Kriegsmarine (board Game)
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Kriegsmarine (board Game)
''Kriegsmarine'' is a board wargame published by Simulations Canada (SimCan) in 1980 that is a simulation of tactical naval comabt in the Atlantic and Mediterranean during World War II. Description ''Kriegsmarine'' is a two-player naval wargame. The game includes seventeen scenarios based on historical encounters, which range from combat between two ships to fleet actions. The game has similar rules to SimCan's other naval games, allowing two or more games to be combined. Components The ziplock bag or game box contains: *22" x 28" paper hex grid map scaled at 100 yd (91 m) per hex * 255 double-sided die-cut counters representing ships and airplanes of Britain, France, US, Netherlands, Canada, Australia, Soviet Union, and Germany, plus markers for torpedoes and other objects * 16-page rule book Gameplay Each turn is divided into six phases: # Sighting # Gunfire # Vessel Movement and Depth Charge Combat # Torpedo Launching, Movement and Combat # Sighted Units Removal Movement al ...
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Cover Of Kriegsmarine Board Game
Cover or covers may refer to: Packaging * Another name for a lid * Cover (philately), generic term for envelope or package * Album cover, the front of the packaging * Book cover or magazine cover ** Book design ** Back cover copy, part of copywriting * CD and DVD cover, CD and DVD packaging * Smartphone cover, a mobile phone accessory that protects a mobile phone People * Cover (surname) Arts, entertainment, and media Music Albums ;Cover * ''Cover'' (Tom Verlaine album), 1984 * ''Cover'' (Joan as Policewoman album), 2009 ;Covered * ''Covered'' (Cold Chisel album), 2011 * ''Covered'' (Macy Gray album), 2012 * ''Covered'' (Robert Glasper album), 2015 ;Covers * ''Covers'' (Beni album), 2012 * ''Covers'' (Regine Velasquez album), 2004 * ''Covers'' (Placebo album), 2003 * ''Covers'' (Show of Hands album), 2000 * ''Covers'' (James Taylor album), 2008 * ''Covers'' (Fayray album), 2005 * ''Covers'' (Deftones album), 2011 * ''Covers'' (Cat Power album), 2022 * ...
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Board Wargame
A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby (as distinct from military exercises, or war games) developed in 1954 following the publication and commercial success of ''Tactics''.. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield. In the United States, commercial board wargames (often shortened to "wargames" for brevity) were popularized in the early 1970s. Elsewhere, notably Great Britain where miniatures had evolved its own commercial hobby, a smaller following developed. The genre is still known for a number of common game-play conventions (or game mechanics) that were developed early on. The early history of board wargaming was dominated by The Avalon Hill Game Com ...
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Simulations Canada
Simulations Canada is the name of a Canadian board wargame publisher established in Nova Scotia in 1977. The company was founded by Stephen Newberg as a one-man operation and was one of only a handful of companies devoted to publishing wargames at that time. Other companies such as Avalon Hill and Simulations Publications, Inc. did not accept unsolicited submissions, resulting in the creation of the company. Stephen Newberg, with assistance from other designers and graphic artists, produced a relatively large output of games in the first years of the company, focusing on a wide mix of historical subjects not covered by other publishers. As the wargames industry grew, Simulations Canada made a number of text-only computer wargames that included a traditional board-game map and counters. The company decided to focus entirely on computer games by 1986. In 2001, Simulations Canada entered into a partnership with Matrix Games Matrix Games is a publisher of PC games, specifically st ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, ma ...
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Hex Grid
A hex map, hex board, or hex grid is a game board design commonly used in wargames of all scales. The map is subdivided into a hexagonal tiling, small regular hexagons of identical size. Advantages and disadvantages The primary advantage of a hex map over a traditional square grid map is that the distance between the center of each and every pair of adjacent hex cells (or ''hex'') is the same. By comparison, in a square grid map, the distance from the center of each square cell to the center of the four diagonal adjacent cells it shares a corner with is times that of the distance to the center of the four adjacent cells it shares an edge with. This equidistant property of all adjacent hexes is desirable for games in which the measurement of movement is a factor. The other advantage is the fact that neighbouring cells always share edges; there are no two cells with contact at only a point. One disadvantage of a hex map is that hexes have adjacent cells in only six directions in ...
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Map And Rulebook Of Kriegsmarine Board Game
A map is a symbolic depiction emphasizing relationships between elements of some space, such as objects, regions, or themes. Many maps are static, fixed to paper or some other durable medium, while others are dynamic or interactive. Although most commonly used to depict geography, maps may represent any space, real or fictional, without regard to context or scale, such as in brain mapping, DNA mapping, or computer network topology mapping. The space being mapped may be two dimensional, such as the surface of the earth, three dimensional, such as the interior of the earth, or even more abstract spaces of any dimension, such as arise in modeling phenomena having many independent variables. Although the earliest maps known are of the heavens, geographic maps of territory have a very long tradition and exist from ancient times. The word "map" comes from the , wherein ''mappa'' meant 'napkin' or 'cloth' and ''mundi'' 'the world'. Thus, "map" became a shortened term referri ...
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