Kung Fu Kid
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Kung Fu Kid
''Kung Fu Kid'', known in Japan as , is a Master System video game. It is the follow-up to the Sega SG-1000 title ''Dragon Wang''. Players control Wang as he faces an onslaught of enemies using his martial arts skills and wall jumping technique. The Brazilian release, published by Tectoy, was renamed ''Sapo Xulé O Mestre do Kung Fu'' and as with ''Psycho Fox'' and ''Astro Warrior'', replaced the main character with the cartoon frog character Sapo Xulé. Reception ''Computer Gaming World'' criticized ''Kung Fu Kid''s "incredibly contrived play-mechanics" (including a lobster that would give the player extra powers) and the "tiny and cartoon-like" graphics, and mocked the Engrish ''Engrish'' is a slang term for the inaccurate, nonsensical or ungrammatical use of the English language by native speakers of Japanese, as well as Chinese and other Asian languages. The word itself relates to Japanese speakers' tendency to s ... documentation that stated that the player would figh ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Beat 'em Up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduc ...
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Single-player
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), ''Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invade ...
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Master System
The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and featured enhanced graphical capabilities over its predecessors. The Master System launched in North America in 1986, followed by Europe in 1987, and then in Brazil and Korea in 1989. A Japanese version of the Master System was also launched in 1987, which features a few enhancements over the export models (and by proxy the original Mark III): a built-in FM audio chip, a rapid-fire switch, and a dedicated port for the 3D glasses. The Master System II, a cheaper model, was released in 1990 in North America, Australasia and Europe. The original Master System models use both cartridges and a credit card-sized format known as Sega Cards. Accessories for the consoles include a light gun and 3D glasses that work with a range of specially design ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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SG-1000
The is a home video game console manufactured by Sega. It was Sega's first entry into the home video game hardware business. Developed in response to a downturn in arcades starting in 1982, the SG-1000 was created on the advice of Hayao Nakayama, president of Sega's Japanese arm, and was released on July 15, 1983, the same day that Nintendo released the Family Computer in Japan. It also saw limited release in Australia and New Zealand. The SG-1000 was released in several forms, including the SC-3000 computer and the redesigned SG-1000 II released in 1984. The SG-1000 and the SC-3000 both support a library of 76 ROM cartridge games and 29 Sega My Card games. A third iteration of the console, the Sega Mark III, was released in 1985. It provided an improved custom video display processor over previous iterations and served as the basis for the Master System in 1986, Sega's first internationally released console. All SG-1000 games are fully compatible with the Mark III and th ...
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Wall Jump
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Tectoy
Tec Toy S.A., trading as Tectoy since late 2007, is a Brazilian toy and electronics company headquartered in São Paulo. It is best known for producing, publishing, and distributing Sega consoles and video games in Brazil. The company was founded by Daniel Dazcal, Leo Kryss, and Abe Kryss in 1987 because Dazcal saw an opportunity to develop a market for electronic toys and video games, product categories that competitors did not sell in Brazil at the time. The company stock is traded on the Bovespa. Soon after its founding, Tectoy completed a licensing agreement with Sega allowing it to market a laser gun game based on the Japanese anime ''Zillion'', which sold more units in Brazil than in Japan. Tectoy would later bring the Master System and Mega Drive to the region, as well as Sega's later video game consoles and the Sega Meganet service. Other products developed by Tectoy include educational toys such as the Pense Bem, karaoke machines, and original Master System and Mega ...
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Psycho Fox
''Psycho Fox'' is a platform video game published by Sega for the Master System. In Brazil, Tectoy released the game as (translated as "Xulé Frog: Invaders of the Swamp"), in which Psycho Fox and his friends were replaced by Sapo Xulé (a Brazilian comic frog character), a pig, a turtle and a mouse. Plot Among a group of fox priests who worship the Inari Daimyojin (Fox Deity), one evil fox named Madfox Daimyōjin infiltrated his way to the highest ranks and took over the shrine. After seizing power, Madfox corrupted the land and created hordes of creatures. One young fox (who would earn the name Psycho Fox) has been chosen by his fellow people to rid the land of this evil deity. Gameplay The player takes control of Psycho Fox in this side-scrolling video game. Psycho Fox must get from the left-hand side of the level to the right-hand side of the level with many enemies in the way. He can use a Shinto stick to change into other characters/animals, namely a hippopotamus, a monkey ...
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Astro Warrior
is a vertically scrolling shooter developed and manufactured by Sega for the Master System in 1986. Set in space, the player flies a spaceship shooting enemies and collecting power-ups to reach the mother ship of an invasion force. It was originally a bundled game that came with the console in Europe. The game received positive reviews upon release, praising the graphics, weapons and large number of enemies; later retrospective reviews have been more mixed, with critics criticising the generic nature and lack of variety. The game was re-released on the ''Hang-On / Astro Warrior'' compilation in North America, and the ''Astro Warrior / Pit Pot'' compilation in Europe. In 1996, Tec Toy re-released the game in Brazil as ''Sapo Xulé: SOS Lagoa Poluída'', and based it on a Brazilian 1980s toy. This version was also released in Portugal. Plot The Devil Star Imperial Forces have established a base on and invaded the Alpha Kentowry system. The Solar System Allied Forces have entrust ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Engrish
''Engrish'' is a slang term for the inaccurate, nonsensical or ungrammatical use of the English language by native speakers of Japanese, as well as Chinese and other Asian languages. The word itself relates to Japanese speakers' tendency to struggle to pronounce the English and distinctly arising from the fact Japanese has only one liquid phoneme (usually romanized ''r''), but its definition encompasses many more errors. Terms such as ''Japanglish'', ''Japlish'', ''Jinglish'', or ''Janglish'' are more specific to Japanese Engrish. The related Japanese term ''wasei-eigo'' ('Japanese-made English') refers to pseudo-anglicisms that have entered into everyday Japanese. The term ''Engrish'' first appears in the 1940s (suggestive of a mispronunciation of ''English'') but it was not until the 1980s that it began to be used as a byname for defective Asian English. While the term may refer to spoken English, it often describes written English. In Japan, it is common to add English te ...
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