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''Dear Esther'' is a first-person exploration and
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
The Chinese Room The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games, such as ''Dear Esther''. The company originated as a mod team for ''Half-Life 2'', based at the Unive ...
for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
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, PlayStation 4 and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
. First released in 2008 as a
free-to-play Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
mod Mod, MOD or mods may refer to: Places * Modesto City–County Airport, Stanislaus County, California, US Arts, entertainment, and media Music * Mods (band), a Norwegian rock band * M.O.D. (Method of Destruction), a band from New York City, US ...
ification for the
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game engine, the game was entirely redeveloped for a commercial release in 2012. Featuring minimalistic gameplay, the player's only objective in the game is to explore an unnamed island in the
Hebrides The Hebrides (; gd, Innse Gall, ; non, Suðreyjar, "southern isles") are an archipelago off the west coast of the Scottish mainland. The islands fall into two main groups, based on their proximity to the mainland: the Inner and Outer Hebrid ...
,
Scotland Scotland (, ) is a country that is part of the United Kingdom. Covering the northern third of the island of Great Britain, mainland Scotland has a border with England to the southeast and is otherwise surrounded by the Atlantic Ocean to the ...
, listening to a troubled man read a series of letters to his deceased wife. Details of her mysterious death are revealed as the player moves throughout the island. The Chinese Room released a spiritual successor to ''Dear Esther'', titled ''
Everybody's Gone to the Rapture ''Everybody's Gone to the Rapture'' is an adventure video game developed by The Chinese Room and published by Sony Computer Entertainment for the PlayStation 4. It is a story-based game, taking place in a small English village whose inhabitants ...
'', in 2015. In 2017, an updated version, ''Dear Esther: Landmark Edition'' was released, based on the
Unity Unity may refer to: Buildings * Unity Building, Oregon, Illinois, US; a historic building * Unity Building (Chicago), Illinois, US; a skyscraper * Unity Buildings, Liverpool, UK; two buildings in England * Unity Chapel, Wyoming, Wisconsin, US; ...
engine.


Gameplay and plot

The gameplay in ''Dear Esther'' is minimal, with the only task being to explore an uninhabited
Hebridean The Hebrides (; gd, Innse Gall, ; non, Suðreyjar, "southern isles") are an archipelago off the west coast of the Scottish mainland. The islands fall into two main groups, based on their proximity to the mainland: the Inner and Outer Hebri ...
island, listening to an anonymous man read a series of letter fragments to his deceased wife, Esther. As the player reaches new locations on the island, the game plays a new letter fragment relating to that area. Different audio fragments are revealed in each playthrough of the game, presenting a slightly different narrative each time. Several other characters are referred to by the narrator: a man named Donnelly, who charted the island in the past; Paul, who is suggested to be the drunk driver in the accident in which Esther died; and a shepherd named Jakobson who lived on the island in the 18th century. As the player explores the island, they find the derelict remains of buildings, a shipwreck, and a cave system whose walls are adorned with images resembling chemical diagrams, circuit diagrams, neurons and bacteria. At various points, a figure is seen walking away from the player in the distance, but disappears before they can be reached. As the game progresses, the identities of the characters become more blurred and the player is made to draw their own conclusions of the story.


Development

The original rendition of ''Dear Esther'' was one of several
Source Engine Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the release of '' Counter-Strike: Source'' and '' Half-Life 2''. Updates to Source were released in incremental versions, with the engine being su ...
mods developed by
The Chinese Room The Chinese Room (formerly Thechineseroom) is a British video game developer based in Brighton that is best known for exploration games, such as ''Dear Esther''. The company originated as a mod team for ''Half-Life 2'', based at the Unive ...
while the studio was still a research project at the University of Portsmouth. The project was funded by a grant from the
Arts and Humanities Research Council The Arts and Humanities Research Council (AHRC), formerly Arts and Humanities Research Board (AHRB), is a British research council, established in 1998, supporting research and postgraduate study in the arts and humanities. History The Arts ...
and led by Dan Pinchbeck, a professor and lecturer at the university. The story and script were composed by Pinchbeck, who cited the works of
William S. Burroughs William Seward Burroughs II (; February 5, 1914 – August 2, 1997) was an American writer and visual artist, widely considered a primary figure of the Beat Generation and a major postmodern author who influenced popular cultur ...
as influential in the writing: "... looking at the way William Burroughs worked structurally was a big influence, but also I was really interested in moving towards a quite image-heavy, symbolic, poetic use of language rather than the normal descriptive tone we find in games." Independent games artist Robert Briscoe began work on completely redeveloping ''Dear Esther'' in 2009, with the full support of Pinchbeck. Briscoe and The Chinese Room worked in parallel on the game's remake, with much of the level design completed solely by Briscoe based on concept art done by Ben Andrews. In redesigning the island's landscape, Briscoe aimed to eliminate the confusion caused by the original game's layout, and to fill out the environment with "richer, visually interesting" features to improve on the barren landscape of the original mod. In March 2011, while the game was still in development, The Chinese Room lost the financial backing of the University it had theretofore relied on. The studio had needed the University to pay for the Source Engine license needed for a commercial release of the game, but the University's legal department was dissatisfied with the license agreement and refused to sign it. The Chinese Room turned to the
Indie Fund The Indie Fund is an organization created by several independent game developers to help fund budding indie video game development. The Indie Fund was created in early 2010, its purpose aimed "to encourage the next generation of game developers" b ...
for finances, who were hesitant at first, but after playing a
demo Demo, usually short for demonstration, may refer to: Music and film *Demo (music), a song typically recorded for reference rather than release * ''Demo'' (Behind Crimson Eyes), a 2004 recording by the band Behind Crimson Eyes * ''Demo'' (Deafhea ...
, agreed to fund the project. The Fund's Ron Carmel stated "As soon as people started playing it, the tone of the conversation just completely shifted, and people were very much in favor of supporting this project". Within six hours of the remastered release on Steam, over 16,000 units had been sold, allowing the developers to pay back the full Indie Fund investment. The voice of ''Dear Esther''s narrator was performed by Nigel Carrington, whose script was extended for the remake. The game's music was composed by Pinchbeck's wife,
Jessica Curry Jessica Curry (born c. 1973) is an English composer, radio presenter and former co-head of the British video game development studio The Chinese Room. She won a BAFTA award in 2016 for her score for the video game '' Everybody's Gone to the Ra ...
, a freelance music composer and co-director of The Chinese Room. In the remake's development, Curry overhauled and re-orchestrated the score to be fuller and longer, featuring more instruments and reaching nearly double the length of the original soundtrack. The music of the original game was released for free on 8 July 2008, shortly after the mod itself was released, and the remastered soundtrack was released on 14 February 2012, via
Amazon.com Amazon.com, Inc. ( ) is an American multinational technology company focusing on e-commerce, cloud computing, online advertising, digital streaming, and artificial intelligence. It has been referred to as "one of the most influential econo ...
,
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, and
Bandcamp Bandcamp is an American online audio distribution platform founded in 2007 by Oddpost co-founder Ethan Diamond and programmers Shawn Grunberger, Joe Holt and Neal Tucker, with headquarters in Oakland, California, US. On March 2, 2022, Bandcamp ...
.


Reception


Initial release

The original free-to-play release of ''Dear Esther'' was selected for the Animation Exhibition at the 2008
Prix Ars Electronica The Prix Ars Electronica is one of the best known and longest running yearly prizes in the field of electronic and interactive art, computer animation, digital culture and music. It has been awarded since 1987 by Ars Electronica (Linz, Austria) ...
and made
Mod DB Mod DB is a website that focuses on general video game modding. It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, and ...
's top 100 mods of 2008. In 2009, the game won the award for Best World/Story at the
IndieCade IndieCade is an international juried festival of independent games. IndieCade is known as "the video game industry's Sundance."Fritz, Ben"IndieCade, the video game industry's Sundance" Los Angeles Times, October 1, 2009, accessed July 21, 2011. ...
Independent Game awards. Reviewing the game for ''Honest Gamers'' in 2009, Lewis Denby praised the game's original tone, saying that the game "taps into an emotion that few games dare to approach: happiness" and stated that Curry's soundtrack created "an impressively ethereal atmosphere". Despite commendations for its premise and story, the original mod release received complaints of poor level design and numerous
glitch A glitch is a short-lived fault in a system, such as a transient fault that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among ...
es or bugs in moving about the terrain.


Commercial release

The 2012 remastered ''Dear Esther'' has garnered mainly positive reviews from critics, receiving an average score of 75/100 based on 37 reviews on review aggregator
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Despite questioning whether it truly constitutes a video game, reviewers praised the game's originality and commented favourably on the emphasis on the story; ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' stated that the game "will leave you feeling edified, contemplative, and possibly even emotionally moved." ''Strategy Informer'' awarded the game 9/10, calling it "one of the most haunting and well-executed titles of this or any other generation." However, critics were divided by the suitability of the video game medium for conveying the story of ''Dear Esther''. Maxwell McGee of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' claimed that " hestory in ''Dear Esther'' works well in video game form—possibly more than as a book or movie." McGee went further to claim that "video games allow for pacing and discovery that would be impossible to reproduce elsewhere." Reviewing for ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
'', Allistair Pinsof claimed the opposite, stating that the game "would be better as a short film", although doubted whether "if ''Dear Esther'' were a short film, if its vague plot and predictable conclusion would be effective." ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' also offered criticism of the plot, calling the writing "purple in places and wantonly obscure in ways which will draw accusations of pretentiousness", and joked that "the ame'stendency to deploy extended car metaphors occasionally steers the writing into oncoming traffic." However, the review commended the lasting impact of the story, stating that "its two-hour long chill will remain in your bones for a long while after." The limited interactivity between the player and the narrative in ''Dear Esther'' also divided reviewers. ''Destructoid'' Pinsof stated that " heironic thing is that the most pedestrian of stories can be convincing when coupled with intelligently applied interaction—something ''Dear Esther'' stubbornly stands against." ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' did not find the basic gameplay to be a problem, stating that "the lack of puzzles is necessary: it's crucial to the experience that you're allowed to keep moving at your own pace. €¦Without puzzles, the visuals and narrative are allowed to take precedence." The level of detail in ''Dear Esther''s environment was given broad praise by critics. Reviewing for '' bit-tech'', Joe Martin called the game "a graphical masterpiece", commenting that "what gives ''Dear Esther''s visuals such a poignant edge is how masterfully it extends the sense of loneliness and isolation that's conveyed in the script". Writing for ''
The Daily Telegraph ''The Daily Telegraph'', known online and elsewhere as ''The Telegraph'', is a national British daily broadsheet newspaper published in London by Telegraph Media Group and distributed across the United Kingdom and internationally. It was fo ...
'', Tom Hoggins noted the effect of the game's more minor details, stating that " hebroad strokes of ''Dear Esther's'' visuals are majestic, but the finer details on the landscape are the most revealing." At the 2012
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
, ''Dear Esther'' received the prize for "Excellence in Visual Arts". In its 2012 Awards, ''
Develop Develop or DEVELOP may refer to: * ''Develop'' (magazine), a trade publication for the video game industry * ''Develop'' (Apple magazine), a technical magazine formerly published by Apple Computer * Develop (chess), moving a piece from its origina ...
'' awarded ''Dear Esther'' the prize for "Best use of narrative". At the TIGA Games Industry Awards 2012, the game won the "Originality Award" along with the prizes for "Best Action/Adventure game", "Best Visual Design", "Best Audio Design" and "Best Debut Game". The game was nominated for five awards in the
9th British Academy Video Games Awards The 9th British Academy Video Game Awards awarded by the British Academy of Film and Television Arts, is an award ceremony that was held on 5 March 2013 in the London Hilton on Park Lane. The ceremony honoured achievement in video gaming in 2012 ...
. As of September 2013, the game had sold over 850,000 copies.


References

{{Authority control 2008 video games 2012 video games Abandoned buildings and structures in fiction Adventure games Art games Fiction with unreliable narrators Video games about ghosts Indie video games MacOS games PlayStation 4 games Single-player video games Source (game engine) games Source (game engine) mods Video game remakes Video games developed in the United Kingdom Games financed by Indie Fund Video games scored by Jessica Curry Video games set in Scotland Video games set on islands Windows games Xbox One games Exploration video games Independent Games Festival winners Curve Games games