Legends (PBM)
''Legends'' (or ''Legends PBM'') is a turn-based, role-playing game with a medieval setting. It is currently published in English by Harlequin Games. Jim Landes—owner of Midnight Games, the game's first publisher—began developing the game in 1984, eventually publishing it in December 1989 as a play-by-mail (PBM) game after over a year of playtesting. The initial game comprised a module and game system built on the publisher's existing game, ''Epic'', and was run briefly as ''Swords of Pelarn'' before publication as ''Legends''. The first of multiple game modules was ''Crown of Avalon'', which allowed up to 200 players per game. Demand by 1991 was "incredible" according to Bruce R. Daniel in ''White Wolf''. Games could be lengthy, initially between three and ten years of play, settling into an average of three years by 2002. Midnight Games eventually licensed the game to other companies including Epic Games in the United States, Rhann Postal Games in the UK, PBM Associates in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Harlequin Games
Harlequin Games is a business which designs and moderates Play-by-mail game, PBM games by email of which their Legends (PBM) engine is the most recognized. From theirAbout Us page - "We fuse wild imagination with good game-play in everything we produce and do so with professionalism and love for the hobby. Established in 1994, Harlequin has quickly grown into one of the largest postal/email gaming firms in the world, and we look forward to maintaining a long and happy relationship with our players." Harlequin Games was winner of the 2004 Origins Award winners#Gamers' Choice Awards, Gamers' Choice Origins Award in 2004 for the Play-by-mail game, play by email game Legends (PBM). List of games North Island Campaign External linksHarlequin Games ~ The home of Legends Middle Earth Games [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Empyrean Challenge
''Empyrean Challenge'' is a strategic science fiction play-by-mail (PBM) game. Published by Superior Simulations in 1978, its introduction was important to the nascent PBM industry. 150 players per game strived to dominate a cluster of star systems. Diplomacy, combat, economics, technological development, colonization, and other factors were important aspects of gameplay. Detailed work was required in all aspects of the game, requiring a significant investment in time for players. Reviewer Jim Townsend stated in 1988 that ''Empyrean Challenge'' was "the most complex game system on Earth". Various observers reviewed the game in the 1980s across gaming magazines such as ''Dragon'', ''The Space Gamer'', ''White Dwarf'', and ''White Wolf''. Commentators focused on the detail, complexity, and time required for the game, noting it was generally for more advanced players. Play-by-mail history Some games have long been played by mail between two players, such as chess and Go. McLain ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Lin20
Lin or LIN may refer to: People *Lin (surname) (normally ), a Chinese surname *Lin (surname) (normally 蔺), a Chinese surname * Lin (''The King of Fighters''), Chinese assassin character *Lin Chow Bang, character in Fat Pizza Places *Lin, Iran, a village in Mazandaran Province *Lin, Korçë, village in Pogradec municipality, Albania *Lin County, Henan, now Linzhou, China *Lin County, Shanxi, in China *Lincolnshire, Chapman code LIN Transport * Linate Airport, Milan, Italy * Linlithgow railway station, West Lothian, Scotland Other uses * LIN Media, a US TV broadcaster * Lingala language, a Bantu language of central Africa * Local Interconnect Network, for vehicle computers * ''lin.'', an abbreviation for linear See also * Linn (other) * Lyn (other) * Lynn (given name) Lynn or Lynne is a predominantly feminine given name in English-speaking countries. It is now more popular as a middle name than as a first name. It comes from Welsh, meaning "lake". It is also ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Hyborian War
''Hyborian War'' is a play-by-mail game published by Reality Simulations, Inc. It takes place during the Hyborian Age in the world of Conan the Barbarian created by Robert E. Howard. The game has been continuously available for worldwide play since its inception in 1985 and has changed little in its overall format. It uses a computer program to adjudicate player orders. Although it relies on postal mail or email and has turnaround times which are relatively long for the digital age of video games, ''Hyborian War'' has remained active into the 21st century. The game is set within the heroic fantasy genre, also known as sword and sorcery. The central figure is Conan of Cimmeria, appearing in the game as a wandering hero whom players can employ until fortune takes him elsewhere. Game designer Edward Schoonover wove multiple aspects of Howard's stories into ''Hyborian War'' including diverse landscapes and cultures, grand armies, large-scale battles, wizards tipping the scales ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |