obelix who oscillates back and forth in a fixed section of the maze. The ...
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Krome Studios Melbourne
Krome Studios Melbourne, originally Melbourne House, was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia. Initially formed to produce books and software to be published by Melbourne House, a company they had established in London in 1977, the studio operated independently from 1987 until 1999, when it was acquired by Infogrames, who changed the name to Infogrames Melbourne House Pty Ltd.. Documentation for a 2007 exhibition. In 2006 the studio was sold to Krome Studios. The name Beam was a contraction of the names of the founders: Naomi Besen and Alfred Milgrom. History Home computer era In the early years, two of Beam's programs were milestones in their respective genres. ''The Hobbit'', a 1982 text adventure by Philip Mitchell and Veronika Megler, sold more than a million copies.DeMaria, Rusel and Wilson, Johnny L. (2004) ''High Score!: The Illustrated History of Electronic Games'' McGraw-Hi ...
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Amstrad CPC
The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sinclair ZX Spectrum, where it successfully established itself primarily in the United Kingdom, France, Spain, and the German-speaking parts of Europe. The series spawned a total of six distinct models: The ''CPC464'', ''CPC664'', and ''CPC6128'' were highly successful competitors in the European home computer market. The later ''464plus'' and ''6128plus'', intended to prolong the system's lifecycle with hardware updates, were considerably less successful, as was the attempt to repackage the ''plus'' hardware into a game console as the ''GX4000''. The CPC models' hardware is based on the Zilog Z80A CPU, complemented with either 64 or 128 KB of RAM. Their computer-in-a-keyboard design prominently features an integrated storage device, ...
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ZX Spectrum
The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colour'' and ''ZX82'', it was launched as the ''ZX Spectrum'' to highlight the machine's colour display, which differed from the black and white display of its predecessor, the ZX81. The Spectrum was released as six different models, ranging from the entry level with 16 Kilobyte, KB RAM released in 1982 to the ZX Spectrum +3 with 128 KB RAM and built in floppy disk drive in 1987; altogether they sold over 5 million units worldwide (not counting List of ZX Spectrum clones, unofficial clones). The Spectrum was among the first home computers in the United Kingdom aimed at a mainstream audience, and it thus had similar significance to the Commodore 64 in the US and the Thomson MO5 in France. The introduction of the ZX Spect ...
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Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had between 30% and 40% share of the US market and two mil ...
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Asterix And The Magic Cauldron
''Asterix and the Magic Cauldron'' is a computer game for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers based on the popular France, French ''Asterix'' comic books. The game was released in 1986. In North America, the Commodore 64 version was released as ''Ardok the Barbarian'', without the Asterix license. ''Asterix and the Magic Cauldron'' is a Adventure game, graphical adventure game, where the player takes the role of Asterix, who has to find all the pieces of the missing cauldron, so that Recurring characters in Asterix#Getafix, Getafix the druid can brew magic potion and the Gaulish village can stand against the Ancient Rome, Romans. The game takes place in several interconnected "rooms", each of which take up one screen. The game starts at the Gaulish village, and Asterix can also travel out to the forest, and to Roman camps. When Asterix meets a wild boar or a Roman legionary, a separate fight scene ensues. Defeated wild boar can be eaten to provide extra su ...
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Coktel Vision
Coktel Vision (also known as Coktel and Coktel Studio) was a French video game developer and video game publisher, publisher based in Paris. It was best known for its educational game, educational and adventure games. History Coktel Vision was founded in 1984 by Roland Oskian, an engineer and a former executive at Matra Espace. The French gaming market was still developing at the time, the company consisted of only several people who worked from Oskian's house, with Roland acting as a director and composer and his wife Catherine creating graphics and cover art. Coktel made its name by publishing simulation, action and narrative-driven adventure titles for the Thomson computers, Thomson and Amstrad CPC computers. Their catalogue included both original and licensed games often based on Bande dessinée, Franco-Belgian comics such as ''Asterix'', ''Lucky Luke'' and ''Blueberry (comics), Blueberry''. They saw a quick growth and in several years entered the educational entertainmen ...
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Obelix (video Game)
''Obelix'' is a 1983 video game developed and published by Atari, Inc. for the Atari 2600. It is centred around the characters Asterix and Obelix created by René Goscinny and Albert Uderzo. Gameplay The player controls Asterix whilst Obelix marches back and forth at the top of the screen carrying a menhir on his back. The player must temporarily stun Roman legionaries and centurions so that Obelix can throw a menhir at them to kill them. If the menhir misses, the stunned Roman may wake up, in which case the player can either attempt to escape to a lower level in the game or drink a magic potion to escape through the enemy soldiers. Development The game was released shortly after a similar game called Asterix, and was developed on the same licence. The game was written by Suki Lee with graphics by Dave Jolly and audio by Andrew Fuchs and Jeff Gusman. Lee previously wrote '' Math Gran Prix'' for the Atari 2600. Reception A review in the February 1984 edition of the German magazi ...
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Atari
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games, Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division ...
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