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List Of Broken Sword 1 Characters
''Broken Sword'' is a series of adventure games. The first game in the series, '' Broken Sword: The Shadow of the Templars'', was released and developed in 1996 by British developer Revolution Software. Its sequel, '' Broken Sword II: The Smoking Mirror'', was released a year later, and was followed by '' Broken Sword: The Sleeping Dragon'' in 2003, '' Broken Sword: The Angel of Death'' in 2006, and '' Broken Sword 5: The Serpent's Curse'' in 2013. A remake of the first game in the series, known as '' Broken Sword: Shadow of the Templars – The Director's Cut'', was released in 2009, and a remake of the second game in the series, ''Broken Sword: The Smoking Mirror – Remastered'', in 2010 for iOS devices; other platforms followed in 2011. The main protagonists of the series are George Stobbart, an American patent lawyer, and Nicole "Nico" Collard, a French freelance journalist. While Nico does not appear as a playable character in the original version of ''The Shadow of the ...
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Point-and-click Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wit ...
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Windows Mobile
Windows Mobile is a discontinued family of mobile operating systems developed by Microsoft for smartphones and personal digital assistants. Its origin dated back to Windows CE in 1996, though Windows Mobile itself first appeared in 2000 as Pocket PC 2000 which ran on Pocket PC PDAs. It was renamed "Windows Mobile" in 2003, at which point it came in several versions (similar to the desktop versions of Windows) and was aimed at business and enterprise consumers. When initially released in the mid-2000s, it was to be the portable equivalent of what Windows desktop OS was: a major force in the then-emerging mobile/portable areas. Following the rise of newer smartphone OSs (iOS and Android (operating system), Android) Windows Mobile never equalled the success and faded rapidly in the following years. By February 2010, Microsoft announced the more modern and consumer-focused Windows Phone to supersede Windows Mobile. As a result, Windows Mobile has been deprecated since existing devi ...
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Noirin Carmody
Revolution Software Limited is a British video game developer based in York, founded in 1989 by Charles Cecil, Tony Warriner, David Sykes, and Noirin Carmody. Company history 1992–1994: ''Lure of the Temptress'' and ''Beneath a Steel Sky'' Released in 1992 for the Amiga, Atari ST, and DOS platforms, '' Lure of the Temptress'' was both critically and commercially a success, which helped set the company up for their future game releases. Revolution released the game as freeware on 1 April 2003. Their next game was released in 1994; '' Beneath a Steel Sky'' became a hit on the Amiga and DOS. The game focused on protagonist Robert Foster's abduction and subsequent search for answers in a dystopian city of the future. In that period they also ported Sierra's '' King's Quest VI: Heir Today, Gone Tomorrow'' to the Commodore Amiga. Virtual Theatre system was used instead of Sierra's Creative Interpreter due to its much better performance. 1996–1997: ''Broken Sword: The Shadow of ...
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Playable Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Protagonist
A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a story contains a subplot, or is a narrative made up of several stories, then each subplot may have its own protagonist. The protagonist is the character whose fate is most closely followed by the reader or audience, and who is opposed by the antagonist. The antagonist provides obstacles and complications and creates conflicts that test the protagonist, revealing the strengths and weaknesses of the protagonist's character, and having the protagonist develop as a result. Etymology The term ''protagonist'' comes , combined of (, 'first') and (, 'actor, competitor'), which stems from (, 'contest') via (, 'I contend for a prize'). Ancient Greece The earliest known examples of a protagonist are found in Ancient Greece. At first, dramatic pe ...
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The Shadow Of The Templars – Director's Cut
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community. If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an older work, characterized by updated or changed assets. For example, '' The Legend of Zelda: Ocarina of Time 3D'' and '' The Legend of Zelda: Majora's Mask 3D'' for the Nintendo 3DS are considered remakes of their original versions for the Nintendo 64, an ...
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The Angel Of Death
Angel of Death may refer to: Arts, entertainment and media Aviation *"Angel of Death", AC130 gunship's nickname Fictional characters * Adam or Andrew, in '' Touched by an Angel'' * Azrael, in '' Lucifer'' * Loki, in the film '' Dogma'' * Jaffar, in the Game Boy Advanced game Fire Emblem: The Blazing Blade Gaming * '' Broken Sword: The Angel of Death'', a 2007 computer game * ''Angels of Death'' (video game), a Japanese horror computer game, 2015 Literature * ''Angel of Death'' (novel), by Jack Higgins, 1995 * ''Angel of Death'', a novel by Alane Ferguson Music * "Angel of Death" (Hank Williams song) * "Angel of Death" (Slayer song), 1986 * "Angel of Death" (Thin Lizzy song), 1982 * "Angel of Death", a song by Angel Witch on ''Angel Witch'' (album), 1980 * "Angel of Death", a song by Helstar on the album ''Remnants of War'', 1986 * ''Angel of Death'', a symphonic poem by George Whitefield Chadwick, 1918 * "Angel of Death", a song by Manchester Orchestra on ''The M ...
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The Sleeping Dragon
''Broken Sword: The Sleeping Dragon'' is an adventure game released on Windows, Xbox, and PlayStation 2 in November 2003. It is the third installment in the ''Broken Sword'' series, released six years after the previous instalment, '' The Smoking Mirror''. ''The Sleeping Dragon'' moved the series to 3D graphics, and is the only game in the series not to use a point and click interface. The player assumes the role of George Stobbart, an American patent lawyer who flies to the Congo to write a patent for a scientist who claims to have found a source of unlimited energy. The idea was first discussed in 2000. To make the game feel like a film, Revolution brought in a cinematic consultant, Bob Keen, who made sure the game conveyed emotions and atmosphere appropriate for each scene. The game was originally planned to have similar cartoon-quality visuals as its prequels, but the developers decided to aim at a style similar to Japanese animated films. Unlike the first two ''Broke ...
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The Smoking Mirror
''Broken Sword II: The Smoking Mirror'' is a point-and-click adventure video game originally released on Microsoft Windows and PlayStation in 1997. It was re-released on Microsoft Windows, OS X and iOS as a remastered edition in 2010 and on Android in 2012. It is the second installment in the ''Broken Sword'' series, and the first game in the series that does not follow the Knights Templar storyline. The player assumes the role of George Stobbart, a young American who is an eyewitness to the kidnapping of his girlfriend Nicole Collard. The game was conceived in 1997 by Revolution. Though serious in tone, ''The Smoking Mirror'' incorporates some humour and graphics animated in the style of classic animated films. It was the fourth and last game built with the Virtual Theatre engine, which was used to render the locations of the game's events. Unlike the first ''Broken Sword'' game, which garnered critical acclaim, ''The Smoking Mirror'' received mixed to positive reviews, ...
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Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (List of text-based computer games, text and List of graphic adventure games, graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better grap ...
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The Serpent's Curse
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archai ...
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