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Glitch
A glitch is a short-lived fault in a system, such as a transient fault that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending, as well as among players of video games. More generally, all types of systems including human organizations and nature experience glitches. A glitch, which is slight and often temporary, differs from a more serious bug which is a genuine functionality-breaking problem. Alex Pieschel, writing for ''Arcade Review'', said: bug' is often cast as the weightier and more blameworthy pejorative, while 'glitch' suggests something more mysterious and unknowable inflicted by surprise inputs or stuff outside the realm of code." Etymology Some reference books, including ''Random House's American Slang'', claim that the term comes from the German word ''glitschen'' ("to slip") and the Yiddish word ''glitshn'' ("to slide", "to skid"). Either way, it is a relatively n ...
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Bug (engineering)
In engineering, a bug is a defect in the design, manufacture or operation of machinery, circuitry, electronics, hardware, or software that produces undesired results or impedes operation. It is contrasted with a glitch which may only be transient. Sometimes what might be seen as unintended or defective operation can be seen as a feature. History The Middle English word ''bugge'' is the basis for the terms "bugbear" and " bugaboo" as terms used for a monster. The term "bug" to describe defects has been a part of engineering jargon since the 1870s and predates electronic computers and computer software; it may have originally been used in hardware engineering to describe mechanical malfunctions. For instance, Thomas Edison wrote the following words in a letter to an associate in 1878: This shows that using the word bugs was already widespread by 1870s. In a comic strip printed in a 1924 telephone industry journal, a naive character hears that a man has a job as a "bug hunter" ...
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Race Condition
A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is Sequential logic, dependent on the sequence or timing of other uncontrollable events. It becomes a software bug, bug when one or more of the possible behaviors is undesirable. The term ''race condition'' was already in use by 1954, for example in David A. Huffman's doctoral thesis "The synthesis of sequential switching circuits". Race conditions can occur especially in logic gate, logic circuits, thread (computing), multithreaded, or distributed computing, distributed software programs. In electronics A typical example of a race condition may occur when a logic gate combines signals that have traveled along different paths from the same source. The inputs to the gate can change at slightly different times in response to a change in the source signal. The output may, for a brief period, change to an unwanted state before settling back to the d ...
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Flip-flop (electronics)
In electronics, a flip-flop or latch is a circuit that has two stable states and can be used to store state information – a bistable multivibrator. The circuit can be made to change state by signals applied to one or more control inputs and will have one or two outputs. It is the basic storage element in sequential logic. Flip-flops and latches are fundamental building blocks of digital electronics systems used in computers, communications, and many other types of systems. Flip-flops and latches are used as data storage elements. A flip-flop is a device which stores a single '' bit'' (binary digit) of data; one of its two states represents a "one" and the other represents a "zero". Such data storage can be used for storage of ''state'', and such a circuit is described as sequential logic in electronics. When used in a finite-state machine, the output and next state depend not only on its current input, but also on its current state (and hence, previous inputs). It can also ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Runt Pulse
In digital circuits, a runt pulse is a narrow pulse that, due to non-zero rise and fall times of the signal, does not reach a valid high or low level. A runt pulse may occur when switching between asynchronous Asynchrony is the state of not being in synchronization. Asynchrony or asynchronous may refer to: Electronics and computing * Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal wit ... clocks; or as the result of a race condition in which a signal takes two separate paths through a circuit, which may have different delays, and is then recombined to form a glitch; or when the output of a flip-flop becomes metastable. Example Some oscilloscopes provide a method for triggering on runt pulses. The oscilloscope triggers when the signal crosses one of two voltage thresholds, but not both. References {{reflist Digital electronics ...
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Fault (technology)
In document ISO 10303-226, a fault is defined as an abnormal condition or defect at the component, equipment, or sub-system level which may lead to a failure. In telecommunications, according to the Federal Standard 1037C of the United States, the term ''fault'' has the following meanings: #An accidental condition that causes a functional unit to fail to perform its required function. See . #A defect that causes a reproducible or catastrophic malfunction. A malfunction is considered reproducible if it occurs consistently under the same circumstances. See . # In power systems, an unintentional short circuit, or partial short circuit, between energized conductors or between an energized conductor and ground. A distinction can be made between symmetric and asymmetric faults. See Fault (power engineering). Random fault A random fault is a fault that occurs as a result of wear or other deterioration. Whereas the time of a particular occurrence of such a fault cannot be dete ...
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The Boston Globe
''The Boston Globe'' is an American daily newspaper founded and based in Boston, Massachusetts. The newspaper has won a total of 27 Pulitzer Prizes, and has a total circulation of close to 300,000 print and digital subscribers. ''The Boston Globe'' is the oldest and largest daily newspaper in Boston. Founded in 1872, the paper was mainly controlled by Irish Catholic interests before being sold to Charles H. Taylor and his family. After being privately held until 1973, it was sold to ''The New York Times'' in 1993 for $1.1billion, making it one of the most expensive print purchases in U.S. history. The newspaper was purchased in 2013 by Boston Red Sox and Liverpool owner John W. Henry for $70million from The New York Times Company, having lost over 90% of its value in 20 years. The newspaper has been noted as "one of the nation's most prestigious papers." In 1967, ''The Boston Globe'' became the first major paper in the U.S. to come out against the Vietnam War. The paper's 200 ...
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Ringing (signal)
In electronics, signal processing, and video, ringing is oscillation of a signal, particularly in the step response (the response to a sudden change in input). Often ringing is undesirable, but not always, as in the case of resonant inductive coupling. It is also known as hunting. It is closely related to overshoot, often instigated as damping response following overshoot or undershoot, and thus the terms are at times conflated. It is also known as ripple, particularly in electricity or in frequency domain response. Electricity In electrical circuits, ringing is an unwanted oscillation of a voltage or current. It happens when an electrical pulse causes the parasitic capacitances and inductances in the circuit (i.e. those that are not part of the design, but just by-products of the materials used to construct the circuit) to resonate at their characteristic frequency.Johnson, H. and Graham, M. ''High-Speed Digital Design: A Handbook of Black Magic''. 1993. pp. 88–90 Ringin ...
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Voltage Spike
In electrical engineering, spikes are fast, short duration electrical transients in voltage (voltage spikes), current (current spikes), or transferred energy (energy spikes) in an electrical circuit. Fast, short duration electrical transients (overvoltages) in the electric potential of a circuit are typically caused by * Lightning strikes * Power outages * Tripped circuit breakers * Short circuits * Power transitions in other large equipment on the same power line * Malfunctions caused by the power company * Electromagnetic pulses (EMP) with electromagnetic energy distributed typically up to the 100 kHz and 1 MHz frequency range. * Inductive spikes In the design of critical infrastructure and military hardware, one concern is of pulses produced by nuclear explosions, whose nuclear electromagnetic pulses distribute large energies in frequencies from 1 kHz into the gigahertz range through the atmosphere. The effect of a voltage spike is to produce a correspond ...
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Synchronous Circuit
In digital electronics, a synchronous circuit is a digital circuit in which the changes in the state of memory elements are synchronized by a clock signal. In a sequential digital logic circuit, data are stored in memory devices called flip-flops or latches. The output of a flip-flop is constant until a pulse is applied to its "clock" input, upon which the input of the flip-flop is latched into its output. In a synchronous logic circuit, an electronic oscillator called the ''clock'' generates a string (sequence) of pulses, the "clock signal". This clock signal is applied to every storage element, so in an ideal synchronous circuit, every change in the logical levels of its storage components is simultaneous. Ideally, the input to each storage element has reached its final value before the next clock occurs, so the behaviour of the whole circuit can be predicted exactly. Practically, some delay is required for each logical operation, resulting in a maximum speed limitatio ...
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Digital Circuit
In theoretical computer science, a circuit is a model of computation in which input values proceed through a sequence of gates, each of which computes a function. Circuits of this kind provide a generalization of Boolean circuits and a mathematical model for digital logic circuits. Circuits are defined by the gates they contain and the values the gates can produce. For example, the values in a Boolean circuit are boolean values, and the circuit includes conjunction, disjunction, and negation gates. The values in an integer circuit are sets of integers and the gates compute set union, set intersection, and set complement, as well as the arithmetic operations addition and multiplication. Formal definition A circuit is a triple (M, L, G), where * M is a set of values, * L is a set of gate labels, each of which is a function from M^ to M for some non-negative integer i (where i represents the number of inputs to the gate), and * G is a labelled directed acyclic graph ...
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Hazard (logic)
In digital logic, a hazard is an undesirable effect caused by either a deficiency in the system or external influences in both synchronous and asynchronous circuits. Logic hazards are manifestations of a problem in which changes in the input variables do not change the output correctly due to some form of delay caused by logic elements ( NOT, AND, OR gates, etc.) This results in the logic not performing its function properly. The three different most common kinds of hazards are usually referred to as static, dynamic and function hazards. Hazards are a temporary problem, as the logic circuit will eventually settle to the desired function. Therefore, in synchronous designs, it is standard practice to register the output of a circuit before it is being used in a different clock domain or routed out of the system, so that hazards do not cause any problems. If that is not the case, however, it is imperative that hazards be eliminated as they can have an effect on other connected s ...
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