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Korsakovia
''Korsakovia'' is a single-player mod for Valve's video game ''Half-Life 2''. It was developed by Thechineseroom. Korsakovia was released as freeware download on 20 September 2009. Plot In Korsakovia, the player travels through the delusions of Christopher, a man suffering from Korsakoff's syndrome. The player hears the voices of Christopher and a doctor as they try to help Christopher. Location The game takes place in numerous presumably illusory locations, ranging from an asylum to a factory. Objects sometimes float or otherwise defy the ordinary laws of physics. The player has the standard ''Half-Life 2'' flashlight, but it often runs out of electricity and must be turned off to recharge. The overall ambiance is nightmarishly grim, grimy, and depressing, an effect that is amplified considerably by atmospheric music and sound effects. The narrator's words imply that the player is under treatment in a hospital while he is having the delusions that constitute the game. Before th ...
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The Chinese Room
The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games, such as ''Dear Esther''. The company originated as a mod team for ''Half-Life 2'', based at the University of Portsmouth in 2007, and is named after John Searle's Chinese room thought experiment. In August 2018, it became a subsidiary of Sumo Digital. History Early years (2007–2017) Thechineseroom's first three projects were two mods for ''Half-Life 2'', named ''Antlion Soccer'' and ''Dear Esther'', and a ''Doom 3'' mod titled ''Conscientious Objector''. The modding project was backed by the Arts and Humanities Research Council. Of these, ''Dear Esther'' became a cult hit. In 2009, Thechineseroom developed '' Korsakovia'', which was a survival horror mod. After ''Korsakovia'', Thechineseroom worked with Robert Briscoe to develop a remake of ''Dear Esther'', this time as a full-fledged video game title, distributed through Valve's S ...
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Jessica Curry
Jessica Curry (born c. 1973) is an English composer, radio presenter and former co-head of the British video game development studio The Chinese Room. She won a BAFTA award in 2016 for her score for the video game ''Everybody's Gone to the Rapture''. Education Curry earned B.A.(Hons) English Literature and Language at University College London, graduating in 1994. Four years later, she obtained a Postgraduate diploma in Screen Music at the National Film and Television School. Career When Dan Pinchbeck was developing his experimental video game ''Dear Esther'' he turned to his wife Curry to write a score. Thus Curry became the co-founder of The Chinese Room game studio. Following the success of that game, The Chinese Room went on to develop '' Amnesia: A Machine for Pigs'' which Curry describes as her first "journey into interactivity" as her score had been "shoehorned" into ''Dear Esther''. While ''Amnesia'' was in production, The Chinese Room received an approach from Sony ...
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Anthony Burch
''Hey Ash, Whatcha Playin'?'' (''HAWP'') is an independently produced series of sketch comedy videos created by siblings Anthony Burch and Ashly Burch. The series uses surreal humor and comical sibling rivalry to examine the themes, industry trends, and societal impact of video games, with each episode typically focusing on a single game. ''HAWP'' was hosted on Destructoid for its first year of production, and syndicated to GameTrailers until 2013, and has since become independently distributed, most notably on YouTube. , the series has received over 60 million views. History ''Hey Ash, Whatcha Playin'?'' was conceived during the summer of 2008, while Ashly and Anthony Burch still lived at home with their parents in Phoenix, Arizona. Anthony Burch was a game reviewer at Destructoid, his ''Rev Rant'' video features expressing his opinions of tropes commonly seen in contemporary games. Having established an audience on the website, he posted the first ''HAWP'' episode on May 28 ...
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Video Games Scored By Jessica Curry
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Source (game Engine) Mods
Source may refer to: Research * Historical document * Historical source * Source (intelligence) or sub source, typically a confidential provider of non open-source intelligence * Source (journalism), a person, publication, publishing institute or other record or document that gives information * Source document, a document in which data collected for a clinical trial is first recorded * Source text, in research (especially in the humanities), a source of information referred to by citation ** Primary source, a first-hand written evidence of history made at the time of the event by someone who was present ** Secondary source, a written account of history based upon the evidence from primary sources ** Tertiary source, a compilation based upon primary and secondary sources * Sources (website), a directory of expert contacts and media spokespersons * Open source, a philosophy of dissemination of intellectual products Law * Sources of international law, the materials and processes ou ...
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Psychological Horror Games
Psychology is the scientific study of mind and behavior. Psychology includes the study of conscious and unconscious phenomena, including feelings and thoughts. It is an academic discipline of immense scope, crossing the boundaries between the natural and social sciences. Psychologists seek an understanding of the emergent properties of brains, linking the discipline to neuroscience. As social scientists, psychologists aim to understand the behavior of individuals and groups.Fernald LD (2008)''Psychology: Six perspectives'' (pp.12–15). Thousand Oaks, CA: Sage Publications.Hockenbury & Hockenbury. Psychology. Worth Publishers, 2010. Ψ (''psi''), the first letter of the Greek word ''psyche'' from which the term psychology is derived (see below), is commonly associated with the science. A professional practitioner or researcher involved in the discipline is called a psychologist. Some psychologists can also be classified as behavioral or cognitive scientists. Some psychol ...
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2009 Video Games
The year 2009 saw many sequels and prequels in video games. New intellectual properties include '' Batman: Arkham Asylum'', ''Bayonetta'', ''Borderlands'', ''Demon's Souls'', '' Dragon Age: Origins'', ''Infamous'', '' Just Dance'', ''Minecraft'', and ''Prototype''. Best-selling games The following are the top ten best-selling games of 2009 in terms of worldwide retail sales. Events Console releases The list of game consoles released in 2009 in North America. Game releases List of games released in 2009 in North America. Critically acclaimed titles Metacritic (MC) and GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ... (GR) are aggregators of video game journalism reviews. See also * 2009 in games Notes References {{History of Video Games Video ...
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Rock, Paper, Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also continued ...
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Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
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Korsakoff's Syndrome
Korsakoff syndrome (KS) is a disorder of the central nervous system characterized by amnesia, deficits in explicit memory, and confabulation. This neurological disorder is caused by a deficiency of thiamine (vitamin B1) in the brain, and it is typically associated with and exacerbated by the prolonged, excessive ingestion of alcohol. Korsakoff syndrome is often accompanied by Wernicke encephalopathy; this combination is called Wernicke–Korsakoff syndrome. Korsakoff syndrome is named after Sergei Korsakoff, the Russian neuropsychiatrist who described it during the late 19th century. Signs and symptoms There are seven major symptoms of Korsakoff syndrome, an amnestic- confabulatory syndrome: # anterograde amnesia, memory loss for events after the onset of the syndrome # retrograde amnesia, memory loss extends back for some time before the onset of the syndrome # amnesia of fixation, also known as fixation amnesia (loss of immediate memory, a person being unable to remember eve ...
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Dear Esther
''Dear Esther'' is a first-person exploration and adventure video game developed by The Chinese Room for Microsoft Windows, Mac OS X, PlayStation 4 and Xbox One. First released in 2008 as a free-to-play modification for the Source game engine, the game was entirely redeveloped for a commercial release in 2012. Featuring minimalistic gameplay, the player's only objective in the game is to explore an unnamed island in the Hebrides, Scotland, listening to a troubled man read a series of letters to his deceased wife. Details of her mysterious death are revealed as the player moves throughout the island. The Chinese Room released a spiritual successor to ''Dear Esther'', titled ''Everybody's Gone to the Rapture'', in 2015. In 2017, an updated version, ''Dear Esther: Landmark Edition'' was released, based on the Unity engine. Gameplay and plot The gameplay in ''Dear Esther'' is minimal, with the only task being to explore an uninhabited Hebridean island, listening to an anonymous m ...
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