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Kwirk
''Kwirk'', known in Japan as , is a puzzle video game developed and published by Atlus in Japan on November 24, 1989, for the Game Boy. The game was later published in North America in March 1990 by Acclaim Entertainment. Plot Kwirk and his girlfriend Tammy were both out "painting the town red" when they decided to explore the unnamed city's subterranean labyrinth below. While down there, Tammy suddenly disappears and Kwirk, with his Veggie Friends, now has to find her in the labyrinth and bring her home. In the original Japanese version of the game, the player character is an anthropomorphized potato called Spud. This was changed to a tomato named Kwirk for the US release. In both releases, the damsel in distress is a tomato. Gameplay ''Kwirk'' has three game modes: Going Up?, Heading Out?, and Vs. Mode, each one with its own set of rules. The object is to get from one end of the room to the staircase on the other by rotating turnstiles, moving blocks, and filling holes with bl ...
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The Power Team (TV Series)
''The Power Team'' is an animated series that aired as a segment of the video game reviewing show ''Video Power'' during the show's first season. While there were 33 episodes in the first season of ''Video Power'', only 26 episodes of ''The Power Team'' were produced. As a result, some episodes of ''The Power Team'' would be aired more than once. ''The Power Team'' segments were re-edited and repackaged as a stand-alone show after ''Video Power'' underwent a format change for its second season. ''The Power Team'' was directed by Steven Martiniere and Jack Olesker was the developer and story editor. The cartoon series was produced by Bohbot Entertainment. Overview The cartoon show featured characters from five different console video games published by Acclaim Entertainment. They included Max Force from ''NARC (video game), NARC'' (originally an arcade game by WMS Industries, Williams, ported to the NES by Rare (company), Rare), Kuros from the ''Wizards and Warriors'' series (orig ...
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Amazing Tater
''Amazing Tater'', known in Japan as , is a puzzle video game for the Game Boy developed and published by Atlus. The game features a password system. It is the sequel to ''Kwirk ''Kwirk'', known in Japan as , is a puzzle video game developed and published by Atlus in Japan on November 24, 1989, for the Game Boy. The game was later published in North America in March 1990 by Acclaim Entertainment. Plot Kwirk and his girl ...''. Gameplay left, Title screen The player must guide a potato to the exit of each level, which consists of several obstacles. By pushing crates, the player fills up holes that can then be crossed. Different shaped crates and holes create puzzle like situations. The player must also manipulate rotation devices to reach the goal. There are four different modes in the game. These include a practice mode, a "normal" puzzle mode, a mode specially designed for beginning players and an "action" mode containing two stories: ''Mega Picnic'' and ''Puzzle Forest''. ...
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Video Power
''Video Power'' is an American television series that aired in two different formats from 1990 to 1992 in syndication. Both formats revolved around video games, and actor Stivi Paskoski presided over both series playing video game master Johnny Arcade. Allen J. Bohbot (CEO and Founder of Bohbot Entertainment) was the co creator and co executive producer of ''Video Power'' with Saban Entertainment's founder as well ''Video Power'' creator and executive producer himself Haim Saban, along with Shuki Levy and Winston Richard. The series was taped in New York City at Kaufman Astoria Studios. First format (Season 1) The first format of ''Video Power'' consisted of both live-action segments and cartoon segments from the Acclaim Entertainment-produced series, ''The Power Team''. The cartoon was an adventure featuring Johnny Arcade and a team of heroes from different NES games and a Game Boy game published by Acclaim: Max Force, a policeman from '' NARC''; Kuros, the knight from ''Wizards ...
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Video Games Developed In Japan
Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Entertainment when it was based in Tokyo, and other companies such as Taito, Namco, Capcom, Square Enix, Konami, NEC, and SNK, among others. The space is known for the catalogs of several major publishers, all of whom have competed in the video game console and video arcade markets at various points. Released in 1965, ''Periscope'' was a major arcade hit in Japan, preceding several decades of success in the arcade industry there. Nintendo, a former hanafuda playing card vendor, rose to prominence during the 1980s with the release of the home video game console called the Famicom or "Family Computer", which became a major hit as the Nintendo Entertainment System or "NES" internationally. Sony, already one of the world's largest electronics manu ...
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Video Games About Food And Drink
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Fruit And Vegetable Characters
In botany, a fruit is the seed-bearing structure in flowering plants that is formed from the Ovary (plants), ovary after flowering plant, flowering. Fruits are the means by which flowering plants (also known as angiosperms) disseminate their seeds. Edible fruits in particular have long propagated using the movements of humans and animals in a Symbiosis, symbiotic relationship that is the means for seed dispersal for the one group and nutrition for the other; in fact, humans and many animals have become dependent on fruits as a source of food. Consequently, fruits account for a substantial fraction of the world's agriculture, agricultural output, and some (such as the apple and the pomegranate) have acquired extensive cultural and symbolic meanings. In common language usage, "fruit" normally means the seed-associated fleshy structures (or produce) of plants that typically are sweet or sour and edible in the raw state, such as apples, bananas, grapes, lemons, Orange (fruit), ora ...
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TurboGrafx-16 Games
The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, though the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor. It was released in Japan in 1987 and in North America in 1989. In Europe, the console is known as the PC Engine, after the Japanese model was imported and distributed in the United Kingdom and France from 1988. In Japan, the system was launched as a competitor to the Famicom, but the delayed United States release meant that it ended up competing with the Sega Genesis and later the Super NES. The console has an 8-bit CPU and a dual 16-bit graphics processing unit (GPU) chipset consisting of a video display controller (VDC) and video color encoder. The GPUs are capable of displaying 482 colors simultaneously, out of 512. With dimensions of just ...
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Sega Games Franchises
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Game Boy Games
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Atlus Games
is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trauma Center'', as well as ''Print Club'' (''Purikura'') arcade machines. Its corporate mascot is Jack Frost, a snowman-like character from their ''Shin Megami Tensei'' series. Outside of video games, the company is known for their ''Purikura'' arcade machines, which are selfie photo sticker booths popular in East Asia. Atlus was established in April 1986 and spent its early years as a video game developer for other companies. It became a video game publisher of its own in 1989 and existed until it was merged into Index Corporation in October 2010. After the dissolution, the name Atlus continued as a brand used by Index Corporation for video game publishing until 2013, when it was bought by Sega and revived as a company initially under the na ...
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Acclaim Entertainment Games
Acclaim may refer to: * Acclamation, a form of election that does not use a ballot Companies * Acclaim Comics, a bankrupt publisher of comic books restarted under Valiant Entertainment * Acclaim Entertainment, a defunct American video game developer and publisher * Acclaim Games, an American online video game company * Acclaim Studios, an organization of Acclaim-owned game development studios ** Acclaim Studios Austin, an Austin, Texas-based video game company ** Acclaim Studios Manchester, a British video game company Transportation * Commodore Acclaim, an Australian model of automobile produced between 1993 and 1995 * Mooney M20TN Acclaim, a personal use civil aircraft * Plymouth Acclaim, a mid-size sedan (1989–1995) * Triumph Acclaim The Triumph Acclaim is a front-wheel drive compact family saloon/sedan manufactured by British Leyland (BL) from 1981 to 1984. It is based on the Honda Ballade. It used a Honda-designed engine, was manufactured under licence from Hond ...
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