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King's Field
is an action role-playing video game series developed by FromSoftware. Titles in this series have been released for the PlayStation, PlayStation 2, PlayStation Portable, Microsoft Windows, and various mobile phone platforms. ''King's Field'' was released as a launch title for the PlayStation in 1994. The game's fully 3D, first person perspective was considered groundbreaking among role-playing video games of the time; it would influence FromSoftware’s later work, most notably '' Demon’s Souls'' and the ''Dark Souls'' series, as well as Soulslike games. The next two ''King's Field'' titles followed in quick succession: '' King's Field II'' in 1995 and '' King's Field III'' in 1996. '' King's Field IV'' was released for the PlayStation 2 in 2001. Games PlayStation The first game in the series, ''King's Field'', was released only in Japan. While it was not localized into English, a fan has written a full English translation patch. In ''King's Field'', the player takes ...
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FromSoftware
FromSoftware, Inc. is a Japanese video game development and publishing company based in Tokyo. Founded by Naotoshi Zin in November 1986, the company developed business software before releasing their first video game, ''King's Field (video game), King's Field'', for the PlayStation (console), PlayStation in 1994. Its success shifted FromSoftware to focus fully on video games, with them producing two more ''King's Field'' games before creating the mecha combat series ''Armored Core'' (1997), one of their flagship franchises. By the 2000s, the company's lineup also included the ''Echo Night'', ''Shadow Tower'', ''Lost Kingdoms'', ''Otogi'', and ''Another Century's Episode'' series. FromSoftware would achieve breakout success in the 2010s, spurred by ''Demon's Souls'' (2009) and ''Dark Souls (video game), Dark Souls'' (2011), the latter being the first entry in a Dark Souls, trilogy whose success led to the creation of a subgenre of action role-playing games known as Soulslikes. Th ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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Unofficial Patch
An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do not usually change the intended usage of the software, in contrast to other third-party software adaptions such as mods or cracks. Motivation A common motivation for the creation of unofficial patches is missing technical support by the original software developer or provider. Reasons may include: *the software product reached its defined end-of-life and/or was superseded by a successor product (planned obsolescence) * the software was originally designed to operate in a substantially different environment and may require improvement/optimization (porting) * the developer has gone out of business and is not available anymore (abandonware) *support is not economically viable (e.g. localization for small markets) *a fast solution for a t ...
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Fan-made
Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), visual or computer-assisted art, films and videos, animations, games, music, or applied arts and costuming. Although fans invest significant time creating their products, and fan-created products are "often crafted with production values as high as any in the official culture," most fans provide their creative works as amateurs, for others to enjoy without requiring or requesting monetary compensation. Fans respect their gift economy culture and are often also fearful that charging other fans for products of their creativity will somehow fundamentally change the fan-fan relationship, as well as attract unwanted legal attention from copyright holders. The skills that fans hone through their fan works may be marketable, and some fans find e ...
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Patch (computing)
A patch is a set of changes to a computer program or its supporting data designed to update, fix, or improve it. This includes fixing security vulnerabilities and other bugs, with such patches usually being called bugfixes or bug fixes. Patches are often written to improve the functionality, usability, or performance of a program. The majority of patches are provided by software vendors for operating system and application updates. Patches may be installed either under programmed control or by a human programmer using an editing tool or a debugger. They may be applied to program files on a storage device, or in computer memory. Patches may be permanent (until patched again) or temporary. Patching makes possible the modification of compiled and machine language object programs when the source code is unavailable. This demands a thorough understanding of the inner workings of the object code by the person creating the patch, which is difficult without close study of the sourc ...
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Fan Translation
Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet available. Generally, fans do not have formal training as translators but they volunteer to participate in translation projects based on interest in a specific audiovisual genre, TV series, movie, etc. Media Notable areas of fan translation include: *Fansubbing – The subtitling of movies, television programs, video games and other audiovisual media by a network of fans. For many languages, the most popular fan subtitling is of Hollywood movies and American TV dramas, while fansubs into English are largely of East Asian entertainment, particularly anime and tokusatsu. *Fan translation of video games – this practice grew with the rise of video game console emulation in the late 1990s and still mainly focuses on older classic games. These transla ...
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Internationalization And Localization
In computing, internationalization and localization (American) or internationalisation and localisation (British English), often abbreviated i18n and L10n, are means of adapting computer software to different languages, regional peculiarities and technical requirements of a target locale. Internationalization is the process of designing a software application so that it can be adapted to various languages and regions without engineering changes. Localization is the process of adapting internationalized software for a specific region or language by translating text and adding locale-specific components. Localization (which is potentially performed multiple times, for different locales) uses the infrastructure or flexibility provided by internationalization (which is ideally performed only once before localization, or as an integral part of ongoing development). Naming The terms are frequently abbreviated to the numeronyms ''i18n'' (where ''18'' stands for the number of letters ...
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King's Field IV
''King's Field IV'', released in North America as ''King's Field: The Ancient City'', is an action role-playing video game developed by FromSoftware for the PlayStation 2 in 2001. It is the fourth and final game in the ''King's Field'' series. It was released in North America by Agetec in 2002 and in Europe by Metro3D in 2003. Plot In the land of Heladin, something is amiss. Their king, smitten by a strange idol that was given to him as a gift, lies dying. The country was enveloped with a strange sorrow, a certain darkness that stains the soul of man. Ever since the idol was brought into the kingdom, the once prosperous nation fell into a state of corruption and decay. Fearing for the life of his king and home, the sword master Septiego took a battalion of his best men to return the idol which was believed to be the source of this tragedy. Alas, the party was neither seen nor heard from again. The idol was presumed lost forever, but the decay of the nation continued. Meanwhile, ...
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King's Field III
is an action role-playing video game developed by FromSoftware for the PlayStation. It is the third entry in the ''King's Field'' series and the last one for the original PlayStation. The game was released on June 21, 1996 in Japan by FromSoftware and November 20, 1996 in North America by ASCII Entertainment. It was not released in PAL territories. The English language version was renumbered and retitled ''King's Field II'', because the original ''King's Field'' was not released outside Japan. Plot The player takes the role of Verdite prince Lyle (ライル・ウォリシス・フォレスター) as he struggles to uncover the reasons behind his father Jean's sudden descent into madness and restore his kingdom. Gameplay As in previous King's Field series titles, Gameplay mostly involves first-person battles, puzzle solving and exploration. The game takes place mostly in significant stretches of land above the ground, with the exception of some dungeons. Players can teleport b ...
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King's Field II
is an action role-playing video game developed by FromSoftware for the PlayStation. It was released in Japan by FromSoftware in 1995, in North America by ASCII Entertainment and in Europe by Sony Computer Entertainment in 1996. It is the second entry in the ''King's Field'' series and the first one released internationally. Since the original ''King's Field'' was released only in Japan, the English language version of ''King's Field II'' was retitled ''King's Field''. Story The game takes place on the island of Melanat. The player takes the role of Granitiki prince Aleph (アレフ・ガルーシャ・レグナス) (alternatively named Alef/Alexander), who has taken it upon himself, as one of the king of Verdite's closest friends, to retrieve the holy sword known as the Moonlight Sword, and return it to King Alfred of the kingdom of Verdite. Aleph is washed up on the coast of Melanat, as the sole survivor after the ship he came with sank into the ocean. To find the Moonlight S ...
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Soulslike
A Soulslike (also spelled Souls-like) is a subgenre of action role-playing and action-adventure games known for high levels of difficulty and emphasis on environmental storytelling, typically in a dark fantasy setting. It had its origin in ''Demon's Souls'' and the ''Dark Souls'' series by FromSoftware, the themes and mechanics of which directly inspired several other games. Soulslike games developed by FromSoftware themselves have been specifically referred to as Soulsborne games, a portmanteau of ''Souls'' and ''Bloodborne''. Soulslikes have been adopted by a number of critics and developers. However, it has also received questions whether it is a true genre or a collection of shared mechanics. Concepts Gameplay Soulslike games typically have a high level of difficulty where repeated player character death is expected and incorporated as part of the gameplay, losing all progress if certain checkpoints have not been reached. Soulslike games usually have means to permanentl ...
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Dark Souls
is a series of action role-playing games created by Hidetaka Miyazaki of FromSoftware and published by Bandai Namco Entertainment. The series began with the release of ''Dark Souls'' (2011) and has seen two sequels, ''Dark Souls II'' (2014) and ''Dark Souls III'' (2016). ''Dark Souls'' has received critical acclaim, with the first title often cited as one of the greatest in video games, with the series as a whole being both praised and criticized for its high level of difficulty. By 2022, the series had shipped over 33 million copies. Other FromSoftware games, including ''Demon's Souls'', ''King's Field'', ''Bloodborne'', '' Sekiro'', and ''Elden Ring'', share several related concepts and are commonly grouped together as Soulslikes. Setting The games take place within a dark, medieval fantasy setting, where the player's character fights against knights, dragons, phantoms, demons, and other monstrous or supernatural entities. The accretion, loss, and recovery of souls ar ...
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