Kenshi (Mortal Kombat)
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Kenshi (Mortal Kombat)
Kenshi is a fictional character from the ''Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. He makes his series debut in '' Mortal Kombat: Deadly Alliance'' (2002) as a blind swordsman who possesses telekinetic abilities and serves as an operative for the Special Forces. Outside of the games, Kenshi has appeared in various related media, including comic books, the 2011 web series ''Mortal Kombat Legacy'', and the 2022 animated film ''Mortal Kombat Legends: Snow Blind''. Reception to the character has been positive, while he is regarded as the best fighter from the series' three-dimensional era and is one of the few characters to successfully transition to the current two-dimensional series of games. Appearances ''Mortal Kombat'' games As a born fighter, Takahashi Kenshi wandered Earthrealm in search of worthy competition, defeating opponents simply to boost his pride. One day Kenshi encountered a man named Song, who led him to the supposed loca ...
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Mortal Kombat X
''Mortal Kombat X'' is a 2015 fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment for Microsoft Windows, PlayStation 4, and Xbox One. It is the tenth main installment in the ''Mortal Kombat'' franchise and a sequel to 2011's ''Mortal Kombat''., taking place 25 years later after the events of its predecessor. NetherRealm Studios' mobile team developed a version for iOS and Android devices. High Voltage Software developed the PC version of the game, with Polish studio QLOC taking over the work on it shortly after the release of Kombat Pack 1. Like previous ''Mortal Kombat'' games, ''Mortal Kombat X''s gameplay consists of two players, or one player and the CPU, fighting against each other with their selected character, using a large, varied array of character-specific attacks. The game contains several modes, such as a story mode, which takes place twenty-five years after the previous ''Mortal Kombat'' game, several 'Tower' ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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Ermac
Ermac is a fictional character in the '' Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. Debuting as an unlockable character in ''Ultimate Mortal Kombat 3'' (1995), he is an amalgam of the souls of deceased warriors and possesses telekinetic abilities. The character originated from rumors alleging he appeared in the original 1992 game as either a glitch or a hidden character, which were perpetuated by video game magazine ''Electronic Gaming Monthly'' (''EGM''). His name was derived from a diagnostics menu in the first game that displayed the text "error macro" as ''ERMACS''. Although the rumors were false, growing interest led to him becoming an official playable character. Ermac has appeared in other ''Mortal Kombat'' media such as the animated series '' Mortal Kombat: Defenders of the Realm'' and the web series '' Mortal Kombat: Legacy''. He has received positive reception for his special abilities, character development, and Fatality ...
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Fictional Universe
A fictional universe, or fictional world, is a self-consistent setting with events, and often other elements, that differ from the real world. It may also be called an imagined, constructed, or fictional realm (or world). Fictional universes may appear in novels, comics, films, television shows, video games, and other creative works. The subject is most commonly addressed in reference to fictional universes that differ markedly from the real world, such as those that introduce entire fictional cities, countries, or even planets, or those that contradict commonly known facts about the world and its history, or those that feature fantasy or science fiction concepts such as magic or faster than light travel—and especially those in which the deliberate development of the setting is a substantial focus of the work. When a large franchise of related works has two or more somewhat different fictional universes that are each internally consistent but not consistent with each other (su ...
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Sonya Blade
Sonya Blade is a fictional character in the '' Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. She debuted in the original 1992 game as the roster's sole female fighter. Inspired by martial artist Cynthia Rothrock, she is a military officer with the Special Forces. In the storyline of the games, Sonya becomes involved with the eponymous Mortal Kombat tournament through pursuit of her archenemy, the criminal leader Kano. She subsequently joins the warriors defending Earthrealm and establishes a government agency dedicated to battling otherworldly threats. The series' rebooted timeline also depicts her as the love interest to martial arts actor Johnny Cage and the mother of their daughter Cassie. A mainstay of the franchise, Sonya has also appeared in various media outside of the games. Reception to the character has been generally positive, with respect to her role as one of ''Mortal Kombat''s primary female fighters. Appearances ''Mortal Kom ...
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Jax (Mortal Kombat)
Jax Briggs is a fictional character in the ''Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. Introduced in ''Mortal Kombat II'' (1993) as the leader of a Special Forces unit, he became a mainstay of the series, including as the protagonist of the action-adventure spin-off '' Mortal Kombat: Special Forces'' (2000). The character is distinguished by his metal bionic arms, which he first received in ''Mortal Kombat 3'' (1995), and his abilities are based around his upper-body strength. In the games, Jax is first depicted as the commanding officer of American Special Forces operative Sonya Blade and subsequently becomes one of the warriors defending Earthrealm from various threats. He is also depicted as a primary hero in various related media, including the 1996 animated series '' Mortal Kombat: Defenders of the Realm'', the 1997 film '' Mortal Kombat: Annihilation'', and the 2011 web series '' Mortal Kombat: Legacy''. Reception to the character has ...
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Swordsmanship
Swordsmanship or sword fighting refers to the skills and techniques used in combat and training with any type of sword. The term is modern, and as such was mainly used to refer to smallsword fencing, but by extension it can also be applied to any martial art involving the use of a sword. The formation of the English word "swordsman" is parallel to the Latin word '' gladiator'', a term for the professional fighters who fought against each other and a variety of other foes for the entertainment of spectators in the Roman Empire. The word ''gladiator'' itself comes from the Latin word ''gladius'', which is a type of sword. European swordsmanship Classical history The Roman legionaries and other forces of the Roman military, until the 2nd century A.D., used the gladius as a short thrusting sword effectively with the ''scutum'', a type of shield, in battle. According to Vegetius the Romans mainly used underhanded stabs and thrusts because one thrust into the gut would kill an en ...
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Telepathy
Telepathy () is the purported vicarious transmission of information from one person's mind to another's without using any known human sensory channels or physical interaction. The term was first coined in 1882 by the classical scholar Frederic W. H. Myers, a founder of the Society for Psychical Research (SPR), and has remained more popular than the earlier expression ''thought-transference''.Glossary of Parapsychological terms – Telepathy
. Retrieved December 19, 2006.
Telepathy experiments have historically been criticized for a lack of proper controls and repeatability. There is no good evidence that telepathy e ...
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Shang Tsung
The Shang dynasty (), also known as the Yin dynasty (), was a Chinese royal dynasty founded by Tang of Shang (Cheng Tang) that ruled in the Yellow River valley in the second millennium BC, traditionally succeeding the Xia dynasty and followed by the Western Zhou dynasty. The classic account of the Shang comes from texts such as the ''Book of Documents'', ''Bamboo Annals'' and ''Records of the Grand Historian''. According to the traditional chronology based on calculations made approximately 2,000 years ago by Liu Xin, the Shang ruled from 1766 to 1122 BC, but according to the chronology based upon the "current text" of ''Bamboo Annals'', they ruled from 1556 to 1046 BC. Comparing the same text with dates of five-planet conjunctions, David Pankenier, supported by David Nivison, proposed dates of the establishment of the dynasty to 1554 BC. The Xia–Shang–Zhou Chronology Project dated the establishment to c. 1600 BC based on the carbon-14 dates of the Erlig ...
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Blindness
Visual impairment, also known as vision impairment, is a medical definition primarily measured based on an individual's better eye visual acuity; in the absence of treatment such as correctable eyewear, assistive devices, and medical treatment– visual impairment may cause the individual difficulties with normal daily tasks including reading and walking. Low vision is a functional definition of visual impairment that is chronic, uncorrectable with treatment or correctable lenses, and impacts daily living. As such low vision can be used as a disability metric and varies based on an individual's experience, environmental demands, accommodations, and access to services. The American Academy of Ophthalmology defines visual impairment as the best-corrected visual acuity of less than 20/40 in the better eye, and the World Health Organization defines it as a presenting acuity of less than 6/12 in the better eye. The term blindness is used for complete or nearly complete vision loss. In ...
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