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LambdaMOO
''LambdaMOO'' is an online community of the variety called a MOO. It is the oldest MOO today. ''LambdaMOO'' was founded in 1990 by Pavel Curtis at Xerox PARC. Now hosted in the state of Washington, it is operated and administered entirely on a volunteer basis. Guests are allowed, and membership is free to anyone with an e-mail address. ''LambdaMOO'' gained some notoriety when Julian Dibbell wrote a book called '' My Tiny Life'' describing his experiences there. Over its history, ''LambdaMOO'' has been highly influential in the examination of virtual-world social issues. History LambdaMOO has its roots in the 1978–1980 work by Roy Trubshaw and Richard Bartle to create and expand the concept of Multi-User Dungeon (MUD) – virtual communities. Around 1987–1988, the expansion of the global internet allowed more users to experience the MUD. Pavel Curtis at Xerox Parc noted that they were "almost exclusively for recreational purposes." Curtis determined to explore whether ...
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MOO (programming Language)
A MOO (" MUD, object-oriented") is a text-based online virtual reality system to which multiple users (players) are connected at the same time. The term MOO is used in two distinct, but related, senses. One is to refer to those programs descended from the original MOO server, and the other is to refer to any MUD that uses object-oriented techniques to organize its database of objects, particularly if it does so in a similar fashion to the original MOO or its derivatives. Most of this article refers to the original MOO and its direct descendants, but see non-descendant MOOs for a list of MOO-like systems. The original MOO server was authored by Stephen White, based on his experience from creating the programmable TinyMUCK system. There was additional later development and maintenance from LambdaMOO founder, and former Xerox PARC employee, Pavel Curtis. One of the most distinguishing features of a MOO is that its users can perform object-oriented programming within the s ...
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My Tiny Life
"A Rape in Cyberspace, or How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database into a Society" is an article written by freelance journalist Julian Dibbell and first published in ''The Village Voice'' in 1993. The article was later included in Dibbell's book ''My Tiny Life'' on his LambdaMOO experiences. Lawrence Lessig has said that his chance reading of Dibbell's article was a key influence on his interest in the field. Sociologist David Trend called it "one of the most frequently cited essays about cloaked identity in cyberspace". Background Before Dibbell wrote his article in 1993, he started his journalism career by becoming a music journalist. Through his journalism career, he became interested in the phenomenon of the Internet. This interest that Dibbell had of the Internet became the main focus of his writings. His writings included a variety of sub cultures when it came to the world of the Internet and during his exploration, ...
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A Rape In Cyberspace
"A Rape in Cyberspace, or How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database into a Society" is an article written by freelance journalist Julian Dibbell and first published in ''The Village Voice'' in 1993. The article was later included in Dibbell's book ''My Tiny Life'' on his LambdaMOO experiences. Lawrence Lessig has said that his chance reading of Dibbell's article was a key influence on his interest in the field. Sociologist David Trend called it "one of the most frequently cited essays about cloaked identity in cyberspace". Background Before Dibbell wrote his article in 1993, he started his journalism career by becoming a music journalist. Through his journalism career, he became interested in the phenomenon of the Internet. This interest that Dibbell had of the Internet became the main focus of his writings. His writings included a variety of sub cultures when it came to the world of the Internet and during his exploratio ...
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Pavel Curtis
Pavel Curtis is an American software architect at Microsoft who is best known for having founded and managed ''LambdaMOO'', an online community. In the mid- to late 1980s Curtis developed and taught parts of the computer science course at the Center for Talented Youth summer program. Curtis was a member of the research staff at Xerox PARC from 1983 to 1996, where he worked in the areas of programming language design and implementation, programming environments, and online collaboration systems. He developed LambdaMOO from work initiated by Stephen White from 1990, during this period, enhancing the implementation of the MOO programming language. Curtis left Xerox in 1997 to become a principal architect and co-founder of PlaceWare, a web-conferencing company that was acquired by Microsoft in 2003. Outside work Curtis is now the sole proprietor of Pavel's Puzzles, a website selling mechanical puzzles, mostly designed by him. The website also features a column, "Adalogical Æn ...
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Julian Dibbell
Julian Dibbell (; born February 23, 1963) is an American author and technology journalist with a focus on social systems within online communities.Leonard, Andrew (January 22, 1999)The unbearable realness of virtual being. Salon.com Life and career Dibbell was born in New York City. He grew up in Claremont, California and resides in Chicago, Illinois. His uncle is rock critic Robert Christgau, and Dibbell has also published music criticism.Christgau, Robert (1991)Classic Rock./ref> He is a non-resident fellow of the Stanford Center for Internet and Society and he previously served as George A. Miller Visiting Professor of Media at the University of Illinois at Urbana-Champaign. He is also a founder of the academic gaming research blog Terra Nova. His 1993 article " A Rape in Cyberspace" detailed attempts of LambdaMOO, an online community, to quantify and deal with lawbreaking in its midst. The article was later included in his first book, ''My Tiny Life: Crime and Passion in ...
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Xerox PARC
PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California. Founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, the company was originally a division of Xerox, tasked with creating computer technology-related products and hardware systems. Xerox PARC has been at the heart of numerous revolutionary computer developments, including laser printing, Ethernet, the modern personal computer, GUI (graphical user interface) and desktop paradigm, object-oriented programming, ubiquitous computing, electronic paper, a-Si ( amorphous silicon) applications, the computer mouse, and VLSI ( very-large-scale integration) for semiconductors. Unlike Xerox's existing research laboratory in Rochester, New York, which focused on refining and expanding the company's copier business, Goldman's “Advanced Scientific & Systems Laboratory” aimed to pioneer new technologies in advanced physics, materials science, ...
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Designing Virtual Worlds
''Designing Virtual Worlds'' is a book about the practice of virtual world development by Richard Bartle. It has been noted as an authoritative source regarding the history of world-based online games. College courses have been taught using it. In 2021, the author made the book freely available under a Creative Commons license A Creative Commons (CC) license is one of several public copyright licenses that enable the free distribution of an otherwise copyrighted "work".A "work" is any creative material made by a person. A painting, a graphic, a book, a song/lyric ... on his website. Contents ''Designing Virtual Worlds'' argues that the fundamentals of player relationships to the virtual world and each other are independent of technical issues and are characterized by a blending of online and offline identity. According to the book, it is the designer's role to know what will provide players with a positive game experience, the purpose of virtual worlds is the player's ex ...
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Washington (state)
Washington (), officially the State of Washington, is a state in the Pacific Northwest region of the Western United States. Named for George Washington—the first U.S. president—the state was formed from the western part of the Washington Territory, which was ceded by the British Empire in 1846, by the Oregon Treaty in the settlement of the Oregon boundary dispute. The state is bordered on the west by the Pacific Ocean, Oregon to the south, Idaho to the east, and the Canadian province of British Columbia to the north. It was admitted to the Union as the 42nd state in 1889. Olympia is the state capital; the state's largest city is Seattle. Washington is often referred to as Washington state to distinguish it from the nation's capital, Washington, D.C. Washington is the 18th-largest state, with an area of , and the 13th-most populous state, with more than 7.7 million people. The majority of Washington's residents live in the Seattle metropolitan area, the center o ...
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Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs ...
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Wired (magazine)
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including '' Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized ...
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Online Community
An online community, also called an internet community or web community, is a community whose members interact with each other primarily via the Internet. Members of the community usually share common interests. For many, online communities may feel like home, consisting of a "family of invisible friends". Additionally, these "friends" can be connected through gaming communities and gaming companies. Those who wish to be a part of an online community usually have to become a member via a specific site and thereby gain access to specific content or links. An online community can act as an information system where members can post, comment on discussions, give advice or collaborate, and includes medical advice or specific health care research as well. Commonly, people communicate through social networking sites, chat rooms, forums, email lists, and discussion boards, and have advanced into daily social media platforms as well. This includes Facebook, Twitter, Instagram, Discord ( ...
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Roy Trubshaw
''Multi-User Dungeon'', or ''MUD'' (referred to as ''MUD1'', to distinguish it from its successor, ''MUD2'', and the MUD genre in general), is the first MUD. History MUD was created in 1978 by Roy Trubshaw and Richard Bartle at the University of Essex on a DEC PDP-10.Sloane, Sarah (2000) ''Digital Fictions: Storytelling in a Material World'', Ablex Publishing Corporation, , p. 168Slator, Brian M. et al "From Dungeons to Classrooms: The Evolution of MUDs as Learning Environments", in Jain, Lakhmi C., Tedman, Raymond A. & Tedman, Debra K. (eds.) (2007) ''Evolution of Teaching and Learning Paradigms in Intelligent Environment'', Springer, , p. 121-2 Trubshaw named the game ''Multi-User Dungeon'', in tribute to the ''Dungeon'' variant of ''Zork'', which Trubshaw had greatly enjoyed playing. ''Zork'' in turn was inspired by an older text-adventure game known as ''Colossal Cave Adventure'' or ''ADVENT''. ''MUD1'' was written in the domain-specific programming language Multi U ...
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